Player Matchup

Loki
Loki
ExT Aerotex
Loki
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 2
Ymir
Ymir
Little Dragon30
Ymir
Level 29
God Stats
2W - 1L
1,571 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 2
Chiron
Chiron
Nergal cL
Chiron
Level 57
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
R4Q3 Mokka
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
ahiiicjqqqrrkll
Poseidon
Level 39
God Stats
2W - 3L
1,310 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,507 Elo+

VS

Team Averages
Level 39
1,504 SR
1,423 Elo+
Cthulhu
Cthulhu
Futbol2005
Cthulhu
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
GitGud-_-Skip
Danzaburou
Level 29
God Stats
0W - 1L
1,642 SR
Queue Stats
16W - 21L
1,449 Elo+
Party 1
Hera
Hera
JPP-49ERS
Hera
Level 28
God Stats
4W - 5L
1,174 SR
Queue Stats
15W - 16L
1,399 Elo+
Party 1
Achilles
Achilles
ejamesYT
Achilles
Level 50
God Stats
3W - 5L
1,609 SR
Queue Stats
19W - 25L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
thedaggles
Ao Kuang
Level 36
God Stats
8W - 18L
1,592 SR
Queue Stats
76W - 104L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
8,097
578
8,053
10,338
3,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 3
6,323
452
2,643
9,164
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Nergal cL
Chiron
12
3 / 0 / 1
6,948
496
5,972
6,764
2,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
R4Q3 Mokka
Sun Wukong
11
1 / 3 / 2
6,481
463
3,762
6,860
4,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
14
4 / 0 / 2
8,053
575
4,755
4,636
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Futbol2005
Cthulhu
11
2 / 0 / 2
6,934
495
9,015
8,180
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
GitGud-_-Skip
Danzaburou
10
2 / 3 / 0
6,278
448
1,912
6,882
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
11
1 / 5 / 0
7,107
508
4,966
7,568
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ejamesYT
Achilles
12
3 / 2 / 0
6,891
492
6,535
8,892
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
thedaggles
Ao Kuang
8
0 / 5 / 1
6,029
431
2,015
10,723
3,410
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
8
8
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Cthulhu
Futbol2005
Cthulhu
2
0
2
3
L
Danzaburou
GitGud-_-Skip
Danzaburou
2
3
0
0.67
L
Hera
1
5
0
0.2
W
0
3
3
0.5
W
Chiron
Nergal cL
Chiron
3
0
1
3.5
W
Sun Wukong
R4Q3 Mokka
Sun Wukong
1
3
2
0.67
W
Poseidon
4
0
2
5
L
Achilles
ejamesYT
Achilles
3
2
0
1.5
L
Ao Kuang
thedaggles
Ao Kuang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,185
Damage
24,443
37,762
Taken
42,245
16,078
Mitigated
22,794
11,955
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,053
2,397
0
4,072
10,338
3,406
0
3,964
6,220
0
44,937
L
Cthulhu
Futbol2005
Cthulhu
9,015
677
0
2,885
8,180
4,091
0
1,062
7,118
31,870
0
L
Danzaburou
GitGud-_-Skip
Danzaburou
1,912
515
167
2,238
6,882
2,095
0
1,436
5,446
0
20,450
L
Hera
4,966
935
0
1,116
7,568
2,641
602
2,413
4,933
40,986
0
W
2,643
0
0
1,304
9,164
4,811
0
4,797
4,367
16,041
0
W
Chiron
Nergal cL
Chiron
5,972
1,837
1,092
4,144
6,764
2,193
240
4,600
2,124
0
38,997
W
Sun Wukong
R4Q3 Mokka
Sun Wukong
3,762
931
0
247
6,860
4,130
80
154
6,256
0
27,013
W
Poseidon
4,755
676
0
1,096
4,636
1,538
2,411
2,249
2,224
48,976
0
L
Achilles
ejamesYT
Achilles
6,535
2,106
0
1,907
8,892
10,557
29
1,175
7,669
0
31,192
L
Ao Kuang
thedaggles
Ao Kuang
2,015
479
0
691
10,723
3,410
0
940
9,681
25,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
33,239
310
Minions Killed
287
0
Camps Cleared
0
1,262,097
Distance Traveled
1,230,971
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,097
578
79
6
0
284,490
0
L
Cthulhu
6,934
495
41
3
0
278,148
1
L
Danzaburou
6,278
448
53
4
0
218,062
1
L
Hera
7,107
508
92
7
0
243,262
0
W
Ymir
6,323
452
26
2
0
245,300
0
W
Chiron
6,948
496
73
5
0
229,107
1
W
Sun Wukong
6,481
463
39
3
0
248,074
3
W
Poseidon
8,053
575
93
7
0
255,126
0
L
Achilles
6,891
492
60
4
0
222,220
0
L
Ao Kuang
6,029
431
41
3
0
269,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role