Player Matchup

Neith
Neith
Berzerker25
Neith
Level 34
God Stats
7W - 13L
1,255 SR
Queue Stats
164W - 218L
1,388 Elo+
Party 1
Scylla
Scylla
ChrisNYC-_-
Scylla
Level 55
God Stats
6W - 10L
1,491 SR
Queue Stats
90W - 122L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
ItsClydeNoCap
Aphrodite
Level 37
God Stats
16W - 19L
1,513 SR
Queue Stats
85W - 150L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wornthebest
Cu Chulainn
Level 48
God Stats
5W - 3L
1,414 SR
Queue Stats
114W - 148L
1,460 Elo+
Party 1
Da Ji
Da Ji
peatblackman616
Da Ji
Level 72
God Stats
14W - 9L
1,143 SR
Queue Stats
170W - 194L
1,377 Elo+
Party 1
Team Averages
Level 49
1,363 SR
1,428 Elo+

VS

Team Averages
Level 35
1,531 SR
1,297 Elo+
Zhong Kui
Zhong Kui
Hafgufah
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,281 Elo+
Solo
Chang'e
Chang'e
Slimciack
Chang'e
Level 34
God Stats
130W - 114L
1,319 SR
Queue Stats
379W - 397L
1,283 Elo+
Solo
Freya
Freya
SugarKube II
Freya
Level 37
God Stats
11W - 12L
1,397 SR
Queue Stats
38W - 71L
1,285 Elo+
Party 2
Horus
Horus
daijon24
Horus
Level 40
God Stats
4W - 3L
1,643 SR
Queue Stats
21W - 45L
1,352 Elo+
Party 2
Cu Chulainn
Cu Chulainn
equality3000
Cu Chulainn
Level 22
God Stats
0W - 5L
1,793 SR
Queue Stats
16W - 38L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,505
500
5,810
7,367
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
13
5 / 0 / 2
7,360
566
4,972
3,926
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ItsClydeNoCap
Aphrodite
11
1 / 1 / 5
6,714
516
3,013
8,024
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Wornthebest
Cu Chulainn
12
3 / 0 / 4
6,929
533
5,205
4,667
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 3
7,683
591
5,563
7,032
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hafgufah
Zhong Kui
10
0 / 3 / 0
5,377
414
5,164
6,726
3,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Slimciack
Chang'e
9
0 / 5 / 0
5,458
420
4,478
8,158
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

6
1 / 6 / 1
4,842
372
3,549
8,018
2,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
daijon24
Horus
9
0 / 3 / 1
5,366
413
2,516
8,810
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
equality3000
Cu Chulainn
9
1 / 3 / 1
5,568
428
2,329
5,945
2,125
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
2
2
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Scylla
5
0
2
6
L
Zhong Kui
Hafgufah
Zhong Kui
0
3
0
0
W
Aphrodite
ItsClydeNoCap
Aphrodite
1
1
5
3.5
L
Chang'e
Slimciack
Chang'e
0
5
0
0
L
1
6
1
0.25
W
Cu Chulainn
Wornthebest
Cu Chulainn
3
0
4
5
L
Horus
daijon24
Horus
0
3
1
0.17
L
Cu Chulainn
equality3000
Cu Chulainn
1
3
1
0.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
18,036
31,016
Taken
37,657
16,819
Mitigated
17,560
10,448
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,810
2,817
639
1,098
7,367
3,960
692
1,921
5,446
3,539
30,964
W
Scylla
4,972
43
0
250
3,926
1,166
445
3,190
736
32,661
0
L
Zhong Kui
Hafgufah
Zhong Kui
5,164
495
0
1,592
6,726
3,802
0
3,039
3,274
22,532
0
W
Aphrodite
ItsClydeNoCap
Aphrodite
3,013
704
3,124
4,816
8,024
3,684
210
3,268
4,756
26,625
0
L
Chang'e
Slimciack
Chang'e
4,478
382
429
2,549
8,158
4,296
184
1,105
6,785
25,855
0
L
3,549
1,776
0
1,325
8,018
2,353
0
1,704
6,303
13,756
0
W
Cu Chulainn
Wornthebest
Cu Chulainn
5,205
1,168
0
521
4,667
3,530
1,342
2,124
2,543
0
31,448
L
Horus
daijon24
Horus
2,516
1,510
344
3,133
8,810
4,984
0
1,717
6,993
0
16,546
L
Cu Chulainn
equality3000
Cu Chulainn
2,329
315
0
695
5,945
2,125
124
770
5,136
0
22,150
W
5,563
1,972
0
0
7,032
4,479
93
2,688
4,344
3,815
34,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
26,611
302
Minions Killed
181
0
Camps Cleared
0
1,250,471
Distance Traveled
1,081,082
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,505
500
52
4
0
239,263
0
W
Scylla
7,360
566
75
6
0
254,318
1
L
Zhong Kui
5,377
414
39
3
0
209,895
1
W
Aphrodite
6,714
516
44
3
0
234,149
2
L
Chang'e
5,458
420
65
5
0
200,889
0
L
Freya
4,842
372
15
1
0
199,159
1
W
Cu Chulainn
6,929
533
59
5
0
270,909
0
L
Horus
5,366
413
22
2
0
245,842
0
L
Cu Chulainn
5,568
428
40
3
0
225,297
0
W
Da Ji
7,683
591
72
6
0
251,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role