Player Matchup

Scylla
Scylla
BaZeBallMaNiAc
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,734 Elo+
Party 1
Aphrodite
Aphrodite
Glendale25
Aphrodite
Level 9
God Stats
14W - 11L
1,832 SR
Queue Stats
15W - 11L
1,813 Elo+
Party 2
Sobek
Sobek
ceelgee
Sobek
Level 23
God Stats
15W - 11L
1,864 SR
Queue Stats
257W - 212L
1,740 Elo+
Party 1
Set
Set
pami90g
Set
Level 16
God Stats
0W - 2L
1,342 SR
Queue Stats
285W - 330L
1,505 Elo+
Solo
Artemis
Artemis
theBULIAN
Artemis
Level 17
God Stats
16W - 9L
1,465 SR
Queue Stats
37W - 40L
1,418 Elo+
Party 2
Team Averages
Level 18
1,601 SR
1,642 Elo+

VS

Team Averages
Level 26
1,538 SR
1,588 Elo+
Bellona
Bellona
MrBunHavingFun
Bellona
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Solo
Fafnir
Fafnir
Munior Jints
Fafnir
Level 28
God Stats
3W - 4L
1,737 SR
Queue Stats
43W - 48L
1,509 Elo+
Solo
Jing Wei
Jing Wei
YunLin3010
Jing Wei
Level 28
God Stats
4W - 3L
1,482 SR
Queue Stats
29W - 25L
1,759 Elo+
Solo
Zeus
Zeus
chavillegas
Zeus
Level 28
God Stats
9W - 2L
1,473 SR
Queue Stats
413W - 347L
1,671 Elo+
Solo
Nemesis
Nemesis
otfEA
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 189L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
4,946
412
2,197
7,073
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Glendale25
Aphrodite
9
2 / 0 / 0
5,834
486
2,463
5,091
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
ceelgee
Sobek
8
1 / 5 / 0
5,001
417
2,921
10,564
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
8
0 / 5 / 1
5,065
422
723
6,599
2,113
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
theBULIAN
Artemis
8
0 / 3 / 2
5,140
428
5,274
7,465
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,819
652
8,965
6,730
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
10
0 / 3 / 4
6,619
552
2,201
9,565
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
YunLin3010
Jing Wei
11
4 / 0 / 0
6,570
548
5,773
5,272
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
9 / 0 / 0
8,287
691
7,518
5,186
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
otfEA
Nemesis
8
1 / 2 / 1
5,543
462
497
4,775
3,386
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
20
21
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Aphrodite
Glendale25
Aphrodite
2
0
0
2
W
6
0
2
7
W
Fafnir
0
3
4
0.67
W
Jing Wei
YunLin3010
Jing Wei
4
0
0
4
L
Sobek
ceelgee
Sobek
1
5
0
0.2
W
9
0
0
9
W
Nemesis
otfEA
Nemesis
1
2
1
0.75
L
Set
0
5
1
0.1
L
Artemis
theBULIAN
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,578
Damage
24,954
36,792
Taken
31,528
14,094
Mitigated
21,246
7,480
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,197
414
0
0
7,073
2,108
0
3,622
3,141
16,779
0
L
Aphrodite
Glendale25
Aphrodite
2,463
797
1,488
2,954
5,091
2,028
0
1,493
3,564
17,368
0
W
8,965
3,567
0
2,749
6,730
6,332
1,066
2,544
4,186
5,192
35,950
W
Fafnir
2,201
799
0
2,959
9,565
7,286
51
1,964
7,601
10,832
0
W
Jing Wei
YunLin3010
Jing Wei
5,773
3,325
0
2,582
5,272
2,692
875
727
4,545
4,922
35,191
L
Sobek
ceelgee
Sobek
2,921
555
0
1,475
10,564
5,921
0
2,717
7,761
15,444
0
W
7,518
803
0
2,568
5,186
1,550
592
1,479
3,707
48,346
0
W
Nemesis
otfEA
Nemesis
497
0
135
610
4,775
3,386
72
867
3,908
0
14,317
L
Set
723
327
0
96
6,599
2,113
0
783
5,748
0
21,817
L
Artemis
theBULIAN
Artemis
5,274
2,127
0
1,467
7,465
1,924
0
2,050
5,341
0
25,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
34,838
185
Minions Killed
296
0
Camps Cleared
0
1,069,227
Distance Traveled
1,102,870
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,946
412
28
2
0
194,957
0
L
Aphrodite
5,834
486
44
4
0
243,093
1
W
Bellona
7,819
652
81
7
0
234,678
0
W
Fafnir
6,619
552
16
1
0
220,285
4
W
Jing Wei
6,570
548
82
7
0
208,718
4
L
Sobek
5,001
417
28
2
0
245,428
2
W
Zeus
8,287
691
89
7
0
223,678
6
W
Nemesis
5,543
462
28
2
0
215,511
3
L
Set
5,065
422
47
4
0
179,613
0
L
Artemis
5,140
428
38
3
0
206,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role