Player Matchup

Danzaburou
Danzaburou
Punisher014
Danzaburou
Level 28
God Stats
7W - 4L
1,658 SR
Queue Stats
16W - 13L
1,634 Elo+
Solo
Ymir
Ymir
RonHextall
Ymir
Level 6
God Stats
10W - 6L
1,500 SR
Queue Stats
295W - 309L
1,480 Elo+
Solo
Awilix
Awilix
ScuffedCreation
Awilix
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,500 Elo+
Solo
Sol
Sol
bennyb56
Sol
Level 16
God Stats
2W - 1L
1,263 SR
Queue Stats
4W - 6L
1,319 Elo+
Solo
Odin
Odin
slirare
Odin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,305 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,447 Elo+

VS

Team Averages
Level 20
1,452 SR
1,457 Elo+
The Morrigan
The Morrigan
IaMTeeezy
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
JRSaiyan
Cupid
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 6L
1,218 Elo+
Solo
Sol
Sol
PeaceNerd
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
TrexGwuap
Apollo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
unc54
Serqet
Level 26
God Stats
1W - 3L
1,466 SR
Queue Stats
362W - 348L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Punisher014
Danzaburou
13
12 / 2 / 4
8,926
687
13,376
10,572
3,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
6 / 0 / 11
8,407
647
4,878
9,395
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 0 / 1
8,017
617
1,839
5,855
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 0
6,687
514
2,624
6,732
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
slirare
Odin
9
0 / 7 / 1
5,908
454
2,608
10,061
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IaMTeeezy
The Morrigan
8
0 / 7 / 2
5,407
416
3,277
6,101
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
JRSaiyan
Cupid
12
1 / 3 / 1
6,867
528
5,568
7,083
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 7 / 0
5,616
432
3,387
7,941
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
TrexGwuap
Apollo
13
6 / 3 / 2
7,525
579
9,275
8,767
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
unc54
Serqet
11
1 / 2 / 4
6,431
495
2,848
8,175
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
22
Kills
10
10
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
IaMTeeezy
The Morrigan
0
7
2
0.14
L
Cupid
JRSaiyan
Cupid
1
3
1
0.5
L
2
7
0
0.29
W
Danzaburou
Punisher014
Danzaburou
12
2
4
7
W
6
0
11
11.5
W
3
0
1
3.5
L
Apollo
TrexGwuap
Apollo
6
3
2
2.33
W
1
1
0
1
W
Odin
slirare
Odin
0
7
1
0.07
L
Serqet
unc54
Serqet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
24,355
42,615
Taken
38,067
20,125
Mitigated
11,286
16,011
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
IaMTeeezy
The Morrigan
3,277
1,283
0
0
6,101
1,399
0
1,374
4,654
20,781
1,623
L
Cupid
JRSaiyan
Cupid
5,568
2,223
0
2,347
7,083
2,303
0
2,776
4,307
0
33,532
L
3,387
1,009
0
1,347
7,941
1,520
0
1,729
6,212
10,076
0
W
Danzaburou
Punisher014
Danzaburou
13,376
6,811
111
5,772
10,572
3,849
568
2,889
7,482
0
45,695
W
4,878
799
0
2,117
9,395
6,755
0
2,344
6,681
28,591
0
W
1,839
1,066
0
4,202
5,855
2,036
0
57
5,798
0
53,048
L
Apollo
TrexGwuap
Apollo
9,275
5,345
0
3,661
8,767
3,467
578
554
8,038
0
43,911
W
2,624
492
0
3,619
6,732
1,934
1,160
1,268
5,464
30,269
0
W
Odin
slirare
Odin
2,608
1,381
0
190
10,061
5,551
430
0
9,957
0
20,995
L
Serqet
unc54
Serqet
2,848
300
0
3,011
8,175
2,597
0
1,069
7,106
0
33,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
31,846
326
Minions Killed
261
0
Camps Cleared
0
1,214,199
Distance Traveled
1,120,883
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,407
416
42
3
0
235,863
0
L
Cupid
6,867
528
60
5
0
219,527
5
L
Sol
5,616
432
12
1
0
232,852
1
W
Danzaburou
8,926
687
66
5
0
234,080
4
W
Ymir
8,407
647
45
3
0
249,884
6
W
Awilix
8,017
617
119
9
0
249,686
0
L
Apollo
7,525
579
74
6
0
203,175
3
W
Sol
6,687
514
63
5
0
234,254
2
W
Odin
5,908
454
33
3
0
246,295
0
L
Serqet
6,431
495
73
6
0
229,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role