Player Matchup

Nu Wa
Nu Wa
OGvLEXI
Nu Wa
Level 29
God Stats
6W - 9L
1,452 SR
Queue Stats
36W - 43L
1,361 Elo+
Solo
Thanatos
Thanatos
ProThousand7273
Thanatos
Level 7
God Stats
1W - 1L
1,251 SR
Queue Stats
11W - 23L
1,259 Elo+
Solo
Xbalanque
Xbalanque
Razeduhbeast
Xbalanque
Level 29
God Stats
22W - 15L
1,934 SR
Queue Stats
53W - 48L
1,525 Elo+
Solo
Bellona
Bellona
polymorphe
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 157L
1,297 Elo+
Solo
Danzaburou
Danzaburou
sole-tomato4
Danzaburou
Level 14
God Stats
8W - 13L
1,461 SR
Queue Stats
20W - 31L
1,381 Elo+
Solo
Team Averages
Level 17
1,520 SR
1,365 Elo+

VS

Team Averages
Level 16
1,533 SR
1,317 Elo+
Ah Puch
Ah Puch
MegaGames_X
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 71L
1,230 Elo+
Solo
Neith
Neith
SeventhMauR
Neith
Level 29
God Stats
14W - 22L
1,813 SR
Queue Stats
202W - 225L
1,459 Elo+
Solo
Achilles
Achilles
WATUPholmes
Achilles
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Anhur
Anhur
blakebadit
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,142 Elo+
Solo
Jormungandr
Jormungandr
chamberhymns
Jormungandr
Level 7
God Stats
12W - 11L
1,349 SR
Queue Stats
173W - 210L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OGvLEXI
Nu Wa
20
9 / 3 / 21
17,514
1,095
39,260
21,196
8,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
18
1 / 8 / 6
12,678
792
1,909
9,531
4,119
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
Razeduhbeast
Xbalanque
20
18 / 6 / 8
19,006
1,188
33,936
19,196
9,942
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
polymorphe
Bellona
20
1 / 6 / 18
15,036
940
12,703
27,280
35,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
sole-tomato4
Danzaburou
20
5 / 10 / 12
14,830
927
10,919
21,377
9,386
Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MegaGames_X
Ah Puch
20
4 / 5 / 17
14,976
936
16,649
16,235
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 5 / 12
17,527
1,095
34,913
24,289
11,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
WATUPholmes
Achilles
20
6 / 4 / 21
15,800
988
18,213
24,531
34,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
19
7 / 15 / 12
14,704
919
11,988
26,959
10,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
chamberhymns
Jormungandr
20
4 / 5 / 19
14,927
933
6,850
20,938
23,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
114
34
Kills
33
33
Deaths
34
65
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
MegaGames_X
Ah Puch
4
5
17
2.5
W
Nu Wa
OGvLEXI
Nu Wa
9
3
21
6.5
W
Thanatos
1
8
6
0.5
W
Xbalanque
Razeduhbeast
Xbalanque
18
6
8
3.67
L
12
5
12
3.6
L
Achilles
WATUPholmes
Achilles
6
4
21
4.13
L
Anhur
7
15
12
0.87
L
Jormungandr
chamberhymns
Jormungandr
4
5
19
2.7
W
Bellona
polymorphe
Bellona
1
6
18
1.67
W
Danzaburou
sole-tomato4
Danzaburou
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,727
Damage
88,613
98,580
Taken
112,952
67,383
Mitigated
87,007
7,542
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
MegaGames_X
Ah Puch
16,649
1,770
0
586
16,235
6,424
0
7,046
8,879
38,815
0
W
Nu Wa
OGvLEXI
Nu Wa
39,260
9,778
1,039
3,353
21,196
8,243
0
5,318
15,761
70,671
0
W
Thanatos
1,909
768
0
433
9,531
4,119
0
2,062
7,104
0
5,707
W
Xbalanque
Razeduhbeast
Xbalanque
33,936
25,113
197
854
19,196
9,942
0
5,408
13,544
151
76,516
L
34,913
24,911
0
6,837
24,289
11,322
0
7,034
17,255
0
88,890
L
Achilles
WATUPholmes
Achilles
18,213
5,642
0
4,057
24,531
34,646
0
8,009
16,522
424
30,738
L
Anhur
11,988
5,837
0
1,660
26,959
10,787
0
10,951
15,749
0
25,433
L
Jormungandr
chamberhymns
Jormungandr
6,850
2,468
0
421
20,938
23,828
0
6,280
14,658
49,034
0
W
Bellona
polymorphe
Bellona
12,703
4,673
0
791
27,280
35,693
0
6,179
20,775
0
41,292
W
Danzaburou
sole-tomato4
Danzaburou
10,919
4,363
0
875
21,377
9,386
0
4,755
16,406
0
28,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,064
Gold Earned
77,934
290
Minions Killed
291
6
Camps Cleared
4
1,050,373
Distance Traveled
1,263,851
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,976
936
40
3
0
222,035
0
W
Nu Wa
17,514
1,095
87
5
2
245,397
0
W
Thanatos
12,678
792
4
0
0
115,826
0
W
Xbalanque
19,006
1,188
88
6
0
241,423
0
L
Neith
17,527
1,095
115
7
3
265,276
1
L
Achilles
15,800
988
40
3
0
339,818
2
L
Anhur
14,704
919
19
1
1
193,926
0
L
Jormungandr
14,927
933
77
5
0
242,796
1
W
Bellona
15,036
940
72
5
4
271,741
1
W
Danzaburou
14,830
927
39
2
0
175,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role