Player Matchup

Ymir
Ymir
Ankara Messi693
Ymir
Level 85
God Stats
3W - 0L
1,693 SR
Queue Stats
11W - 16L
1,503 Elo+
Solo
Terra
Terra
Auriel2387
Terra
Level 59
God Stats
10W - 10L
1,157 SR
Queue Stats
467W - 455L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
Dolleshis
Baba Yaga
Level 139
God Stats
2W - 2L
1,507 SR
Queue Stats
276W - 295L
1,502 Elo+
Solo
Chernobog
Chernobog
LetDazza
Chernobog
Level 104
God Stats
9W - 5L
1,807 SR
Queue Stats
612W - 600L
1,506 Elo+
Solo
Mercury
Mercury
theABS007
Mercury
Level 105
God Stats
4W - 0L
1,659 SR
Queue Stats
85W - 92L
1,415 Elo+
Solo
Team Averages
Level 98
1,564 SR
1,477 Elo+

VS

Team Averages
Level 95
1,539 SR
1,520 Elo+
Cthulhu
Cthulhu
CrxstLord
Cthulhu
Level 64
God Stats
5W - 3L
1,647 SR
Queue Stats
163W - 106L
1,644 Elo+
Party 1
Amaterasu
Amaterasu
JCorbett25
Amaterasu
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
345W - 359L
1,514 Elo+
Solo
King Arthur
King Arthur
Sky__030
King Arthur
Level 128
God Stats
10W - 9L
1,750 SR
Queue Stats
155W - 124L
1,544 Elo+
Party 1
Cupid
Cupid
tom19B4
Cupid
Level 84
God Stats
9W - 13L
1,500 SR
Queue Stats
458W - 552L
1,478 Elo+
Solo
Discordia
Discordia
wetgivenchy-_-
Discordia
Level 104
God Stats
3W - 6L
1,299 SR
Queue Stats
370W - 392L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
11,581
526
8,985
19,914
25,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
17
2 / 3 / 4
11,026
501
9,643
18,171
28,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Dolleshis
Baba Yaga
19
4 / 1 / 5
11,949
543
12,617
15,110
8,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LetDazza
Chernobog
19
9 / 2 / 5
12,570
571
19,796
12,660
6,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
theABS007
Mercury
19
4 / 1 / 5
11,945
543
6,876
14,265
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrxstLord
Cthulhu
15
2 / 5 / 2
9,852
448
12,517
22,138
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
JCorbett25
Amaterasu
16
4 / 3 / 2
10,124
460
7,878
13,389
10,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Sky__030
King Arthur
18
3 / 3 / 0
11,753
534
17,817
20,183
17,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
tom19B4
Cupid
14
1 / 8 / 2
8,439
384
5,682
16,666
5,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
wetgivenchy-_-
Discordia
14
0 / 3 / 0
8,595
391
6,153
7,892
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
10
10
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Terra
2
3
4
1.33
L
Cthulhu
CrxstLord
Cthulhu
2
5
2
0.6
W
Baba Yaga
Dolleshis
Baba Yaga
4
1
5
6.5
L
Amaterasu
JCorbett25
Amaterasu
4
3
2
1.67
W
Chernobog
LetDazza
Chernobog
9
2
5
5.75
L
King Arthur
Sky__030
King Arthur
3
3
0
1
W
Mercury
theABS007
Mercury
4
1
5
6.5
L
Cupid
tom19B4
Cupid
1
8
2
0.25
L
Discordia
wetgivenchy-_-
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,917
Damage
50,047
80,120
Taken
80,268
74,740
Mitigated
51,016
26,155
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,985
1,862
0
3,490
19,914
25,457
577
4,848
15,031
49,774
0
W
Terra
9,643
2,618
4,165
8,104
18,171
28,071
100
2,835
15,323
61,286
0
L
Cthulhu
CrxstLord
Cthulhu
12,517
348
40
2,791
22,138
14,756
0
10,124
11,812
51,635
0
W
Baba Yaga
Dolleshis
Baba Yaga
12,617
794
667
7,799
15,110
8,325
1,986
4,229
10,517
86,482
0
L
Amaterasu
JCorbett25
Amaterasu
7,878
4,042
0
2,497
13,389
10,553
0
2,579
10,733
13,225
55,109
W
Chernobog
LetDazza
Chernobog
19,796
13,443
0
1,680
12,660
6,801
4,489
3,893
8,725
0
92,811
L
King Arthur
Sky__030
King Arthur
17,817
2,434
0
6,636
20,183
17,996
0
9,031
11,112
0
96,567
W
Mercury
theABS007
Mercury
6,876
2,213
0
250
14,265
6,086
354
2,775
11,308
0
106,114
L
Cupid
tom19B4
Cupid
5,682
2,894
850
5,679
16,666
5,062
0
4,419
12,179
0
41,827
L
Discordia
wetgivenchy-_-
Discordia
6,153
214
0
1,017
7,892
2,649
0
4,431
3,187
55,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,071
Gold Earned
48,763
624
Minions Killed
526
0
Camps Cleared
0
2,103,121
Distance Traveled
1,851,143
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,581
526
67
3
0
362,951
0
W
Terra
11,026
501
126
6
0
421,086
0
L
Cthulhu
9,852
448
60
3
0
391,378
1
W
Baba Yaga
11,949
543
163
7
0
440,382
2
L
Amaterasu
10,124
460
86
4
0
419,456
3
W
Chernobog
12,570
571
121
6
0
404,667
8
L
King Arthur
11,753
534
191
9
0
398,475
1
W
Mercury
11,945
543
147
7
0
474,035
1
L
Cupid
8,439
384
86
4
0
300,456
0
L
Discordia
8,595
391
103
5
0
341,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role