Player Matchup

Persephone
Persephone
Bronze III
LxSinon
Persephone
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 7L
1,555 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Quuji
Danzaburou
Gold III
Level 60
God Stats
1W - 0L
1,282 SR
Queue Stats
28W - 3L
1,741 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
ohTakeItEasy
Cu Chulainn
Gold V
Level 157
God Stats
31W - 2L
1,333 SR
Queue Stats
80W - 13L
1,615 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,372 SR
1,637 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,607 SR
1,562 MMR
Cthulhu
Cthulhu
Gold V
Alliezzz
Cthulhu
Gold V
Level 138
God Stats
5W - 2L
1,793 SR
Queue Stats
93W - 110L
1,704 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Demonbob Jr66
Nu Wa
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,278 MMR
Solo
Chiron
Chiron
Gold V
Reality Starz
Chiron
Gold V
Level 67
God Stats
17W - 12L
1,527 SR
Queue Stats
58W - 64L
1,704 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LxSinon
Persephone
16
5 / 1 / 7
12,550
697
20,832
10,608
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Quuji
Danzaburou
16
3 / 3 / 10
12,362
687
14,673
15,134
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ohTakeItEasy
Cu Chulainn
16
8 / 3 / 8
13,552
753
18,158
20,256
21,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
He BoScyllaBacchusKumbhakarnaChang'e

VS

Bans
UllrRaKing ArthurHelAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alliezzz
Cthulhu
15
4 / 5 / 2
11,119
618
12,579
24,846
28,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 9 / 4
9,454
525
7,632
14,851
5,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 4
11,304
628
10,062
18,849
7,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
7
7
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alliezzz
Cthulhu
4
5
2
1
L
0
9
4
0.22
W
Persephone
LxSinon
Persephone
5
1
7
8.5
W
Danzaburou
Quuji
Danzaburou
3
3
10
2.67
L
3
2
4
2.5
W
Cu Chulainn
ohTakeItEasy
Cu Chulainn
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,663
Damage
30,273
45,998
Taken
58,546
31,953
Mitigated
41,220
11,070
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alliezzz
Cthulhu
12,579
557
1,243
2,494
24,846
28,369
85
10,544
13,732
34,791
0
L
7,632
2,140
0
1,291
14,851
5,010
378
3,497
11,126
32,059
0
W
Persephone
LxSinon
Persephone
20,832
1,256
0
2,828
10,608
3,493
935
5,239
5,068
68,686
0
W
Danzaburou
Quuji
Danzaburou
14,673
5,742
0
4,408
15,134
6,922
1,640
8,459
6,411
4,947
70,035
L
10,062
2,605
1,450
5,495
18,849
7,841
456
6,327
12,127
0
61,092
W
Cu Chulainn
ohTakeItEasy
Cu Chulainn
18,158
5,903
0
3,834
20,256
21,538
644
5,708
14,223
106
61,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,464
Gold Earned
31,877
252
Minions Killed
173
0
Camps Cleared
0
1,007,523
Distance Traveled
963,842
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,119
618
24
1
0
374,234
5
L
Nu Wa
9,454
525
45
3
0
273,942
4
W
Persephone
12,550
697
108
6
0
349,371
1
W
Danzaburou
12,362
687
98
5
0
309,600
1
L
Chiron
11,304
628
104
6
0
315,666
0
W
Cu Chulainn
13,552
753
46
3
0
348,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role