Player Matchup

Chaac
Chaac
Gold III
Kumo VII
Chaac
Gold III
Level 154
God Stats
7W - 5L
1,285 SR
Queue Stats
97W - 111L
1,514 MMR
Party 1
Medusa
Medusa
Gold IV
MRDANCORT
Medusa
Gold IV
Level 89
God Stats
2W - 2L
1,714 SR
Queue Stats
46W - 61L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
SMG SHOGUN
Chang'e
Gold IV
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 99L
1,536 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,499 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,532 SR
1,513 MMR
Cerberus
Cerberus
Gold IV
EnvyingAbyss141
Cerberus
Gold IV
Level 58
God Stats
6W - 5L
1,312 SR
Queue Stats
63W - 54L
1,673 MMR
Party 2
Vulcan
Vulcan
Gold V
TheLastPangin
Vulcan
Gold V
Level 139
God Stats
2W - 3L
1,593 SR
Queue Stats
76W - 80L
1,383 MMR
Party 2
Chiron
Chiron
Gold IV
VibrantCash7108
Chiron
Gold IV
Level 98
God Stats
27W - 14L
1,692 SR
Queue Stats
62W - 59L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kumo VII
Chaac
20
5 / 5 / 10
18,675
623
17,788
48,268
43,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
MRDANCORT
Medusa
20
5 / 5 / 9
19,762
659
31,839
30,307
8,948
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
SMG SHOGUN
Chang'e
20
9 / 8 / 8
19,643
655
28,285
29,965
9,451
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeCthulhuSobekPersephoneCabrakan

VS

Bans
SetHeraCupidScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 3 / 9
18,559
619
29,351
40,274
51,543
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 11
18,650
622
25,794
20,794
8,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 8 / 7
18,884
629
31,073
27,785
10,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
19
Kills
18
18
Deaths
19
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
6
3
9
3.5
W
Chaac
Kumo VII
Chaac
5
5
10
2
W
Medusa
MRDANCORT
Medusa
5
5
9
1.9
W
Chang'e
SMG SHOGUN
Chang'e
9
8
8
1.63
L
4
8
11
1.19
L
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,912
Damage
86,218
108,540
Taken
88,853
61,843
Mitigated
70,909
48,251
Healing
29,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
29,351
1,193
0
16,246
40,274
51,543
908
12,560
26,992
88,973
0
W
Chaac
Kumo VII
Chaac
17,788
3,517
645
17,274
48,268
43,444
1,191
21,484
25,336
0
89,258
W
Medusa
MRDANCORT
Medusa
31,839
17,667
0
9,035
30,307
8,948
1,019
15,453
13,984
0
139,717
W
Chang'e
SMG SHOGUN
Chang'e
28,285
142
8,223
13,074
29,965
9,451
1,188
15,331
13,952
122,224
0
L
25,794
12,917
0
3,690
20,794
8,396
2,001
6,733
13,887
119,151
0
L
31,073
15,188
1,993
7,298
27,785
10,970
1,538
8,004
19,542
0
133,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
56,093
361
Minions Killed
359
0
Camps Cleared
0
1,646,978
Distance Traveled
1,645,817
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
18,559
619
95
3
0
562,163
10
W
Chaac
18,675
623
101
3
0
577,946
3
W
Medusa
19,762
659
157
5
0
552,599
1
W
Chang'e
19,643
655
103
3
0
516,433
2
L
Vulcan
18,650
622
139
5
0
565,241
1
L
Chiron
18,884
629
125
4
0
518,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role