Player Matchup

Bellona
Bellona
ChrizzCrozz
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Kazuray
Izanami
Level 4
God Stats
3W - 5L
1,367 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1
Serqet
Serqet
LanceMcPain
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1
Merlin
Merlin
Majulko1994
Merlin
Level 24
God Stats
2W - 1L
1,588 SR
Queue Stats
5W - 4L
1,789 Elo+
Solo
Kukulkan
Kukulkan
TRectodactyl
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 10
1,491 SR
1,472 Elo+

VS

Team Averages
Level 25
1,516 SR
1,409 Elo+
Danzaburou
Danzaburou
Ilzeide
Danzaburou
Level 15
God Stats
3W - 2L
1,490 SR
Queue Stats
15W - 14L
1,400 Elo+
Party 2
Ymir
Ymir
Platinkobold
Ymir
Level 8
God Stats
2W - 2L
1,348 SR
Queue Stats
6W - 8L
1,287 Elo+
Solo
The Morrigan
The Morrigan
PoVelniu
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,483 Elo+
Party 2
Bastet
Bastet
Wiled
Bastet
Level 78
God Stats
8W - 0L
1,702 SR
Queue Stats
13W - 5L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
ddddddd1
Cernunnos
Level 13
God Stats
13W - 6L
1,540 SR
Queue Stats
29W - 30L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChrizzCrozz
Bellona
18
1 / 12 / 15
11,281
940
8,378
27,413
26,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
Kazuray
Izanami
19
5 / 8 / 15
12,890
1,074
25,945
17,087
7,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
19
8 / 11 / 10
13,900
1,158
14,138
21,941
9,461
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
5 / 5 / 11
12,557
1,046
17,391
11,937
4,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
TRectodactyl
Kukulkan
18
3 / 8 / 10
11,641
970
11,320
15,005
6,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ilzeide
Danzaburou
19
4 / 2 / 20
12,282
1,024
12,833
9,428
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 9 / 22
12,501
1,042
11,244
28,924
29,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

The Morrigan
PoVelniu
The Morrigan
19
7 / 3 / 21
12,687
1,057
14,252
10,697
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Wiled
Bastet
20
14 / 2 / 22
15,196
1,266
26,164
12,042
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ddddddd1
Cernunnos
20
14 / 6 / 19
14,088
1,174
24,065
22,717
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
148
22
Kills
44
44
Deaths
22
61
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChrizzCrozz
Bellona
1
12
15
0.71
W
Danzaburou
Ilzeide
Danzaburou
4
2
20
7
L
Izanami
Kazuray
Izanami
5
8
15
1.56
L
Serqet
8
11
10
1.18
L
Merlin
5
5
11
2.1
W
5
9
22
1.78
W
The Morrigan
PoVelniu
The Morrigan
7
3
21
5.83
L
Kukulkan
TRectodactyl
Kukulkan
3
8
10
1
W
Bastet
Wiled
Bastet
14
2
22
12.5
W
Cernunnos
ddddddd1
Cernunnos
14
6
19
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,172
Damage
88,558
93,383
Taken
83,808
54,089
Mitigated
50,139
1,005
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChrizzCrozz
Bellona
8,378
1,508
0
585
27,413
26,700
0
9,058
18,355
6,317
15,957
W
Danzaburou
Ilzeide
Danzaburou
12,833
7,837
0
866
9,428
3,431
0
3,937
5,416
0
35,202
L
Izanami
Kazuray
Izanami
25,945
20,722
0
0
17,087
7,171
0
4,166
12,921
0
57,441
L
Serqet
14,138
2,705
0
0
21,941
9,461
0
5,200
16,741
0
27,170
L
Merlin
17,391
642
0
420
11,937
4,673
0
1,480
10,457
52,706
0
W
11,244
1,776
0
3,534
28,924
29,566
0
11,439
17,069
23,868
0
W
The Morrigan
PoVelniu
The Morrigan
14,252
4,930
0
488
10,697
4,102
0
3,730
6,887
27,050
4,238
L
Kukulkan
TRectodactyl
Kukulkan
11,320
2,438
0
0
15,005
6,084
0
3,366
11,639
36,914
0
W
Bastet
Wiled
Bastet
26,164
5,991
0
264
12,042
4,939
0
2,557
8,187
0
42,220
W
Cernunnos
ddddddd1
Cernunnos
24,065
11,339
0
7,427
22,717
8,101
0
8,854
12,746
0
59,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,269
Gold Earned
66,754
270
Minions Killed
235
6
Camps Cleared
9
1,012,170
Distance Traveled
954,763
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,281
940
21
2
0
209,562
4
W
Danzaburou
12,282
1,024
45
4
1
174,664
0
L
Izanami
12,890
1,074
91
8
2
189,841
1
L
Serqet
13,900
1,158
29
2
3
232,243
0
L
Merlin
12,557
1,046
69
6
0
202,776
0
W
Ymir
12,501
1,042
32
3
0
155,876
0
W
The Morrigan
12,687
1,057
52
4
2
182,183
0
L
Kukulkan
11,641
970
60
5
1
177,748
3
W
Bastet
15,196
1,266
41
3
2
262,455
0
W
Cernunnos
14,088
1,174
65
5
4
179,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role