Player Matchup

Kuzenbo
Kuzenbo
Silver V
IvonVFudge
Kuzenbo
Silver V
Level 154
God Stats
2W - 4L
1,283 SR
Queue Stats
247W - 271L
1,032 MMR
Solo
Bastet
Bastet
Silver IV
ShinyDittoLvl99
Bastet
Silver IV
Level 98
God Stats
7W - 11L
1,631 SR
Queue Stats
541W - 545L
939 MMR
Party 1
Medusa
Medusa
Silver IV
TurboTwoXs
Medusa
Silver IV
Level 70
God Stats
1W - 9L
1,249 SR
Queue Stats
44W - 65L
893 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
rikr29
Kukulkan
Bronze IV
Level 154
God Stats
6W - 3L
1,500 SR
Queue Stats
107W - 133L
1,051 MMR
Solo
Yemoja
Yemoja
Silver III
romero_22t
Yemoja
Silver III
Level 46
God Stats
2W - 3L
1,134 SR
Queue Stats
30W - 38L
979 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,359 SR
979 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 80
1,404 SR
979 MMR
Hachiman
Hachiman
Silver IV
AaronML05
Hachiman
Silver IV
Level 84
God Stats
3W - 2L
1,449 SR
Queue Stats
29W - 37L
857 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
IvXotiic
Erlang Shen
Silver II
Level 99
God Stats
7W - 7L
1,469 SR
Queue Stats
140W - 135L
1,018 MMR
Solo
Janus
Janus
Bronze I
KALLASORRAPUM
Janus
Bronze I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,068 MMR
Solo
Athena
Athena
Silver III
OfficerCucky
Athena
Silver III
Level 128
God Stats
28W - 27L
1,416 SR
Queue Stats
178W - 185L
967 MMR
Solo
Anubis
Anubis
Bronze IV
moonrocket94
Anubis
Bronze IV
Level 43
God Stats
1W - 3L
1,188 SR
Queue Stats
3W - 13L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IvonVFudge
Kuzenbo
19
1 / 9 / 0
11,442
458
6,518
24,951
22,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
5 / 8 / 6
11,951
478
14,943
22,984
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
TurboTwoXs
Medusa
18
3 / 7 / 4
11,411
456
10,124
16,243
6,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
rikr29
Kukulkan
20
4 / 4 / 3
12,945
518
12,135
13,356
6,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
romero_22t
Yemoja
16
1 / 5 / 5
10,783
431
5,574
16,630
21,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
TsukuyomiAphroditeKing ArthurDanzaburouHades

VS

Bans
CthulhuIzanamiAresCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AaronML05
Hachiman
20
10 / 4 / 3
14,671
587
21,361
20,306
9,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
IvXotiic
Erlang Shen
20
12 / 0 / 3
16,317
653
21,822
17,600
15,262
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 2 / 6
14,100
564
11,325
14,579
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
18
6 / 6 / 14
13,190
528
8,605
22,369
34,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
9
1 / 3 / 2
9,014
361
1,592
6,339
2,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
14
Kills
32
33
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AaronML05
Hachiman
10
4
3
2.88
W
Erlang Shen
IvXotiic
Erlang Shen
12
0
3
13.5
L
Kuzenbo
IvonVFudge
Kuzenbo
1
9
0
0.11
W
3
2
6
3
W
Athena
6
6
14
2.17
L
5
8
6
1
L
Medusa
TurboTwoXs
Medusa
3
7
4
0.71
W
Anubis
1
3
2
0.67
L
Kukulkan
rikr29
Kukulkan
4
4
3
1.38
L
Yemoja
romero_22t
Yemoja
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,294
Damage
64,705
94,164
Taken
81,193
65,465
Mitigated
68,309
13,760
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AaronML05
Hachiman
21,361
10,391
0
11,032
20,306
9,718
4,131
5,480
14,728
0
102,990
W
Erlang Shen
IvXotiic
Erlang Shen
21,822
12,875
0
5,918
17,600
15,262
5,450
7,706
9,811
10,479
131,317
L
Kuzenbo
IvonVFudge
Kuzenbo
6,518
2,231
0
0
24,951
22,295
1,547
1,437
23,480
75,774
0
W
11,325
471
0
2,707
14,579
6,168
2,543
3,409
11,018
100,537
0
W
Athena
8,605
2,710
0
1,783
22,369
34,645
771
5,439
16,757
37,011
0
L
14,943
5,223
0
6,089
22,984
8,929
0
7,117
15,661
0
71,239
L
Medusa
TurboTwoXs
Medusa
10,124
4,409
0
166
16,243
6,616
1,396
3,910
12,299
0
61,516
W
Anubis
1,592
0
0
1,666
6,339
2,516
0
1,583
4,652
21,848
0
L
Kukulkan
rikr29
Kukulkan
12,135
921
0
222
13,356
6,544
264
4,786
8,374
105,025
0
L
Yemoja
romero_22t
Yemoja
5,574
1,050
3,601
3,682
16,630
21,081
66
4,460
12,054
38,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,532
Gold Earned
67,292
598
Minions Killed
684
0
Camps Cleared
0
2,030,859
Distance Traveled
2,020,430
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,671
587
160
6
0
381,807
3
W
Erlang Shen
16,317
653
207
8
0
511,084
1
L
Kuzenbo
11,442
458
137
5
0
396,783
3
W
Janus
14,100
564
203
8
0
484,766
6
W
Athena
13,190
528
64
3
0
494,359
6
L
Bastet
11,951
478
93
4
0
491,480
2
L
Medusa
11,411
456
100
4
0
323,868
2
W
Anubis
9,014
361
50
2
0
148,414
0
L
Kukulkan
12,945
518
213
9
0
440,519
3
L
Yemoja
10,783
431
55
2
0
378,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role