Player Matchup

Kali
Kali
ChapiYann
Kali
Level 27
God Stats
11W - 21L
1,585 SR
Queue Stats
44W - 53L
1,477 Elo+
Solo
Khepri
Khepri
Duncletron
Khepri
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 78L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MotivM
Ah Puch
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 71L
1,500 Elo+
Party 2
Artemis
Artemis
Silversurfer822
Artemis
Level 16
God Stats
5W - 5L
1,564 SR
Queue Stats
47W - 54L
1,444 Elo+
Solo
Amaterasu
Amaterasu
markcoolio
Amaterasu
Level 26
God Stats
14W - 16L
1,458 SR
Queue Stats
51W - 82L
1,330 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,450 Elo+

VS

Team Averages
Level 21
1,480 SR
1,405 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ALEX98KING
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,412 Elo+
Solo
Ne Zha
Ne Zha
Addxct-lx
Ne Zha
Level 18
God Stats
6W - 5L
1,402 SR
Queue Stats
29W - 27L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cipry-24-AIH
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 143L
1,365 Elo+
Solo
Bellona
Bellona
FGarozzo96
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
9 / 6 / 4
10,976
523
9,764
21,319
8,817
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Duncletron
Khepri
12
0 / 8 / 9
8,271
394
2,330
13,653
9,016
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ah Puch
MotivM
Ah Puch
12
2 / 8 / 8
8,044
383
8,768
13,401
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 12 / 6
7,358
350
5,907
17,391
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
markcoolio
Amaterasu
15
8 / 6 / 6
11,417
544
10,308
19,736
12,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 3 / 12
11,097
528
13,373
13,390
6,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
16
11 / 3 / 11
11,263
536
18,436
10,703
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Addxct-lx
Ne Zha
20
16 / 1 / 7
13,194
628
20,965
18,982
11,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Cipry-24-AIH
Tsukuyomi
15
5 / 9 / 12
10,368
494
9,487
14,061
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
FGarozzo96
Bellona
15
1 / 6 / 2
9,766
465
4,666
11,338
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
19
Kills
40
40
Deaths
22
33
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
3
12
4.33
W
Skadi
11
3
11
5.5
W
Ne Zha
Addxct-lx
Ne Zha
16
1
7
19.5
L
Kali
9
6
4
1.83
W
Tsukuyomi
Cipry-24-AIH
Tsukuyomi
5
9
12
1.22
L
Khepri
Duncletron
Khepri
0
8
9
0.56
W
Bellona
FGarozzo96
Bellona
1
6
2
0.33
L
Ah Puch
MotivM
Ah Puch
2
8
8
0.75
L
0
12
6
0.25
L
Amaterasu
markcoolio
Amaterasu
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
66,927
85,500
Taken
68,474
42,162
Mitigated
37,862
14,572
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,373
1,914
75
4,908
13,390
6,929
3,072
3,192
10,198
48,612
0
W
Skadi
18,436
9,711
0
685
10,703
3,563
1,563
1,622
9,081
0
51,508
W
Ne Zha
Addxct-lx
Ne Zha
20,965
12,446
0
6,037
18,982
11,928
3,622
2,065
16,917
0
110,593
L
Kali
9,764
5,625
0
6,956
21,319
8,817
0
2,297
18,972
0
44,918
W
Tsukuyomi
Cipry-24-AIH
Tsukuyomi
9,487
1,786
0
2,263
14,061
5,587
257
2,788
11,273
0
40,567
L
Khepri
Duncletron
Khepri
2,330
626
0
321
13,653
9,016
108
3,583
9,996
24,312
0
W
Bellona
FGarozzo96
Bellona
4,666
1,863
0
513
11,338
9,855
2,228
1,431
9,907
0
34,063
L
Ah Puch
MotivM
Ah Puch
8,768
2,395
84
992
13,401
6,352
195
3,742
9,659
24,908
0
L
5,907
2,322
0
2,489
17,391
5,038
0
1,836
15,555
0
23,662
L
Amaterasu
markcoolio
Amaterasu
10,308
5,503
0
3,730
19,736
12,939
1,405
1,915
17,598
0
33,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
55,688
253
Minions Killed
468
0
Camps Cleared
0
1,619,926
Distance Traveled
1,930,545
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,097
528
99
5
0
366,498
3
W
Skadi
11,263
536
62
3
0
418,123
0
W
Ne Zha
13,194
628
179
9
0
409,948
3
L
Kali
10,976
523
64
3
0
373,792
1
W
Tsukuyomi
10,368
494
54
3
0
368,447
0
L
Khepri
8,271
394
47
2
0
320,338
0
W
Bellona
9,766
465
74
4
0
367,529
1
L
Ah Puch
8,044
383
37
2
0
273,119
1
L
Artemis
7,358
350
40
2
0
290,526
2
L
Amaterasu
11,417
544
65
3
0
362,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role