Player Matchup

Fenrir
Fenrir
Djlrunner24311
Fenrir
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
13W - 53L
1,220 Elo+
Solo
Anhur
Anhur
forceful_seal_90
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thoth
Thoth
xXyettimayneXx
Thoth
Level 26
God Stats
12W - 20L
1,500 SR
Queue Stats
218W - 287L
1,635 Elo+
Solo
Team Averages
Level 44
1,426 SR
1,452 Elo+

VS

Team Averages
Level 30
1,310 SR
1,279 Elo+
Achilles
Achilles
Her0icNut
Achilles
Level 42
God Stats
4W - 6L
1,280 SR
Queue Stats
58W - 62L
1,417 Elo+
Solo
Pele
Pele
RusSteezy
Pele
Level 22
God Stats
26W - 36L
1,151 SR
Queue Stats
62W - 88L
1,219 Elo+
Solo
Ra
Ra
axelmarysaravi88
Ra
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 114L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
7,766
485
1,422
6,999
2,116
10
0 / 9 / 2
8,561
535
1,607
11,130
3,077
15
3 / 6 / 0
10,136
634
5,925
11,199
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Her0icNut
Achilles
16
13 / 0 / 6
12,635
790
15,957
13,257
14,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
15
6 / 2 / 9
11,414
713
6,641
9,132
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 11
9,751
609
1,783
3,548
1,044

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
21
21
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Achilles
Her0icNut
Achilles
13
0
6
16
W
Pele
6
2
9
5.25
W
2
2
11
3.75
L
0
9
2
0.11
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,954
Damage
24,381
29,328
Taken
25,937
9,020
Mitigated
18,966
2,032
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,422
362
0
1,146
6,999
2,116
0
1,008
5,991
0
4,259
W
Achilles
Her0icNut
Achilles
15,957
6,833
0
1,784
13,257
14,766
1,180
3,235
10,022
5,660
54,830
W
Pele
6,641
870
0
3,752
9,132
3,156
1,118
1,409
7,723
0
49,911
W
1,783
480
92
307
3,548
1,044
189
1,493
2,055
6,451
0
L
1,607
804
0
0
11,130
3,077
0
1,202
9,928
0
5,160
L
5,925
1,197
0
886
11,199
3,827
1,054
478
10,721
56,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,463
Gold Earned
33,800
93
Minions Killed
149
0
Camps Cleared
0
473,984
Distance Traveled
734,116
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,766
485
2
0
0
108,059
1
W
Achilles
12,635
790
67
4
0
309,622
4
W
Pele
11,414
713
74
5
0
268,780
0
W
Ra
9,751
609
8
1
0
155,714
0
L
Anhur
8,561
535
5
0
0
182,163
0
L
Thoth
10,136
634
86
5
0
183,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role