Player Matchup

Artemis
Artemis
GripThatShi
Artemis
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
385W - 365L
1,547 Elo+
Solo
Ymir
Ymir
TheMourningStarr
Ymir
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 186L
1,500 Elo+
Solo
Olorun
Olorun
VADERDARTH2001
Olorun
Level 105
God Stats
8W - 5L
1,708 SR
Queue Stats
23W - 11L
1,672 Elo+
Solo
Bellona
Bellona
dun_talking33455
Bellona
Level 61
God Stats
28W - 34L
1,604 SR
Queue Stats
625W - 649L
1,483 Elo+
Party 2
Thanatos
Thanatos
imTrynaBeCrate
Thanatos
Level 81
God Stats
52W - 26L
1,763 SR
Queue Stats
536W - 503L
1,504 Elo+
Party 2
Team Averages
Level 102
1,615 SR
1,541 Elo+

VS

Team Averages
Level 68
1,479 SR
1,601 Elo+
Baron Samedi
Baron Samedi
Big Gurv
Baron Samedi
Level 66
God Stats
28W - 12L
1,312 SR
Queue Stats
197W - 161L
1,605 Elo+
Party 1
Ao Kuang
Ao Kuang
Bonez3118
Ao Kuang
Level 58
God Stats
2W - 6L
1,091 SR
Queue Stats
71W - 70L
1,633 Elo+
Party 1
Rama
Rama
ERod1979
Rama
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 233L
1,507 Elo+
Solo
Cthulhu
Cthulhu
FattyJTheGod
Cthulhu
Level 80
God Stats
13W - 8L
1,862 SR
Queue Stats
367W - 345L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
TwistedKarma 42
Sun Wukong
Level 68
God Stats
15W - 14L
1,631 SR
Queue Stats
122W - 111L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GripThatShi
Artemis
10
0 / 6 / 4
6,704
479
2,068
10,729
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 4
6,437
460
3,578
8,896
4,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 3 / 2
7,530
538
8,676
10,409
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 0
6,517
466
6,427
11,096
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
14
9 / 3 / 1
8,765
626
10,753
9,418
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Gurv
Baron Samedi
14
4 / 3 / 1
8,453
604
5,923
8,442
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
Bonez3118
Ao Kuang
13
3 / 1 / 1
7,522
537
4,377
10,057
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
14
4 / 3 / 6
8,177
584
7,564
9,126
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
FattyJTheGod
Cthulhu
13
5 / 4 / 5
8,006
572
9,521
12,436
6,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
TwistedKarma 42
Sun Wukong
14
4 / 0 / 2
8,358
597
8,331
11,305
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
20
20
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big Gurv
Baron Samedi
4
3
1
1.5
W
Ao Kuang
Bonez3118
Ao Kuang
3
1
1
3.5
W
Rama
4
3
6
2.33
W
Cthulhu
FattyJTheGod
Cthulhu
5
4
5
1.88
L
Artemis
GripThatShi
Artemis
0
6
4
0.33
L
1
4
4
0.75
W
Sun Wukong
TwistedKarma 42
Sun Wukong
4
0
2
5
L
1
3
2
0.67
L
0
4
0
0
L
Thanatos
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
35,716
50,548
Taken
51,366
26,390
Mitigated
23,679
19,384
Healing
23,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big Gurv
Baron Samedi
5,923
610
626
2,567
8,442
3,383
92
4,465
3,977
46,919
0
W
Ao Kuang
Bonez3118
Ao Kuang
4,377
1,174
282
5,514
10,057
3,415
109
2,185
7,872
37,637
0
W
Rama
7,564
6,087
0
4,242
9,126
2,614
1,242
2,555
6,571
0
47,737
W
Cthulhu
FattyJTheGod
Cthulhu
9,521
790
331
3,889
12,436
6,468
0
3,440
8,996
25,747
0
L
Artemis
GripThatShi
Artemis
2,068
727
0
2,238
10,729
3,337
0
4,782
5,927
0
34,683
L
3,578
53
0
1,520
8,896
4,276
0
4,242
4,590
16,756
0
W
Sun Wukong
TwistedKarma 42
Sun Wukong
8,331
1,747
0
6,148
11,305
7,799
867
579
10,726
86
43,979
L
8,676
4,337
77
5,068
10,409
3,681
1,012
6,534
3,453
48,409
0
L
6,427
2,156
0
3,190
11,096
9,216
932
1,632
8,980
1,911
29,427
L
Thanatos
10,753
3,232
0
7,291
9,418
5,880
0
2,195
7,097
6,164
47,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
40,516
340
Minions Killed
381
0
Camps Cleared
0
1,237,734
Distance Traveled
1,360,008
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,453
604
104
7
0
258,972
2
W
Ao Kuang
7,522
537
69
5
0
298,039
0
W
Rama
8,177
584
98
7
0
220,145
4
W
Cthulhu
8,006
572
28
2
0
288,674
5
L
Artemis
6,704
479
75
5
0
211,670
0
L
Ymir
6,437
460
26
2
0
266,858
11
W
Sun Wukong
8,358
597
82
6
0
294,178
0
L
Olorun
7,530
538
84
6
0
243,715
0
L
Bellona
6,517
466
63
5
0
251,856
2
L
Thanatos
8,765
626
92
7
0
263,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role