Player Matchup

Fafnir
Fafnir
Bengals6
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,491 Elo+
Party 1
Discordia
Discordia
Phenome2030
Discordia
Level 23
God Stats
5W - 1L
1,573 SR
Queue Stats
19W - 17L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Xald1n
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,553 Elo+
Party 1
Team Averages
Level 26
1,524 SR
1,510 Elo+

VS

Team Averages
Level 100
1,511 SR
1,347 Elo+
Anhur
Anhur
Loremekk
Anhur
Level 116
God Stats
5W - 4L
1,643 SR
Queue Stats
32W - 34L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
Voltibear
Sylvanus
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
16W - 24L
972 Elo+
Solo
Discordia
Discordia
noncommittally
Discordia
Level 154
God Stats
20W - 13L
1,642 SR
Queue Stats
98W - 79L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bengals6
Fafnir
18
3 / 2 / 11
14,068
639
14,222
21,024
27,531
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Phenome2030
Discordia
18
8 / 5 / 8
14,947
679
20,658
16,170
4,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Xald1n
Cernunnos
19
7 / 4 / 8
15,391
700
21,879
21,066
7,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Loremekk
Anhur
16
5 / 8 / 2
14,152
643
14,134
20,865
7,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Voltibear
Sylvanus
16
2 / 6 / 6
14,071
640
9,689
27,199
30,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
noncommittally
Discordia
19
4 / 4 / 7
14,201
646
20,853
16,123
5,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
11
11
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bengals6
Fafnir
3
2
11
4.25
L
Anhur
Loremekk
Anhur
5
8
2
0.75
W
Discordia
Phenome2030
Discordia
8
5
8
2.4
L
Sylvanus
Voltibear
Sylvanus
2
6
6
0.83
W
Cernunnos
Xald1n
Cernunnos
7
4
8
2.75
L
Discordia
noncommittally
Discordia
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,759
Damage
44,676
58,260
Taken
64,187
39,790
Mitigated
44,381
19,207
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bengals6
Fafnir
14,222
5,102
1,181
6,566
21,024
27,531
79
10,807
9,675
39,242
0
L
Anhur
Loremekk
Anhur
14,134
7,503
0
334
20,865
7,664
893
11,317
9,548
0
43,134
W
Discordia
Phenome2030
Discordia
20,658
1,263
0
3,700
16,170
4,376
774
6,982
8,680
69,980
0
L
Sylvanus
Voltibear
Sylvanus
9,689
1,913
5,034
9,206
27,199
30,758
704
14,797
12,402
32,864
0
W
Cernunnos
Xald1n
Cernunnos
21,879
14,085
522
7,238
21,066
7,883
2,471
11,319
9,331
0
109,546
L
Discordia
noncommittally
Discordia
20,853
669
0
1,076
16,123
5,959
519
8,842
7,281
107,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
42,424
266
Minions Killed
231
0
Camps Cleared
0
1,131,648
Distance Traveled
1,049,310
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,068
639
27
1
0
377,059
0
L
Anhur
14,152
643
59
3
0
316,901
1
W
Discordia
14,947
679
93
4
0
375,662
3
L
Sylvanus
14,071
640
37
2
0
336,987
1
W
Cernunnos
15,391
700
146
7
0
378,927
1
L
Discordia
14,201
646
135
6
0
395,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role