Player Matchup

Izanami
Izanami
Abrolic
Izanami
Level 69
God Stats
11W - 13L
1,960 SR
Queue Stats
60W - 97L
1,402 Elo+
Party 3
Zeus
Zeus
Bucknow
Zeus
Level 49
God Stats
1W - 6L
1,154 SR
Queue Stats
71W - 92L
1,439 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Flow-Nice100
Tsukuyomi
Level 88
God Stats
16W - 10L
1,500 SR
Queue Stats
352W - 353L
1,377 Elo+
Party 3
Ares
Ares
NeRf____oMeGa
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
NegzXVIII
Ao Kuang
Level 84
God Stats
5W - 3L
1,917 SR
Queue Stats
193W - 202L
1,434 Elo+
Party 3
Team Averages
Level 68
1,606 SR
1,446 Elo+

VS

Team Averages
Level 54
1,531 SR
1,647 Elo+
Chernobog
Chernobog
Discspace28
Chernobog
Level 83
God Stats
8W - 4L
1,906 SR
Queue Stats
157W - 154L
1,629 Elo+
Party 2
Sylvanus
Sylvanus
Staheazy
Sylvanus
Level 41
God Stats
22W - 15L
1,250 SR
Queue Stats
604W - 485L
1,753 Elo+
Party 1
Bellona
Bellona
Yummymonsters
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 19L
1,573 Elo+
Party 2
Anubis
Anubis
Zlow370
Anubis
Level 25
God Stats
15W - 7L
1,500 SR
Queue Stats
412W - 307L
1,779 Elo+
Party 1
Fenrir
Fenrir
xVndeta
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abrolic
Izanami
9
1 / 1 / 1
5,147
515
3,123
5,914
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Bucknow
Zeus
9
0 / 4 / 1
4,950
495
1,453
4,603
813
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Flow-Nice100
Tsukuyomi
9
0 / 6 / 1
5,198
520
3,839
7,825
2,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 3
4,778
478
888
7,431
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
NegzXVIII
Ao Kuang
10
3 / 1 / 1
6,211
621
2,889
5,607
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Discspace28
Chernobog
10
1 / 1 / 2
6,355
636
2,397
5,262
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Staheazy
Sylvanus
9
2 / 1 / 2
6,014
601
2,867
5,968
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
11
3 / 1 / 2
6,909
691
5,433
7,627
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
Zlow370
Anubis
13
2 / 1 / 4
7,501
750
3,865
4,186
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
xVndeta
Fenrir
11
7 / 0 / 0
6,974
697
4,201
4,904
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
15
16
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abrolic
Izanami
1
1
1
1.5
L
Zeus
Bucknow
Zeus
0
4
1
0.13
W
Chernobog
Discspace28
Chernobog
1
1
2
2
L
Tsukuyomi
Flow-Nice100
Tsukuyomi
0
6
1
0.08
L
0
4
3
0.38
L
Ao Kuang
NegzXVIII
Ao Kuang
3
1
1
3.5
W
Sylvanus
Staheazy
Sylvanus
2
1
2
3
W
Bellona
3
1
2
4
W
Anubis
Zlow370
Anubis
2
1
4
4
W
Fenrir
xVndeta
Fenrir
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,192
Damage
18,763
31,380
Taken
27,947
10,969
Mitigated
14,513
8,805
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abrolic
Izanami
3,123
2,473
0
2,434
5,914
1,575
0
961
4,953
0
30,320
L
Zeus
Bucknow
Zeus
1,453
272
183
1,083
4,603
813
0
2,249
2,212
16,649
0
W
Chernobog
Discspace28
Chernobog
2,397
1,342
0
1,609
5,262
1,461
24
1,028
4,234
0
34,628
L
Tsukuyomi
Flow-Nice100
Tsukuyomi
3,839
1,322
0
1,490
7,825
2,651
0
509
7,316
0
23,181
L
888
213
0
1,992
7,431
2,921
0
1,860
5,543
10,458
0
L
Ao Kuang
NegzXVIII
Ao Kuang
2,889
643
0
1,623
5,607
3,009
0
1,411
4,133
26,510
0
W
Sylvanus
Staheazy
Sylvanus
2,867
783
993
2,802
5,968
2,383
86
723
5,245
13,931
0
W
Bellona
5,433
1,647
0
2,624
7,627
7,016
700
1,739
5,888
3,561
28,470
W
Anubis
Zlow370
Anubis
3,865
242
0
2,292
4,186
2,054
55
1,313
2,873
46,823
0
W
Fenrir
xVndeta
Fenrir
4,201
1,062
0
2,901
4,904
1,599
0
427
4,477
0
34,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
33,753
217
Minions Killed
336
0
Camps Cleared
0
1,026,814
Distance Traveled
1,014,215
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,147
515
57
6
0
211,992
2
L
Zeus
4,950
495
38
4
0
184,014
3
W
Chernobog
6,355
636
69
7
0
188,623
1
L
Tsukuyomi
5,198
520
47
5
0
194,242
0
L
Ares
4,778
478
18
2
0
222,468
4
L
Ao Kuang
6,211
621
57
6
0
214,098
0
W
Sylvanus
6,014
601
16
2
0
194,207
2
W
Bellona
6,909
691
76
8
0
205,892
1
W
Anubis
7,501
750
107
11
0
175,339
5
W
Fenrir
6,974
697
68
7
0
250,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role