Player Matchup

Freya
Freya
Derniere
Freya
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 260L
1,569 Elo+
Party 3
Zhong Kui
Zhong Kui
JsuiKché
Zhong Kui
Level 114
God Stats
14W - 10L
1,285 SR
Queue Stats
314W - 327L
1,531 Elo+
Solo
Ullr
Ullr
PerilousKnight
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
azure89
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,457 Elo+
Party 3
Cernunnos
Cernunnos
zouleaterz
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,375 Elo+
Party 1
Team Averages
Level 106
1,457 SR
1,461 Elo+

VS

Team Averages
Level 118
1,494 SR
1,610 Elo+
Rama
Rama
BadBishArtemis
Rama
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 20L
1,861 Elo+
Party 2
Nox
Nox
Hydreigon85
Nox
Level 103
God Stats
1W - 0L
1,471 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
Jackalb0risII
Achilles
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,630 Elo+
Party 2
Jormungandr
Jormungandr
jackalb0ris
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 130L
1,559 Elo+
Party 2
Hera
Hera
xalkosx
Hera
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Derniere
Freya
8
0 / 4 / 2
5,152
736
3,771
6,290
2,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
JsuiKché
Zhong Kui
9
1 / 3 / 3
5,528
790
5,437
5,892
6,392
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 4
5,521
789
2,914
3,085
1,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
azure89
Cthulhu
11
1 / 3 / 4
5,982
855
4,428
8,108
5,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
zouleaterz
Cernunnos
13
4 / 2 / 2
6,584
941
4,977
6,237
2,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
7,406
1,058
5,787
5,992
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 9
7,062
1,009
4,691
4,001
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Jackalb0risII
Achilles
13
4 / 2 / 7
7,442
1,063
5,992
10,525
9,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
jackalb0ris
Jormungandr
12
2 / 2 / 9
7,238
1,034
3,480
7,419
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
xalkosx
Hera
13
1 / 0 / 9
7,193
1,028
6,803
2,626
1,093
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
7
Kills
13
13
Deaths
7
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Freya
Derniere
Freya
0
4
2
0.25
W
2
1
9
6.5
W
Achilles
Jackalb0risII
Achilles
4
2
7
3.75
L
Zhong Kui
JsuiKché
Zhong Kui
1
3
3
0.83
L
1
1
4
3
L
Cthulhu
azure89
Cthulhu
1
3
4
1
W
Jormungandr
jackalb0ris
Jormungandr
2
2
9
3.25
W
Hera
xalkosx
Hera
1
0
9
5.5
L
Cernunnos
zouleaterz
Cernunnos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
26,753
29,612
Taken
30,563
18,970
Mitigated
23,081
10,480
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,787
4,987
620
1,473
5,992
2,419
1,242
2,833
3,159
0
10,685
L
Freya
Derniere
Freya
3,771
1,245
735
1,455
6,290
2,577
93
3,166
2,990
7,208
0
W
4,691
155
351
406
4,001
1,792
945
1,759
2,242
12,166
0
W
Achilles
Jackalb0risII
Achilles
5,992
639
1,153
1,281
10,525
9,687
351
5,285
5,240
0
7,208
L
Zhong Kui
JsuiKché
Zhong Kui
5,437
521
297
1,670
5,892
6,392
0
2,358
3,420
7,199
0
L
2,914
893
122
679
3,085
1,283
0
1,668
1,377
0
7,390
L
Cthulhu
azure89
Cthulhu
4,428
145
1,332
1,014
8,108
5,894
0
3,753
4,189
9,963
0
W
Jormungandr
jackalb0ris
Jormungandr
3,480
249
657
995
7,419
8,090
0
2,528
4,891
7,529
0
W
Hera
xalkosx
Hera
6,803
1,463
1,344
972
2,626
1,093
1,936
1,231
1,395
18,048
0
L
Cernunnos
zouleaterz
Cernunnos
4,977
2,063
745
2,431
6,237
2,824
184
3,503
2,662
0
17,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
36,341
57
Minions Killed
64
0
Camps Cleared
0
585,821
Distance Traveled
689,410
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,406
1,058
16
2
0
121,804
0
L
Freya
5,152
736
4
1
0
106,943
2
W
Nox
7,062
1,009
15
2
0
127,121
0
W
Achilles
7,442
1,063
2
0
0
146,349
0
L
Zhong Kui
5,528
790
11
2
0
121,562
0
L
Ullr
5,521
789
12
2
0
116,098
0
L
Cthulhu
5,982
855
4
1
0
121,457
0
W
Jormungandr
7,238
1,034
9
1
0
135,910
0
W
Hera
7,193
1,028
22
3
0
158,226
0
L
Cernunnos
6,584
941
26
4
0
119,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role