Player Matchup

Ra
Ra
Jiser19
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,729 Elo+
Solo
Artemis
Artemis
Kaleidos75
Artemis
Level 18
God Stats
22W - 5L
1,637 SR
Queue Stats
258W - 189L
1,478 Elo+
Party 1
Chang'e
Chang'e
Maractus
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
matsubishi
Bellona
Level 18
God Stats
8W - 2L
1,689 SR
Queue Stats
203W - 159L
1,478 Elo+
Party 1
Arachne
Arachne
monyocska
Arachne
Level 28
God Stats
4W - 1L
1,947 SR
Queue Stats
5W - 5L
1,697 Elo+
Solo
Team Averages
Level 20
1,654 SR
1,576 Elo+

VS

Team Averages
Level 20
1,601 SR
1,558 Elo+
Sobek
Sobek
Momsfokar
Sobek
Level 21
God Stats
4W - 5L
1,746 SR
Queue Stats
38W - 37L
1,533 Elo+
Party 2
Ymir
Ymir
NCK0
Ymir
Level 23
God Stats
28W - 21L
1,760 SR
Queue Stats
102W - 79L
1,651 Elo+
Solo
Thanatos
Thanatos
RakovIvan
Thanatos
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,607 Elo+
Solo
Scylla
Scylla
blindomindonho
Scylla
Level 15
God Stats
8W - 4L
1,500 SR
Queue Stats
159W - 113L
1,500 Elo+
Party 2
Neith
Neith
gimcethecrusher
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
5,705
380
2,098
9,711
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Kaleidos75
Artemis
10
3 / 8 / 3
7,048
470
8,342
10,900
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Maractus
Chang'e
10
3 / 8 / 3
6,574
438
6,133
10,657
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
matsubishi
Bellona
11
1 / 5 / 0
6,823
455
3,769
9,467
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
monyocska
Arachne
10
2 / 10 / 2
6,712
447
5,995
16,502
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Momsfokar
Sobek
12
1 / 3 / 21
8,476
565
6,214
13,346
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
NCK0
Ymir
17
9 / 0 / 2
10,215
681
7,210
6,666
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
RakovIvan
Thanatos
13
4 / 3 / 4
8,414
561
8,395
9,991
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
11 / 1 / 4
8,880
592
11,765
7,400
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
14 / 3 / 6
9,972
665
13,511
10,987
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
9
Kills
39
40
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Artemis
Kaleidos75
Artemis
3
8
3
0.56
L
Chang'e
Maractus
Chang'e
3
8
3
0.56
W
Sobek
Momsfokar
Sobek
1
3
21
3.83
W
Ymir
NCK0
Ymir
9
0
2
10
W
Thanatos
RakovIvan
Thanatos
4
3
4
2
W
11
1
4
13
W
14
3
6
5.67
L
Bellona
matsubishi
Bellona
1
5
0
0.2
L
Arachne
monyocska
Arachne
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,337
Damage
47,095
57,237
Taken
48,390
19,525
Mitigated
25,576
12,173
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,098
275
538
849
9,711
3,181
209
6,177
3,368
17,320
0
L
Artemis
Kaleidos75
Artemis
8,342
3,831
0
350
10,900
2,865
0
4,076
6,782
0
22,445
L
Chang'e
Maractus
Chang'e
6,133
731
1,148
2,282
10,657
2,611
156
4,184
6,427
18,511
0
W
Sobek
Momsfokar
Sobek
6,214
632
0
3,500
13,346
11,892
160
3,765
9,581
15,631
0
W
Ymir
NCK0
Ymir
7,210
2,093
0
2,314
6,666
3,287
0
578
6,088
72,022
0
W
Thanatos
RakovIvan
Thanatos
8,395
3,096
0
7,513
9,991
3,880
824
482
9,509
0
44,070
W
11,765
1,565
0
2,123
7,400
2,451
459
810
6,590
55,914
0
W
13,511
7,573
0
5,877
10,987
4,066
2,514
2,829
8,158
0
56,954
L
Bellona
matsubishi
Bellona
3,769
1,109
0
1,237
9,467
5,855
115
2,404
7,042
2,351
28,454
L
Arachne
monyocska
Arachne
5,995
3,861
135
5,634
16,502
5,013
0
7,891
8,429
0
21,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
45,957
185
Minions Killed
416
0
Camps Cleared
0
1,280,716
Distance Traveled
1,360,067
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,705
380
21
1
0
240,097
2
L
Artemis
7,048
470
30
2
0
240,099
1
L
Chang'e
6,574
438
21
1
0
259,037
5
W
Sobek
8,476
565
17
1
0
304,289
1
W
Ymir
10,215
681
128
9
0
288,688
4
W
Thanatos
8,414
561
87
6
0
231,574
0
W
Scylla
8,880
592
91
6
0
290,718
1
W
Neith
9,972
665
93
6
0
244,798
1
L
Bellona
6,823
455
69
5
0
281,989
0
L
Arachne
6,712
447
44
3
0
259,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role