Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Bobo9971
Scylla
Silver I
Level 119
God Stats
3W - 2L
1,681 SR
Queue Stats
57W - 40L
1,634 MMR
Party 3
Ymir
Ymir
Gold V
Broythekid
Ymir
Gold V
Level 154
God Stats
9W - 3L
1,808 SR
Queue Stats
377W - 372L
1,588 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
JestingOrca5120
Sun Wukong
Gold V
Level 143
God Stats
9W - 13L
1,756 SR
Queue Stats
392W - 392L
1,588 MMR
Party 2
Hachiman
Hachiman
Bronze III
Ojvalli
Hachiman
Bronze III
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 46L
1,543 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,649 SR
1,571 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,531 SR
1,588 MMR
Hou Yi
Hou Yi
Gold V
Dave The ADC
Hou Yi
Gold V
Level 86
God Stats
2W - 3L
1,285 SR
Queue Stats
53W - 26L
1,588 MMR
Party 1
Mercury
Mercury
Gold V
Evereme
Mercury
Gold V
Level 128
God Stats
23W - 12L
1,867 SR
Queue Stats
127W - 118L
1,588 MMR
Party 1
Ares
Ares
Gold IV
HopingPrawn6027
Ares
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,588 MMR
Solo
Arachne
Arachne
Gold III
godless6heathen
Arachne
Gold III
Level 156
God Stats
11W - 8L
1,721 SR
Queue Stats
518W - 534L
1,588 MMR
Solo
Nu Wa
Nu Wa
Bronze III
luscious-head
Nu Wa
Bronze III
Level 112
God Stats
4W - 6L
1,285 SR
Queue Stats
97W - 108L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
4 / 0 / 6
6,039
671
5,372
5,252
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Bobo9971
Scylla
9
4 / 0 / 1
5,784
643
2,377
3,152
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 1
5,491
610
1,868
4,831
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
JestingOrca5120
Sun Wukong
11
3 / 0 / 1
6,086
676
5,437
6,050
3,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Ojvalli
Hachiman
11
1 / 0 / 1
5,671
630
4,049
5,472
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
TsukuyomiHadesApolloCthulhuCu Chulainn

VS

Bans
DanzaburouMedusaIzanamiNemesisBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 1 / 0
4,483
498
1,969
4,750
921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Mercury
Evereme
Mercury
6
0 / 5 / 0
4,334
482
908
5,483
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,560
507
4,013
5,149
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,587
510
3,297
7,850
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,237
471
2,865
5,013
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
15
Kills
0
0
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
6
7
W
Scylla
Bobo9971
Scylla
4
0
1
4.5
W
3
0
1
3.5
L
Hou Yi
0
1
0
0
L
Mercury
Evereme
Mercury
0
5
0
0
L
0
2
0
0
W
Sun Wukong
JestingOrca5120
Sun Wukong
3
0
1
3.5
W
Hachiman
Ojvalli
Hachiman
1
0
1
1.5
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
13,052
24,757
Taken
28,245
11,465
Mitigated
10,327
10,353
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,372
2,785
0
1,849
5,252
3,373
0
1,582
3,569
7,362
28,857
W
Scylla
Bobo9971
Scylla
2,377
258
0
496
3,152
836
150
2,149
810
26,539
0
W
1,868
413
0
1,742
4,831
2,034
0
1,833
2,949
22,486
0
L
Hou Yi
1,969
1,230
0
2,216
4,750
921
0
44
4,706
0
23,865
L
Mercury
Evereme
Mercury
908
208
0
125
5,483
1,402
0
757
4,686
0
18,468
L
4,013
26
0
1,517
5,149
2,180
0
1,900
3,225
14,761
0
W
Sun Wukong
JestingOrca5120
Sun Wukong
5,437
1,141
0
1,576
6,050
3,609
407
571
5,472
0
35,293
W
Hachiman
Ojvalli
Hachiman
4,049
2,032
0
4,690
5,472
1,613
840
901
4,564
0
37,754
L
3,297
1,974
0
2,804
7,850
4,663
0
46
7,804
1,835
15,114
L
2,865
1,224
230
1,247
5,013
1,161
52
1,745
3,136
16,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
22,201
332
Minions Killed
195
0
Camps Cleared
0
888,286
Distance Traveled
835,825
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,039
671
70
8
0
214,467
5
W
Scylla
5,784
643
68
8
0
172,870
2
W
Ymir
5,491
610
35
4
0
172,932
3
L
Hou Yi
4,483
498
51
6
0
144,265
2
L
Mercury
4,334
482
36
4
0
161,919
2
L
Ares
4,560
507
28
3
0
183,086
4
W
Sun Wukong
6,086
676
87
10
0
188,322
0
W
Hachiman
5,671
630
72
8
0
139,695
2
L
Arachne
4,587
510
44
5
0
187,983
0
L
Nu Wa
4,237
471
36
4
0
158,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role