Player Matchup

Anubis
Anubis
ABNShinobi
Anubis
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 48L
1,855 Elo+
Party 2
Cabrakan
Cabrakan
NativeMist10
Cabrakan
Level 147
God Stats
3W - 0L
1,489 SR
Queue Stats
78W - 73L
1,848 Elo+
Party 2
Izanami
Izanami
Xendal
Izanami
Level 59
God Stats
3W - 7L
1,261 SR
Queue Stats
20W - 27L
1,359 Elo+
Party 2
Team Averages
Level 116
1,417 SR
1,687 Elo+

VS

Team Averages
Level 89
1,497 SR
1,478 Elo+
Chaac
Chaac
Volker gamer br
Chaac
Level 125
God Stats
3W - 5L
1,283 SR
Queue Stats
194W - 232L
1,373 Elo+
Party 1
Nox
Nox
Wolf Reaper BR
Nox
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
249W - 285L
1,383 Elo+
Party 1
Set
Set
zIRisen
Set
Level 12
God Stats
9W - 8L
1,709 SR
Queue Stats
12W - 9L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ABNShinobi
Anubis
16
5 / 3 / 10
11,422
761
9,242
14,093
9,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
NativeMist10
Cabrakan
15
5 / 2 / 9
11,670
778
10,060
11,358
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Xendal
Izanami
14
7 / 1 / 6
11,142
743
9,056
7,637
3,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
9,920
661
10,353
14,165
9,489
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 6 / 3
9,440
629
7,121
11,252
3,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
11
0 / 5 / 3
8,566
571
5,349
8,210
2,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
6
6
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
ABNShinobi
Anubis
5
3
10
3.33
W
Cabrakan
NativeMist10
Cabrakan
5
2
9
4.75
L
4
6
2
0.83
L
2
6
3
0.58
W
Izanami
Xendal
Izanami
7
1
6
10
L
Set
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
22,823
33,088
Taken
33,627
26,614
Mitigated
15,484
13,367
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ABNShinobi
Anubis
9,242
927
0
9,586
14,093
9,024
1,698
3,636
10,457
62,602
0
W
Cabrakan
NativeMist10
Cabrakan
10,060
881
0
2,030
11,358
14,581
418
2,607
8,751
28,368
0
L
10,353
697
0
2,306
14,165
9,489
240
6,350
7,815
401
35,059
L
7,121
169
0
365
11,252
3,276
691
8,396
2,856
35,936
0
W
Izanami
Xendal
Izanami
9,056
7,312
219
1,532
7,637
3,009
981
1,654
5,983
0
48,078
L
Set
5,349
1,467
0
426
8,210
2,719
269
4,580
3,630
0
20,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
27,926
197
Minions Killed
143
0
Camps Cleared
0
727,134
Distance Traveled
801,970
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,422
761
101
7
0
238,058
1
W
Cabrakan
11,670
778
40
3
0
235,568
3
L
Chaac
9,920
661
40
3
0
279,897
3
L
Nox
9,440
629
63
4
0
245,375
0
W
Izanami
11,142
743
56
4
0
253,508
0
L
Set
8,566
571
40
3
0
276,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role