Player Matchup

Sylvanus
Sylvanus
Bronze I
Martyy710
Sylvanus
Bronze I
Level 105
God Stats
5W - 6L
1,348 SR
Queue Stats
92W - 96L
1,086 MMR
Party 1
Skadi
Skadi
Bronze I
Mistershadow122
Skadi
Bronze I
Level 67
God Stats
9W - 10L
1,500 SR
Queue Stats
501W - 638L
1,083 MMR
Solo
Bastet
Bastet
Silver III
WinnableANGEL
Bastet
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Persephone
Persephone
Gold V
ZoMbIeLiTe117
Persephone
Gold V
Level 133
God Stats
63W - 39L
1,554 SR
Queue Stats
730W - 726L
1,202 MMR
Party 3
Bacchus
Bacchus
Bronze I
hawper
Bacchus
Bronze I
Level 66
God Stats
2W - 1L
1,776 SR
Queue Stats
114W - 121L
1,041 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,536 SR
1,183 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,377 SR
1,080 MMR
Artio
Artio
Bronze IV
PapaFixemAll
Artio
Bronze IV
Level 37
God Stats
1W - 12L
1,159 SR
Queue Stats
7W - 20L
1,079 MMR
Solo
Zeus
Zeus
Silver II
Ungødly
Zeus
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,020 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
delversen
Cernunnos
Bronze IV
Level 89
God Stats
1W - 4L
1,306 SR
Queue Stats
4W - 20L
1,164 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
leo012
Sun Wukong
Bronze III
Level 107
God Stats
4W - 6L
1,693 SR
Queue Stats
111W - 128L
1,274 MMR
Solo
Kali
Kali
Silver IV
shadowharcan
Kali
Silver IV
Level 53
God Stats
0W - 8L
1,226 SR
Queue Stats
13W - 31L
863 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Martyy710
Sylvanus
19
4 / 1 / 7
12,445
541
21,085
18,311
29,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 2 / 4
12,325
536
12,726
10,865
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 4 / 9
12,489
543
9,038
17,835
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
ZoMbIeLiTe117
Persephone
20
15 / 2 / 5
14,223
618
22,553
13,165
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
hawper
Bacchus
16
1 / 1 / 16
11,033
480
8,648
18,256
24,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetCu ChulainnScyllaNu WaDanzaburou

VS

Bans
BellonaHun BatzJanusRamaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,808
470
7,194
26,770
24,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
10
0 / 5 / 1
7,878
343
2,091
5,902
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
delversen
Cernunnos
19
5 / 4 / 0
11,912
518
17,746
15,744
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
leo012
Sun Wukong
19
1 / 4 / 2
11,630
506
12,719
25,957
13,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 8 / 4
10,326
449
11,317
19,967
11,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
29
Kills
10
10
Deaths
29
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Martyy710
Sylvanus
4
1
7
7.5
W
2
2
4
2
L
2
8
6
0.63
L
Zeus
0
5
1
0.1
W
7
4
9
2.88
W
Persephone
ZoMbIeLiTe117
Persephone
15
2
5
8.75
L
Cernunnos
delversen
Cernunnos
5
4
0
1.25
W
Bacchus
hawper
Bacchus
1
1
16
9
L
Sun Wukong
leo012
Sun Wukong
1
4
2
0.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,050
Damage
51,067
78,432
Taken
94,340
72,737
Mitigated
59,248
33,134
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Martyy710
Sylvanus
21,085
5,812
3,196
10,925
18,311
29,086
1,743
1,135
17,176
87,649
0
W
12,726
6,699
807
5,694
10,865
4,644
1,181
2,180
8,685
0
88,226
L
7,194
971
816
6,440
26,770
24,625
0
11,562
14,933
27,634
0
L
Zeus
2,091
159
0
1,188
5,902
1,960
0
3,762
1,974
29,658
0
W
9,038
3,478
0
5,944
17,835
7,914
1,309
2,917
14,918
0
98,790
W
Persephone
ZoMbIeLiTe117
Persephone
22,553
1,366
0
2,061
13,165
6,410
1,908
2,175
10,988
98,211
0
L
Cernunnos
delversen
Cernunnos
17,746
7,383
0
5,003
15,744
8,066
1,057
8,203
7,448
5,519
75,374
W
Bacchus
hawper
Bacchus
8,648
664
0
4,507
18,256
24,683
824
2,925
15,331
26,150
0
L
Sun Wukong
leo012
Sun Wukong
12,719
4,440
0
11,213
25,957
13,275
0
18,984
6,813
0
79,476
L
11,317
5,026
0
3,275
19,967
11,322
0
8,854
10,886
12,911
52,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,515
Gold Earned
52,554
638
Minions Killed
500
0
Camps Cleared
0
2,162,831
Distance Traveled
1,687,518
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,445
541
166
7
0
385,300
9
W
Skadi
12,325
536
136
6
0
387,421
1
L
Artio
10,808
470
39
2
0
408,274
6
L
Zeus
7,878
343
66
3
0
166,118
3
W
Bastet
12,489
543
146
6
0
467,440
5
W
Persephone
14,223
618
161
7
0
463,285
9
L
Cernunnos
11,912
518
133
6
0
359,902
5
W
Bacchus
11,033
480
29
1
0
459,385
2
L
Sun Wukong
11,630
506
164
7
0
377,957
4
L
Kali
10,326
449
98
4
0
375,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role