Player Matchup

Neith
Neith
Antīī
Neith
Level 19
God Stats
6W - 3L
1,626 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
LegendOfMario
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,643 Elo+
Party 1
Nike
Nike
Raptor24
Nike
Level 146
God Stats
18W - 9L
1,872 SR
Queue Stats
105W - 84L
1,594 Elo+
Party 1
Ares
Ares
TheKarlos
Ares
Level 47
God Stats
5W - 3L
1,514 SR
Queue Stats
10W - 7L
1,574 Elo+
Party 2
Olorun
Olorun
Yekk0
Olorun
Level 27
God Stats
9W - 3L
1,781 SR
Queue Stats
121W - 98L
1,675 Elo+
Party 1
Team Averages
Level 77
1,658 SR
1,595 Elo+

VS

Team Averages
Level 51
1,522 SR
1,548 Elo+
Artemis
Artemis
Albablue
Artemis
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Fenrir
Fenrir
Ga4ur4
Fenrir
Level 21
God Stats
1W - 4L
1,613 SR
Queue Stats
2W - 5L
1,486 Elo+
Party 3
Freya
Freya
NicoLend26
Freya
Level 14
God Stats
3W - 2L
1,512 SR
Queue Stats
5W - 6L
1,768 Elo+
Party 3
Scylla
Scylla
ivandestroza
Scylla
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Khepri
Khepri
markgarcor
Khepri
Level 75
God Stats
2W - 4L
1,484 SR
Queue Stats
13W - 14L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Antīī
Neith
9
3 / 1 / 4
5,493
549
3,825
4,318
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 1
5,875
588
2,039
5,341
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
11
1 / 0 / 0
5,684
568
2,115
3,634
2,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
10
3 / 1 / 4
5,918
592
4,459
6,204
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
Yekk0
Olorun
11
3 / 0 / 2
6,574
657
3,153
3,755
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Albablue
Artemis
7
2 / 3 / 0
4,633
463
4,628
3,845
1,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Ga4ur4
Fenrir
7
0 / 5 / 0
4,396
440
816
6,213
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
7
0 / 1 / 0
4,169
417
934
2,831
991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
10
1 / 3 / 0
5,290
529
1,911
3,969
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
markgarcor
Khepri
8
0 / 2 / 3
5,222
522
2,136
5,860
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Albablue
Artemis
2
3
0
0.67
W
Neith
Antīī
Neith
3
1
4
5
L
Fenrir
Ga4ur4
Fenrir
0
5
0
0
W
4
1
1
4.5
L
Freya
0
1
0
0
W
Nike
1
0
0
1
W
Ares
3
1
4
5
W
Olorun
Yekk0
Olorun
3
0
2
4
L
Scylla
1
3
0
0.33
L
Khepri
markgarcor
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
10,425
23,252
Taken
22,718
9,708
Mitigated
7,065
8,554
Healing
3,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Albablue
Artemis
4,628
2,725
0
499
3,845
1,118
0
1,798
2,047
0
19,563
W
Neith
Antīī
Neith
3,825
1,699
0
2,270
4,318
1,196
1,136
611
3,707
0
20,345
L
Fenrir
Ga4ur4
Fenrir
816
478
0
466
6,213
1,723
0
1,462
4,739
0
15,081
W
2,039
1,047
0
691
5,341
1,651
0
1,435
3,822
0
33,959
L
Freya
934
282
0
976
2,831
991
0
0
2,656
11,136
0
W
Nike
2,115
85
0
1,649
3,634
2,225
0
934
2,700
0
18,774
W
Ares
4,459
271
0
2,154
6,204
3,361
562
618
5,586
21,838
0
W
Olorun
Yekk0
Olorun
3,153
1,360
54
1,736
3,755
1,275
556
1,229
2,456
37,240
0
L
Scylla
1,911
165
0
380
3,969
1,174
0
2,176
1,629
23,435
0
L
Khepri
markgarcor
Khepri
2,136
234
0
1,275
5,860
2,059
0
1,974
3,860
16,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
23,710
263
Minions Killed
172
0
Camps Cleared
0
907,588
Distance Traveled
876,197
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,633
463
41
4
0
148,870
2
W
Neith
5,493
549
51
5
0
180,468
2
L
Fenrir
4,396
440
43
4
0
181,307
0
W
Ne Zha
5,875
588
65
7
0
215,254
1
L
Freya
4,169
417
26
3
0
155,428
5
W
Nike
5,684
568
34
3
0
144,633
0
W
Ares
5,918
592
19
2
0
181,956
2
W
Olorun
6,574
657
94
9
0
185,277
5
L
Scylla
5,290
529
49
5
0
192,162
3
L
Khepri
5,222
522
13
1
0
198,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role