Player Matchup

King Arthur
King Arthur
Fohammer
King Arthur
Level 69
God Stats
1W - 3L
1,476 SR
Queue Stats
16W - 34L
1,365 Elo+
Party 2
Ne Zha
Ne Zha
Harbín
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KINGKHAI2298
Neith
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Vulcan
Vulcan
LilManMojo
Vulcan
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
16W - 21L
1,422 Elo+
Solo
Hel
Hel
Myfarog
Hel
Level 73
God Stats
23W - 23L
1,459 SR
Queue Stats
354W - 423L
1,457 Elo+
Solo
Team Averages
Level 87
1,487 SR
1,449 Elo+

VS

Team Averages
Level 82
1,541 SR
1,439 Elo+
Nu Wa
Nu Wa
KoroSenaiJN
Nu Wa
Level 63
God Stats
201W - 139L
1,703 SR
Queue Stats
886W - 909L
1,556 Elo+
Solo
Hun Batz
Hun Batz
Menodas
Hun Batz
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 71L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Rodgerwxh
Guan Yu
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 267L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
cadenztt
Xing Tian
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 154L
1,075 Elo+
Party 1
Apollo
Apollo
danielt22187
Apollo
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 14L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fohammer
King Arthur
15
0 / 9 / 1
8,832
883
5,699
16,931
13,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Harbín
Ne Zha
15
1 / 4 / 2
9,077
908
11,994
12,222
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 1
9,094
909
6,716
8,938
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
LilManMojo
Vulcan
16
0 / 4 / 2
9,608
961
11,741
8,793
3,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
15
1 / 3 / 1
9,204
920
14,563
16,693
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

171

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 15
10,602
1,060
18,124
4,873
1,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Menodas
Hun Batz
17
6 / 1 / 9
10,726
1,073
11,856
14,984
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Rodgerwxh
Guan Yu
17
5 / 0 / 11
10,505
1,051
9,981
12,363
11,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
cadenztt
Xing Tian
16
4 / 0 / 14
10,508
1,051
9,036
16,071
20,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
17
4 / 1 / 10
10,333
1,033
11,111
6,822
2,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
3
Kills
21
21
Deaths
3
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fohammer
King Arthur
0
9
1
0.06
L
Ne Zha
Harbín
Ne Zha
1
4
2
0.5
L
1
1
1
1.5
W
2
1
15
9.5
L
Vulcan
LilManMojo
Vulcan
0
4
2
0.25
W
Hun Batz
Menodas
Hun Batz
6
1
9
10.5
L
Hel
1
3
1
0.5
W
Guan Yu
Rodgerwxh
Guan Yu
5
0
11
10.5
W
Xing Tian
cadenztt
Xing Tian
4
0
14
11
W
Apollo
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,713
Damage
60,108
63,577
Taken
55,113
29,130
Mitigated
42,956
14,728
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fohammer
King Arthur
5,699
1,252
0
0
16,931
13,072
0
6,621
10,042
238
13,792
L
Ne Zha
Harbín
Ne Zha
11,994
1,299
0
855
12,222
3,559
0
5,547
6,575
0
25,904
L
6,716
2,867
0
592
8,938
3,340
0
4,099
4,789
0
26,277
W
18,124
4,881
392
1,129
4,873
1,688
0
1,596
3,277
45,026
0
L
Vulcan
LilManMojo
Vulcan
11,741
3,972
389
473
8,793
3,715
0
2,865
5,878
62,231
0
W
Hun Batz
Menodas
Hun Batz
11,856
3,013
843
3,333
14,984
6,832
0
6,488
8,496
0
26,203
L
Hel
14,563
646
5,723
6,696
16,693
5,444
0
7,335
9,133
37,452
0
W
Guan Yu
Rodgerwxh
Guan Yu
9,981
472
5,605
2,908
12,363
11,311
0
7,359
5,004
0
16,758
W
Xing Tian
cadenztt
Xing Tian
9,036
655
1,446
1,357
16,071
20,159
0
8,618
7,453
20,784
0
W
Apollo
11,111
6,161
0
0
6,822
2,966
0
2,481
4,341
0
52,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
52,674
253
Minions Killed
233
3
Camps Cleared
12
995,477
Distance Traveled
1,055,192
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,832
883
24
2
0
177,050
0
L
Ne Zha
9,077
908
9
1
1
238,106
0
L
Neith
9,094
909
45
5
1
172,987
0
W
Nu Wa
10,602
1,060
71
7
1
180,738
0
L
Vulcan
9,608
961
126
13
1
217,609
0
W
Hun Batz
10,726
1,073
24
2
4
218,876
3
L
Hel
9,204
920
49
5
0
189,725
1
W
Guan Yu
10,505
1,051
10
1
1
247,834
0
W
Xing Tian
10,508
1,051
21
2
1
230,231
0
W
Apollo
10,333
1,033
107
11
5
177,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role