Player Matchup

Nike
Nike
Bronze IV
Havbo_m
Nike
Bronze IV
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 64L
755 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
JegSkalPaaToilet
Hun Batz
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
890 MMR
Party 2
Anubis
Anubis
Silver III
Rmariscal23
Anubis
Silver III
Level 66
God Stats
7W - 8L
1,496 SR
Queue Stats
59W - 77L
1,017 MMR
Solo
Sylvanus
Sylvanus
Silver II
TuNyWeeZy
Sylvanus
Silver II
Level 136
God Stats
44W - 48L
1,420 SR
Queue Stats
241W - 273L
874 MMR
Solo
Skadi
Skadi
Silver III
ħãčħìķð
Skadi
Silver III
Level 114
God Stats
74W - 72L
1,554 SR
Queue Stats
538W - 569L
946 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,494 SR
896 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,476 SR
980 MMR
Aphrodite
Aphrodite
Silver IV
 
Aphrodite
Silver IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Dark-R-Edge
Danzaburou
Silver IV
Level 65
God Stats
20W - 12L
1,725 SR
Queue Stats
172W - 185L
961 MMR
Party 1
Apollo
Apollo
Silver V
JohnnyLarusso
Apollo
Silver V
Level 78
God Stats
2W - 4L
1,232 SR
Queue Stats
152W - 155L
831 MMR
Solo
Discordia
Discordia
Silver III
XxRY4NSM1THxX
Discordia
Silver III
Level 82
God Stats
19W - 23L
1,547 SR
Queue Stats
526W - 578L
768 MMR
Solo
Bellona
Bellona
Silver III
foxerbolt
Bellona
Silver III
Level 84
God Stats
3W - 4L
1,377 SR
Queue Stats
486W - 479L
840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Havbo_m
Nike
20
1 / 1 / 2
13,397
478
5,404
17,926
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 5 / 3
12,268
438
13,820
22,568
8,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
20
4 / 8 / 2
13,214
472
16,956
23,199
12,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TuNyWeeZy
Sylvanus
16
1 / 7 / 1
10,204
364
10,309
24,575
28,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 3 / 1
11,937
426
11,510
16,257
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TsukuyomiSetArachneNemesisCthulhu

VS

Bans
Cu ChulainnRatatoskrBakasuraKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
2 / 1 / 11
14,863
531
4,755
17,287
10,370
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Dark-R-Edge
Danzaburou
20
7 / 1 / 8
15,730
562
18,819
25,206
10,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 3 / 12
14,961
534
11,410
18,925
10,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
XxRY4NSM1THxX
Discordia
20
9 / 1 / 9
16,725
597
32,264
15,326
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
foxerbolt
Bellona
20
4 / 2 / 9
15,725
562
14,039
22,352
26,764
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
8
Kills
24
24
Deaths
8
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
11
7.5
W
Danzaburou
Dark-R-Edge
Danzaburou
7
1
8
11
L
Nike
Havbo_m
Nike
1
1
2
2
L
1
5
3
0.5
W
2
3
12
2.67
L
Anubis
4
8
2
0.63
L
Sylvanus
TuNyWeeZy
Sylvanus
1
7
1
0.21
W
Discordia
XxRY4NSM1THxX
Discordia
9
1
9
13.5
W
Bellona
foxerbolt
Bellona
4
2
9
4.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,999
Damage
81,287
104,525
Taken
99,096
69,850
Mitigated
63,174
34,908
Healing
52,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,755
668
14,745
13,305
17,287
10,370
1,012
4,473
12,814
57,960
0
W
Danzaburou
Dark-R-Edge
Danzaburou
18,819
9,158
0
8,997
25,206
10,389
4,900
7,248
17,958
0
138,973
L
Nike
Havbo_m
Nike
5,404
524
0
4,931
17,926
14,070
0
5,170
12,532
0
89,833
L
13,820
1,173
0
7,312
22,568
8,704
0
7,394
14,918
0
105,001
W
11,410
7,704
0
2,970
18,925
10,563
3,288
5,581
13,322
19,441
127,805
L
Anubis
16,956
0
0
5,445
23,199
12,741
0
10,217
12,368
79,279
0
L
Sylvanus
TuNyWeeZy
Sylvanus
10,309
1,432
3,335
8,677
24,575
28,867
0
8,025
16,259
63,616
0
W
Discordia
XxRY4NSM1THxX
Discordia
32,264
404
161
6,589
15,326
5,088
792
5,450
9,876
109,375
0
W
Bellona
foxerbolt
Bellona
14,039
5,601
0
5,409
22,352
26,764
901
5,711
16,426
8,868
90,332
L
11,510
3,123
626
4,582
16,257
5,468
0
6,292
9,719
0
77,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,020
Gold Earned
78,004
690
Minions Killed
771
0
Camps Cleared
0
2,511,525
Distance Traveled
2,757,357
17
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,863
531
111
4
0
559,662
9
W
Danzaburou
15,730
562
160
6
0
530,442
14
L
Nike
13,397
478
196
7
0
555,788
4
L
Hun Batz
12,268
438
157
6
0
552,770
2
W
Apollo
14,961
534
149
5
0
548,536
7
L
Anubis
13,214
472
123
4
0
493,449
1
L
Sylvanus
10,204
364
81
3
0
418,734
5
W
Discordia
16,725
597
179
6
0
560,811
6
W
Bellona
15,725
562
172
6
0
557,906
3
L
Skadi
11,937
426
133
5
0
490,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role