Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BLesset123
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 1
Vamana
Vamana
Navetse__
Vamana
Level 42
God Stats
21W - 16L
1,500 SR
Queue Stats
346W - 339L
1,490 Elo+
Solo
Thanatos
Thanatos
Rampage GiGa
Thanatos
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 13L
1,591 Elo+
Solo
Nu Wa
Nu Wa
vinniciusmit
Nu Wa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,744 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,568 Elo+

VS

Team Averages
Level 35
1,420 SR
1,396 Elo+
Danzaburou
Danzaburou
Aneel321
Danzaburou
Level 36
God Stats
34W - 39L
1,287 SR
Queue Stats
71W - 88L
1,333 Elo+
Party 2
Mercury
Mercury
B0sS__THEKING
Mercury
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 41L
1,324 Elo+
Party 2
Scylla
Scylla
KillerBlack4360
Scylla
Level 33
God Stats
0W - 2L
1,266 SR
Queue Stats
169W - 215L
1,500 Elo+
Solo
Hades
Hades
S_KEEM
Hades
Level 34
God Stats
14W - 16L
1,472 SR
Queue Stats
14W - 24L
1,348 Elo+
Party 2
Aphrodite
Aphrodite
Thebarba123
Aphrodite
Level 35
God Stats
25W - 20L
1,576 SR
Queue Stats
175W - 188L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 2
7,915
495
6,125
8,436
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 6
6,937
434
2,316
11,694
5,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Navetse__
Vamana
12
1 / 1 / 2
7,635
477
6,019
12,350
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Rampage GiGa
Thanatos
17
14 / 2 / 2
10,231
639
11,149
12,440
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 6
8,051
503
9,884
4,553
1,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aneel321
Danzaburou
13
1 / 0 / 2
7,738
484
7,364
9,142
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
10
0 / 4 / 0
6,298
394
969
10,480
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 9 / 1
6,882
430
3,953
12,686
3,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
S_KEEM
Hades
12
2 / 5 / 0
8,026
502
11,169
12,962
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Thebarba123
Aphrodite
12
2 / 2 / 2
8,023
501
6,559
9,286
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
7
7
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
2
3
L
Danzaburou
Aneel321
Danzaburou
1
0
2
2
L
Mercury
0
4
0
0
W
0
2
6
1.5
L
2
9
1
0.28
W
Vamana
Navetse__
Vamana
1
1
2
2
W
Thanatos
Rampage GiGa
Thanatos
14
2
2
7.5
L
Hades
S_KEEM
Hades
2
5
0
0.4
L
Aphrodite
Thebarba123
Aphrodite
2
2
2
1.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
30,014
49,473
Taken
54,556
23,526
Mitigated
17,859
30,450
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,125
2,369
0
4,590
8,436
4,857
696
1,446
6,990
4,808
49,991
L
Danzaburou
Aneel321
Danzaburou
7,364
2,123
0
3,300
9,142
3,057
207
1,966
7,176
0
50,713
L
Mercury
969
191
0
2,074
10,480
2,685
0
1,979
8,501
0
27,223
W
2,316
66
0
3,891
11,694
5,216
175
3,529
8,165
14,466
0
L
3,953
487
0
1,041
12,686
3,045
536
5,661
7,000
34,744
0
W
Vamana
Navetse__
Vamana
6,019
2,172
0
5,615
12,350
7,327
400
9,215
3,135
2,768
32,205
W
Thanatos
Rampage GiGa
Thanatos
11,149
1,780
0
15,526
12,440
4,478
0
4,342
8,098
0
68,877
L
Hades
S_KEEM
Hades
11,169
1,112
22
5,092
12,962
5,502
458
1,809
10,803
41,201
0
L
Aphrodite
Thebarba123
Aphrodite
6,559
825
2,998
5,206
9,286
3,570
35
1,525
7,686
37,577
0
W
9,884
2,506
0
828
4,553
1,648
761
3,149
1,404
46,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,769
Gold Earned
36,967
384
Minions Killed
343
0
Camps Cleared
0
1,475,512
Distance Traveled
1,431,514
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,915
495
109
7
0
249,527
1
L
Danzaburou
7,738
484
87
5
0
309,416
4
L
Mercury
6,298
394
47
3
0
334,401
3
W
Ares
6,937
434
23
1
0
280,841
3
L
Scylla
6,882
430
57
4
0
226,622
1
W
Vamana
7,635
477
64
4
0
335,619
4
W
Thanatos
10,231
639
116
7
0
352,061
1
L
Hades
8,026
502
86
5
0
259,158
0
L
Aphrodite
8,023
501
66
4
0
301,917
8
W
Nu Wa
8,051
503
72
5
0
257,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role