Player Matchup

Chang'e
Chang'e
Crıspus
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,484 Elo+
Party 2
Mercury
Mercury
GhandiGodOfWar
Mercury
Level 12
God Stats
7W - 4L
1,839 SR
Queue Stats
13W - 6L
1,877 Elo+
Solo
Cabrakan
Cabrakan
PİQAXU
Cabrakan
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,601 Elo+
Party 2
Bellona
Bellona
ZeıR
Bellona
Level 21
God Stats
11W - 8L
1,829 SR
Queue Stats
45W - 46L
1,422 Elo+
Party 2
Hachiman
Hachiman
fraggerAK47
Hachiman
Level 26
God Stats
6W - 2L
1,767 SR
Queue Stats
63W - 53L
1,505 Elo+
Party 2
Team Averages
Level 20
1,687 SR
1,578 Elo+

VS

Team Averages
Level 26
1,678 SR
1,604 Elo+
Arachne
Arachne
Genovesee
Arachne
Level 41
God Stats
16W - 11L
1,770 SR
Queue Stats
95W - 133L
1,535 Elo+
Party 1
Bellona
Bellona
Jilldario
Bellona
Level 27
God Stats
1W - 1L
1,762 SR
Queue Stats
77W - 113L
1,542 Elo+
Party 1
Baba Yaga
Baba Yaga
Karma LegendzZ
Baba Yaga
Level 21
God Stats
4W - 17L
1,500 SR
Queue Stats
233W - 265L
1,500 Elo+
Party 1
Ymir
Ymir
ShinjuLi
Ymir
Level 17
God Stats
27W - 17L
1,860 SR
Queue Stats
121W - 108L
1,744 Elo+
Party 3
Heimdallr
Heimdallr
geddaslayer
Heimdallr
Level 25
God Stats
6W - 14L
1,500 SR
Queue Stats
134W - 116L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crıspus
Chang'e
20
8 / 0 / 12
15,509
574
14,843
13,529
9,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 1 / 12
17,972
666
26,443
23,883
12,933
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
PİQAXU
Cabrakan
19
4 / 4 / 16
13,716
508
9,891
18,574
23,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
ZeıR
Bellona
20
3 / 2 / 12
15,006
556
15,582
16,237
16,371
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
fraggerAK47
Hachiman
19
2 / 4 / 14
13,050
483
12,202
18,640
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Genovesee
Arachne
19
5 / 5 / 3
12,645
468
10,418
23,129
17,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Jilldario
Bellona
18
1 / 4 / 1
11,462
425
7,910
19,781
17,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Karma LegendzZ
Baba Yaga
17
0 / 8 / 0
11,206
415
6,051
13,931
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
0 / 7 / 5
10,869
403
10,376
21,006
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
geddaslayer
Heimdallr
20
5 / 10 / 2
12,830
475
16,679
21,554
15,840
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
34
Kills
11
11
Deaths
34
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Crıspus
Chang'e
8
0
12
14
L
Arachne
Genovesee
Arachne
5
5
3
1.3
W
17
1
12
23
L
Bellona
Jilldario
Bellona
1
4
1
0.38
L
Baba Yaga
Karma LegendzZ
Baba Yaga
0
8
0
0
W
Cabrakan
PİQAXU
Cabrakan
4
4
16
3
L
Ymir
0
7
5
0.36
W
Bellona
ZeıR
Bellona
3
2
12
4.5
W
Hachiman
fraggerAK47
Hachiman
2
4
14
2.25
L
Heimdallr
geddaslayer
Heimdallr
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,961
Damage
51,434
90,863
Taken
99,401
69,277
Mitigated
82,830
35,223
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Crıspus
Chang'e
14,843
1,012
6,744
9,430
13,529
9,093
1,249
3,927
9,602
86,618
0
L
Arachne
Genovesee
Arachne
10,418
6,373
0
6,069
23,129
17,955
60
3,560
19,459
11,790
88,593
W
26,443
16,048
0
2,210
23,883
12,933
1,669
5,190
17,496
0
209,634
L
Bellona
Jilldario
Bellona
7,910
2,765
0
5,309
19,781
17,232
305
6,744
12,707
4,024
54,991
L
Baba Yaga
Karma LegendzZ
Baba Yaga
6,051
0
0
2,623
13,931
7,600
593
2,411
11,470
78,716
0
W
Cabrakan
PİQAXU
Cabrakan
9,891
994
0
4,816
18,574
23,638
687
4,486
14,088
53,802
0
L
Ymir
10,376
1,836
0
1,725
21,006
24,203
220
7,665
13,270
35,166
0
W
Bellona
ZeıR
Bellona
15,582
4,489
0
3,782
16,237
16,371
3,934
4,202
12,035
0
90,946
W
Hachiman
fraggerAK47
Hachiman
12,202
7,419
0
8,241
18,640
7,242
3,657
4,439
14,201
0
79,997
L
Heimdallr
geddaslayer
Heimdallr
16,679
7,463
0
5,368
21,554
15,840
1,187
5,026
16,484
7,973
89,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,253
Gold Earned
59,012
745
Minions Killed
584
0
Camps Cleared
0
2,819,487
Distance Traveled
2,339,171
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,509
574
171
6
0
564,929
6
L
Arachne
12,645
468
142
5
0
561,006
4
W
Mercury
17,972
666
225
8
0
653,785
10
L
Bellona
11,462
425
115
4
0
482,715
8
L
Baba Yaga
11,206
415
123
5
0
425,232
11
W
Cabrakan
13,716
508
53
2
0
502,944
2
L
Ymir
10,869
403
39
1
0
441,752
3
W
Bellona
15,006
556
165
6
0
559,239
4
W
Hachiman
13,050
483
131
5
0
538,590
0
L
Heimdallr
12,830
475
165
6
0
428,466
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role