Player Matchup

Tsukuyomi
Tsukuyomi
AlmaTheBlueDemon
Tsukuyomi
Level 72
God Stats
7W - 12L
1,691 SR
Queue Stats
308W - 340L
1,495 Elo+
Party 1
Persephone
Persephone
GayWolfNamedZane
Persephone
Level 62
God Stats
4W - 9L
1,500 SR
Queue Stats
326W - 350L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
Rubonixx
Zhong Kui
Level 154
God Stats
0W - 2L
1,242 SR
Queue Stats
53W - 44L
1,423 Elo+
Solo
Medusa
Medusa
ZxREDLIGHTNINGxZ
Medusa
Level 76
God Stats
6W - 8L
1,852 SR
Queue Stats
653W - 665L
1,589 Elo+
Party 1
Tyr
Tyr
natsugray05
Tyr
Level 86
God Stats
13W - 27L
1,500 SR
Queue Stats
835W - 866L
1,572 Elo+
Party 1
Team Averages
Level 90
1,557 SR
1,528 Elo+

VS

Team Averages
Level 87
1,428 SR
1,520 Elo+
Cthulhu
Cthulhu
BotheredJoker60
Cthulhu
Level 88
God Stats
3W - 4L
1,321 SR
Queue Stats
218W - 216L
1,492 Elo+
Party 2
Chaac
Chaac
Iztac17
Chaac
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,560 Elo+
Solo
Xbalanque
Xbalanque
MelancholyMijo
Xbalanque
Level 58
God Stats
18W - 10L
1,539 SR
Queue Stats
138W - 134L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
TITUSTITUS09
Tsukuyomi
Level 87
God Stats
14W - 9L
1,245 SR
Queue Stats
501W - 465L
1,598 Elo+
Solo
Janus
Janus
ZeroXMarcus
Janus
Level 89
God Stats
45W - 35L
1,537 SR
Queue Stats
267W - 241L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
3 / 8 / 3
9,186
418
10,608
18,222
6,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
GayWolfNamedZane
Persephone
16
2 / 5 / 4
10,301
468
9,735
13,585
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Rubonixx
Zhong Kui
19
7 / 2 / 3
11,805
537
15,414
22,807
16,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 5
10,711
487
15,623
14,959
8,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 4 / 1
10,074
458
8,911
21,869
22,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
11,054
502
16,709
27,803
24,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Iztac17
Chaac
18
5 / 4 / 8
11,452
521
16,850
20,265
16,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
MelancholyMijo
Xbalanque
18
2 / 3 / 4
11,275
513
8,013
11,320
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
TITUSTITUS09
Tsukuyomi
19
8 / 5 / 6
11,806
537
13,956
17,176
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 3 / 11
11,162
507
11,638
13,746
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
16
Kills
23
23
Deaths
17
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
8
3
0.56
W
3
2
12
4.5
L
Persephone
GayWolfNamedZane
Persephone
2
5
4
0.8
W
Chaac
Iztac17
Chaac
5
4
8
2.25
W
Xbalanque
MelancholyMijo
Xbalanque
2
3
4
1.33
L
Zhong Kui
Rubonixx
Zhong Kui
7
2
3
4.25
W
Tsukuyomi
TITUSTITUS09
Tsukuyomi
8
5
6
2.2
W
5
3
11
3.5
L
4
4
5
1.63
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,291
Damage
67,166
91,442
Taken
90,310
58,291
Mitigated
56,522
25,615
Healing
28,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
10,608
2,163
171
2,585
18,222
6,170
0
4,229
13,859
0
52,911
W
16,709
329
1,807
10,723
27,803
24,801
53
7,897
19,545
60,970
0
L
Persephone
GayWolfNamedZane
Persephone
9,735
832
0
4,583
13,585
4,707
324
7,042
6,231
51,492
0
W
Chaac
Iztac17
Chaac
16,850
3,384
0
9,595
20,265
16,126
1,003
4,264
15,531
0
74,995
W
Xbalanque
MelancholyMijo
Xbalanque
8,013
3,616
234
520
11,320
3,924
1,234
2,960
8,360
0
77,714
L
Zhong Kui
Rubonixx
Zhong Kui
15,414
2,704
0
7,944
22,807
16,934
1,179
4,217
18,345
79,334
0
W
Tsukuyomi
TITUSTITUS09
Tsukuyomi
13,956
3,795
0
4,150
17,176
6,902
184
5,852
11,187
0
73,523
W
11,638
359
0
1,691
13,746
4,769
687
4,644
8,834
59,871
0
L
15,623
5,411
492
4,302
14,959
8,402
801
6,028
8,861
4,981
59,768
L
8,911
3,303
0
5,538
21,869
22,078
303
6,167
14,903
315
61,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,077
Gold Earned
56,749
521
Minions Killed
573
0
Camps Cleared
0
1,969,379
Distance Traveled
2,080,772
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,186
418
75
3
0
403,659
4
W
Cthulhu
11,054
502
58
3
0
437,785
3
L
Persephone
10,301
468
98
4
0
382,230
3
W
Chaac
11,452
521
135
6
0
375,516
7
W
Xbalanque
11,275
513
148
7
0
372,997
0
L
Zhong Kui
11,805
537
128
6
0
385,825
1
W
Tsukuyomi
11,806
537
117
5
0
450,152
1
W
Janus
11,162
507
115
5
0
444,322
3
L
Medusa
10,711
487
84
4
0
403,659
0
L
Tyr
10,074
458
136
6
0
394,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role