Player Matchup

Olorun
Olorun
Grahamit
Olorun
Level 25
God Stats
8W - 6L
1,715 SR
Queue Stats
49W - 48L
1,376 Elo+
Solo
Ares
Ares
Smile615
Ares
Level 18
God Stats
8W - 7L
1,501 SR
Queue Stats
13W - 9L
1,596 Elo+
Party 1
Neith
Neith
ZurielZ
Neith
Level 22
God Stats
8W - 11L
1,526 SR
Queue Stats
69W - 71L
1,481 Elo+
Solo
Fenrir
Fenrir
dnico
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
leonidas_19rx
Sun Wukong
Level 22
God Stats
2W - 3L
1,277 SR
Queue Stats
34W - 29L
1,338 Elo+
Party 1
Team Averages
Level 38
1,504 SR
1,458 Elo+

VS

Team Averages
Level 10
1,496 SR
1,489 Elo+
Merlin
Merlin
Keltar111
Merlin
Level 27
God Stats
61W - 77L
1,534 SR
Queue Stats
61W - 80L
1,446 Elo+
Solo
Zeus
Zeus
Nova987
Zeus
Level 5
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PipeBomb117
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
xXDarkWolfxX523
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
yournameisgood
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grahamit
Olorun
14
6 / 3 / 12
8,994
600
7,713
9,287
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
10
3 / 3 / 15
7,794
520
4,526
11,210
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
ZurielZ
Neith
13
13 / 0 / 6
8,549
570
8,221
6,438
2,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
dnico
Fenrir
13
11 / 3 / 10
8,931
595
9,135
10,937
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
leonidas_19rx
Sun Wukong
12
4 / 1 / 12
8,031
535
4,653
7,994
3,760
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Keltar111
Merlin
12
3 / 11 / 2
7,510
501
5,226
10,627
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Nova987
Zeus
7
0 / 5 / 3
5,550
370
1,902
4,818
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
PipeBomb117
Kukulkan
10
3 / 10 / 1
6,698
447
2,358
8,237
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 7 / 3
5,855
390
1,084
8,475
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,132
342
1,190
10,125
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
37
Kills
7
10
Deaths
38
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Grahamit
Olorun
6
3
12
4
L
Merlin
Keltar111
Merlin
3
11
2
0.36
L
Zeus
Nova987
Zeus
0
5
3
0.3
L
Kukulkan
PipeBomb117
Kukulkan
3
10
1
0.35
W
Ares
3
3
15
3.5
W
Neith
ZurielZ
Neith
13
0
6
16
W
Fenrir
dnico
Fenrir
11
3
10
5.33
W
Sun Wukong
leonidas_19rx
Sun Wukong
4
1
12
10
L
1
7
3
0.36
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
11,760
45,866
Taken
42,282
22,543
Mitigated
13,801
15,327
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Grahamit
Olorun
7,713
3,727
105
4,443
9,287
3,449
3,822
2,480
6,807
49,307
0
L
Merlin
Keltar111
Merlin
5,226
109
0
890
10,627
3,544
0
4,434
6,193
27,204
0
L
Zeus
Nova987
Zeus
1,902
507
0
94
4,818
1,114
0
1,658
3,160
7,797
0
L
Kukulkan
PipeBomb117
Kukulkan
2,358
771
0
0
8,237
2,786
55
2,790
5,447
10,047
0
W
Ares
4,526
163
0
2,068
11,210
6,397
1,210
2,181
7,796
15,809
0
W
Neith
ZurielZ
Neith
8,221
3,290
0
3,450
6,438
2,266
3,197
899
5,330
0
48,257
W
Fenrir
dnico
Fenrir
9,135
3,412
0
4,020
10,937
6,671
1,751
1,325
8,312
6,733
39,695
W
Sun Wukong
leonidas_19rx
Sun Wukong
4,653
932
0
1,241
7,994
3,760
1,145
2,601
5,115
0
30,123
L
1,084
152
0
536
8,475
3,390
0
1,847
6,628
0
6,094
L
1,190
813
0
608
10,125
2,967
0
1,790
8,335
0
11,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
30,745
296
Minions Killed
99
0
Camps Cleared
0
1,337,653
Distance Traveled
809,694
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,994
600
74
5
0
235,298
1
L
Merlin
7,510
501
40
3
0
207,819
0
L
Zeus
5,550
370
12
1
0
116,591
2
L
Kukulkan
6,698
447
10
1
0
143,954
2
W
Ares
7,794
520
22
1
0
255,869
3
W
Neith
8,549
570
79
5
0
274,391
2
W
Fenrir
8,931
595
74
5
0
282,053
1
W
Sun Wukong
8,031
535
47
3
0
290,042
1
L
Vamana
5,855
390
11
1
0
183,137
3
L
Thor
5,132
342
26
2
0
158,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role