Player Matchup

Izanami
Izanami
Gold II
Donae
Izanami
Gold II
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 113L
1,676 MMR
Solo
Geb
Geb
Gold III
Matanx
Geb
Gold III
Level 142
God Stats
12W - 5L
1,859 SR
Queue Stats
88W - 66L
1,683 MMR
Solo
Janus
Janus
Gold IV
PrimGeneral
Janus
Gold IV
Level 160
God Stats
4W - 9L
1,632 SR
Queue Stats
257W - 257L
1,679 MMR
Party 3
Vamana
Vamana
Gold III
cezice
Vamana
Gold III
Level 54
God Stats
3W - 1L
1,740 SR
Queue Stats
75W - 62L
1,677 MMR
Solo
Serqet
Serqet
Gold V
iSavy
Serqet
Gold V
Level 160
God Stats
10W - 10L
1,700 SR
Queue Stats
229W - 232L
1,679 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,686 SR
1,679 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,471 SR
1,612 MMR
Sylvanus
Sylvanus
Gold V
Drioh
Sylvanus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold III
NordZonto
Chang'e
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,685 MMR
Solo
Kali
Kali
Gold III
Paradays
Kali
Gold III
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 170L
1,728 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Peachums
Sun Wukong
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
padstaa
Apollo
Gold IV
Level 88
God Stats
2W - 4L
1,356 SR
Queue Stats
14W - 18L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Donae
Izanami
20
7 / 5 / 4
17,265
664
25,847
21,220
13,817
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
Matanx
Geb
18
2 / 6 / 11
12,597
485
11,979
25,776
21,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 5 / 10
15,218
585
20,641
15,121
5,092
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
cezice
Vamana
20
2 / 0 / 8
16,225
624
19,072
29,148
31,328
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
iSavy
Serqet
20
12 / 1 / 6
15,843
609
16,313
18,593
8,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
NemesisPersephoneNu WaCu ChulainnSet

VS

Bans
ScyllaFenrirThe MorriganTsukuyomiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drioh
Sylvanus
17
1 / 8 / 9
10,947
421
9,866
28,344
31,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
NordZonto
Chang'e
19
4 / 7 / 4
12,629
486
15,811
24,226
10,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
19
7 / 5 / 5
12,995
500
13,777
26,141
11,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Peachums
Sun Wukong
20
1 / 1 / 1
14,758
568
16,406
26,710
25,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
padstaa
Apollo
20
4 / 4 / 4
14,498
558
10,682
16,428
7,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
25
Kills
17
17
Deaths
25
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Donae
Izanami
7
5
4
1.8
L
Sylvanus
Drioh
Sylvanus
1
8
9
0.69
W
Geb
Matanx
Geb
2
6
11
1.25
L
Chang'e
NordZonto
Chang'e
4
7
4
0.86
L
Kali
7
5
5
1.9
L
Sun Wukong
Peachums
Sun Wukong
1
1
1
1.5
W
2
5
10
1.4
W
Vamana
cezice
Vamana
2
0
8
6
W
Serqet
iSavy
Serqet
12
1
6
15
L
Apollo
padstaa
Apollo
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,852
Damage
66,542
109,858
Taken
121,849
79,559
Mitigated
86,807
36,775
Healing
40,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Donae
Izanami
25,847
17,755
0
8,975
21,220
13,817
11,339
5,338
15,814
8,509
180,398
L
Sylvanus
Drioh
Sylvanus
9,866
1,710
4,329
5,276
28,344
31,415
52
9,454
18,498
43,085
0
W
Geb
Matanx
Geb
11,979
1,871
713
5,809
25,776
21,234
310
9,153
16,329
42,413
0
L
Chang'e
NordZonto
Chang'e
15,811
948
3,736
7,407
24,226
10,587
0
7,489
15,890
104,434
0
L
Kali
13,777
7,464
0
4,679
26,141
11,678
1,496
7,739
17,591
0
94,234
L
Sun Wukong
Peachums
Sun Wukong
16,406
2,691
0
11,502
26,710
25,800
189
5,530
21,090
0
131,121
W
20,641
1,153
0
3,602
15,121
5,092
416
3,362
11,607
129,797
0
W
Vamana
cezice
Vamana
19,072
11,319
0
15,254
29,148
31,328
1,994
6,539
22,371
0
121,260
W
Serqet
iSavy
Serqet
16,313
2,577
0
2,422
18,593
8,088
627
3,725
14,768
0
94,010
L
Apollo
padstaa
Apollo
10,682
6,197
0
3,738
16,428
7,327
4,497
2,570
13,840
0
117,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,148
Gold Earned
65,827
853
Minions Killed
871
0
Camps Cleared
0
2,769,709
Distance Traveled
2,573,844
39
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,265
664
246
9
0
479,651
4
L
Sylvanus
10,947
421
59
2
0
426,196
6
W
Geb
12,597
485
27
1
0
532,544
16
L
Chang'e
12,629
486
190
7
0
497,773
8
L
Kali
12,995
500
129
5
0
523,851
3
L
Sun Wukong
14,758
568
274
11
0
562,231
1
W
Janus
15,218
585
218
8
0
545,547
4
W
Vamana
16,225
624
233
9
0
581,377
8
W
Serqet
15,843
609
129
5
0
630,590
7
L
Apollo
14,498
558
219
8
0
563,793
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role