Player Matchup

Thor
Thor
Carrot1449
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Chernobog
Chernobog
GoldProv
Chernobog
Level 27
God Stats
3W - 5L
1,449 SR
Queue Stats
33W - 31L
1,310 Elo+
Party 1
Sobek
Sobek
Xeno0424
Sobek
Level 16
God Stats
0W - 6L
1,123 SR
Queue Stats
4W - 10L
1,376 Elo+
Party 1
Odin
Odin
karlos1104
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
vipvc2912
Anubis
Level 42
God Stats
4W - 8L
1,500 SR
Queue Stats
42W - 49L
1,814 Elo+
Party 3
Team Averages
Level 21
1,414 SR
1,445 Elo+

VS

Team Averages
Level 18
1,451 SR
1,455 Elo+
Ymir
Ymir
BigFeliRKT
Ymir
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 27L
1,217 Elo+
Solo
Baron Samedi
Baron Samedi
Chungarino69
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,612 Elo+
Party 2
Chaac
Chaac
IlUKIEE
Chaac
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 42L
1,465 Elo+
Party 2
Artemis
Artemis
Shoryukan
Artemis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 119L
1,500 Elo+
Solo
Kali
Kali
SlashMeyer97
Kali
Level 22
God Stats
2W - 7L
1,256 SR
Queue Stats
51W - 51L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,213
485
2,826
10,931
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
GoldProv
Chernobog
13
0 / 6 / 4
7,739
407
4,701
13,072
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Xeno0424
Sobek
12
2 / 5 / 1
8,304
437
7,176
17,277
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 6
9,579
504
8,611
12,279
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
vipvc2912
Anubis
15
3 / 9 / 3
9,539
502
8,692
15,301
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
10,112
532
11,350
12,579
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Chungarino69
Baron Samedi
15
4 / 2 / 4
9,203
484
7,632
8,520
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
IlUKIEE
Chaac
16
1 / 2 / 0
8,730
459
5,892
5,637
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Shoryukan
Artemis
16
6 / 3 / 7
9,292
489
14,671
11,428
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
11 / 4 / 5
10,496
552
14,602
13,473
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
28
28
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
4
4
0
1
W
Baron Samedi
Chungarino69
Baron Samedi
4
2
4
3
L
Chernobog
GoldProv
Chernobog
0
6
4
0.33
W
Chaac
IlUKIEE
Chaac
1
2
0
0.5
W
Artemis
Shoryukan
Artemis
6
3
7
3.17
W
11
4
5
3.38
L
Sobek
Xeno0424
Sobek
2
5
1
0.5
L
3
4
6
1.5
L
Anubis
vipvc2912
Anubis
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,006
Damage
54,147
68,860
Taken
51,637
39,466
Mitigated
30,978
13,634
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,350
1,773
0
2,119
12,579
9,885
351
3,529
8,975
39,487
0
L
2,826
800
0
2,045
10,931
3,829
0
1,042
9,664
0
35,446
W
Baron Samedi
Chungarino69
Baron Samedi
7,632
1,525
470
2,993
8,520
3,156
1,381
3,377
5,043
47,022
0
L
Chernobog
GoldProv
Chernobog
4,701
2,032
0
2,922
13,072
4,546
952
3,842
9,230
0
42,153
W
Chaac
IlUKIEE
Chaac
5,892
810
0
1,630
5,637
5,763
145
0
5,499
0
42,417
W
Artemis
Shoryukan
Artemis
14,671
7,399
0
4,462
11,428
4,350
485
3,603
7,800
0
55,057
W
14,602
7,188
0
4,440
13,473
7,824
1,764
5,446
7,873
6,820
56,120
L
Sobek
Xeno0424
Sobek
7,176
653
222
4,412
17,277
13,182
160
7,220
10,057
18,828
0
L
8,611
1,634
0
432
12,279
10,767
39
3,929
8,166
97
43,189
L
Anubis
vipvc2912
Anubis
8,692
265
204
3,397
15,301
7,142
312
3,885
11,416
64,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,374
Gold Earned
47,833
377
Minions Killed
427
0
Camps Cleared
0
1,579,804
Distance Traveled
1,614,907
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,112
532
58
3
0
319,418
7
L
Thor
9,213
485
87
5
0
332,493
1
W
Baron Samedi
9,203
484
96
5
0
327,553
2
L
Chernobog
7,739
407
100
5
0
307,338
0
W
Chaac
8,730
459
91
5
0
328,289
1
W
Artemis
9,292
489
76
4
0
301,858
3
W
Kali
10,496
552
106
6
0
337,789
0
L
Sobek
8,304
437
16
1
0
346,018
0
L
Odin
9,579
504
89
5
0
307,923
0
L
Anubis
9,539
502
85
4
0
286,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role