Player Matchup

Anhur
Anhur
HGmacc
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ra
Ra
KuroiTaiyoRoden
Ra
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Zeus
Zeus
ManlyRod
Zeus
Level 29
God Stats
54W - 73L
1,276 SR
Queue Stats
54W - 74L
1,301 Elo+
Solo
Fenrir
Fenrir
Max10011
Fenrir
Level 5
God Stats
1W - 3L
1,029 SR
Queue Stats
10W - 17L
981 Elo+
Solo
Kukulkan
Kukulkan
joaquin-elproxd
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,361 SR
1,356 Elo+

VS

Team Averages
Level 19
1,420 SR
1,290 Elo+
Ares
Ares
D3ad_Sh0T_Damian
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ENDLESSHOOK5040
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,108 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rev-_neck
Tsukuyomi
Level 18
God Stats
8W - 11L
1,222 SR
Queue Stats
34W - 48L
1,262 Elo+
Party 1
Raijin
Raijin
SgtBaconMaster
Raijin
Level 25
God Stats
12W - 10L
1,551 SR
Queue Stats
357W - 409L
1,331 Elo+
Party 1
Neith
Neith
canymoney45
Neith
Level 25
God Stats
11W - 8L
1,329 SR
Queue Stats
19W - 19L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HGmacc
Anhur
10
2 / 13 / 1
6,920
433
4,950
15,191
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 7 / 7
7,084
443
4,889
11,636
3,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
4
1 / 2 / 1
5,149
322
582
1,616
369
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Max10011
Fenrir
7
0 / 12 / 0
5,203
325
650
10,568
2,562
Kukulkan
10
3 / 13 / 6
7,386
462
3,018
9,454
2,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
7,573
473
985
8,252
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
13
6 / 3 / 12
9,432
590
8,267
9,574
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Rev-_neck
Tsukuyomi
17
7 / 1 / 4
10,596
662
4,451
8,733
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
13 / 2 / 3
9,365
585
8,969
6,107
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
16 / 4 / 7
10,829
677
15,694
9,390
3,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
7
Kills
42
47
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
W
Jing Wei
6
3
12
4
L
Anhur
HGmacc
Anhur
2
13
1
0.19
L
1
7
7
0.64
L
Zeus
1
2
1
0.75
L
Fenrir
Max10011
Fenrir
0
12
0
0
W
Tsukuyomi
Rev-_neck
Tsukuyomi
7
1
4
9
W
13
2
3
7.25
W
16
4
7
4.88
L
Kukulkan
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,089
Damage
38,366
48,465
Taken
42,056
12,700
Mitigated
16,001
3,160
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
985
130
0
371
8,252
4,508
558
1,894
5,703
6,985
0
W
Jing Wei
8,267
6,301
0
5,132
9,574
2,770
5,557
2,281
7,293
0
34,589
L
Anhur
HGmacc
Anhur
4,950
2,313
0
1,622
15,191
3,927
0
1,534
13,567
0
17,984
L
4,889
581
613
694
11,636
3,408
0
744
10,872
28,676
0
L
Zeus
582
331
0
210
1,616
369
0
1,252
198
4,840
0
L
Fenrir
Max10011
Fenrir
650
243
0
21
10,568
2,562
0
3,190
7,288
0
6,837
W
Tsukuyomi
Rev-_neck
Tsukuyomi
4,451
1,191
0
3,589
8,733
3,249
2,021
611
8,122
0
78,874
W
8,969
630
231
731
6,107
2,257
2,495
1,032
5,075
45,509
0
W
15,694
7,852
0
2,541
9,390
3,217
2,215
2,671
6,719
0
57,705
L
Kukulkan
3,018
939
0
0
9,454
2,434
0
2,698
6,586
15,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
47,795
105
Minions Killed
394
0
Camps Cleared
0
1,017,829
Distance Traveled
1,319,476
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,573
473
11
1
0
240,317
0
W
Jing Wei
9,432
590
59
4
0
247,117
0
L
Anhur
6,920
433
18
1
0
236,798
0
L
Ra
7,084
443
43
3
0
236,766
0
L
Zeus
5,149
322
11
1
0
65,101
0
L
Fenrir
5,203
325
11
1
0
266,893
1
W
Tsukuyomi
10,596
662
159
10
0
339,409
0
W
Raijin
9,365
585
80
5
0
221,762
2
W
Neith
10,829
677
85
5
0
270,871
3
L
Kukulkan
7,386
462
22
1
0
212,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role