Player Matchup

Mercury
Mercury
Unified Legends
Mercury
Level 121
God Stats
3W - 3L
1,340 SR
Queue Stats
154W - 166L
1,382 Elo+
Party 1
Zeus
Zeus
Unified Rayzen
Zeus
Level 58
God Stats
9W - 8L
1,717 SR
Queue Stats
42W - 62L
1,480 Elo+
Party 1
Medusa
Medusa
Unified Shadow
Medusa
Level 67
God Stats
9W - 13L
1,321 SR
Queue Stats
65W - 72L
1,368 Elo+
Party 1
Achilles
Achilles
Unified Yako
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 86L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
Unified aruf
Sylvanus
Level 108
God Stats
6W - 12L
1,731 SR
Queue Stats
168W - 196L
1,471 Elo+
Party 1
Team Averages
Level 89
1,522 SR
1,405 Elo+

VS

Team Averages
Level 91
1,452 SR
1,557 Elo+
Neith
Neith
BlackFox-2016
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BlackLion-2207
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Party 2
Yemoja
Yemoja
GoofballKhan880
Yemoja
Level 64
God Stats
2W - 2L
1,258 SR
Queue Stats
70W - 66L
1,631 Elo+
Party 2
Odin
Odin
Stevie YoLoc29
Odin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 105L
1,589 Elo+
Solo
Ratatoskr
Ratatoskr
iggs17
Ratatoskr
Level 109
God Stats
6W - 7L
1,500 SR
Queue Stats
973W - 879L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,165
480
4,643
12,860
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 2
7,845
461
7,328
8,909
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 2
7,967
469
8,778
10,599
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Unified Yako
Achilles
14
0 / 3 / 0
7,799
459
6,151
12,820
12,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Unified aruf
Sylvanus
11
2 / 5 / 2
7,561
445
7,015
17,946
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
9,453
556
13,502
12,435
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 5
9,690
570
12,663
6,986
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 9
8,857
521
5,669
13,878
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 1 / 3
9,281
546
3,495
11,077
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
iggs17
Ratatoskr
17
3 / 0 / 0
10,094
594
8,703
10,118
10,511
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
22
22
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
7
3
5
3.17
W
1
2
9
2.75
W
4
1
3
5.5
L
3
5
1
0.7
L
1
6
2
0.33
L
3
3
2
1.33
L
Achilles
Unified Yako
Achilles
0
3
0
0
L
Sylvanus
Unified aruf
Sylvanus
2
5
2
0.6
W
Ratatoskr
iggs17
Ratatoskr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,915
Damage
44,032
63,134
Taken
54,494
37,414
Mitigated
34,708
18,474
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,502
8,592
0
3,242
12,435
5,338
37
3,905
8,530
0
61,318
W
12,663
1,913
0
1,655
6,986
2,644
529
3,484
3,502
55,555
0
W
5,669
1,717
2,025
2,673
13,878
11,181
113
4,450
9,428
27,211
0
W
3,495
1,240
0
4,589
11,077
5,034
1,238
2,504
8,573
0
51,280
L
4,643
1,249
0
3,718
12,860
4,825
37
3,402
9,318
0
45,340
L
7,328
320
0
737
8,909
2,809
774
5,421
3,198
41,450
0
L
8,778
3,276
246
4,218
10,599
3,808
0
4,174
6,345
0
49,326
L
Achilles
Unified Yako
Achilles
6,151
2,602
0
3,255
12,820
12,510
332
0
12,245
0
42,392
L
Sylvanus
Unified aruf
Sylvanus
7,015
1,983
1,372
4,928
17,946
13,462
46
4,743
13,121
24,551
0
W
Ratatoskr
iggs17
Ratatoskr
8,703
2,254
0
5,064
10,118
10,511
866
0
9,658
0
64,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
47,375
369
Minions Killed
530
0
Camps Cleared
0
1,476,373
Distance Traveled
1,558,535
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,453
556
126
7
0
282,931
0
W
Scylla
9,690
570
94
6
0
287,621
2
W
Yemoja
8,857
521
44
3
0
299,851
2
W
Odin
9,281
546
99
6
0
333,661
1
L
Mercury
8,165
480
79
5
0
337,828
0
L
Zeus
7,845
461
85
5
0
303,199
2
L
Medusa
7,967
469
85
5
0
281,838
1
L
Achilles
7,799
459
96
6
0
281,692
2
L
Sylvanus
7,561
445
24
1
0
271,816
0
W
Ratatoskr
10,094
594
167
10
0
354,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role