Player Matchup

Mulan
Mulan
Oromis529
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,434 Elo+
Party 1
Neith
Neith
Psyco_86
Neith
Level 142
God Stats
17W - 20L
1,366 SR
Queue Stats
395W - 374L
1,529 Elo+
Solo
Chronos
Chronos
TheGuruGnu
Chronos
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 34L
1,412 Elo+
Party 1
Yemoja
Yemoja
UmmDan
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 211L
1,500 Elo+
Solo
Chaac
Chaac
zombiekiler01
Chaac
Level 118
God Stats
2W - 1L
1,716 SR
Queue Stats
14W - 17L
1,412 Elo+
Party 1
Team Averages
Level 113
1,516 SR
1,457 Elo+

VS

Team Averages
Level 125
1,507 SR
1,509 Elo+
Danzaburou
Danzaburou
Devotedd
Danzaburou
Level 141
God Stats
5W - 0L
1,529 SR
Queue Stats
387W - 412L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
NLFE REAPER
Cu Chulainn
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Sin Ruby
Izanami
Level 133
God Stats
14W - 6L
1,808 SR
Queue Stats
467W - 437L
1,448 Elo+
Solo
Cthulhu
Cthulhu
T Noble 19
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Merlin
Merlin
The88Man
Merlin
Level 158
God Stats
1W - 6L
1,196 SR
Queue Stats
432W - 434L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Oromis529
Mulan
18
4 / 7 / 2
11,369
474
14,836
22,035
14,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Psyco_86
Neith
20
3 / 0 / 4
12,110
505
9,957
12,758
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TheGuruGnu
Chronos
16
4 / 5 / 5
11,034
460
17,002
20,524
7,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
UmmDan
Yemoja
16
1 / 4 / 7
11,665
486
8,625
24,509
14,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 5
11,665
486
14,285
30,550
16,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Devotedd
Danzaburou
18
8 / 3 / 6
12,593
525
20,430
20,920
9,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
NLFE REAPER
Cu Chulainn
20
3 / 3 / 4
12,786
533
17,714
25,513
29,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sin Ruby
Izanami
20
4 / 2 / 2
13,864
578
14,678
15,995
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
T Noble 19
Cthulhu
17
6 / 4 / 5
11,678
487
13,956
19,555
18,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
The88Man
Merlin
19
2 / 4 / 3
12,087
504
15,621
16,239
7,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
16
Kills
23
23
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Devotedd
Danzaburou
8
3
6
3.67
W
Cu Chulainn
NLFE REAPER
Cu Chulainn
3
3
4
1.67
L
Mulan
Oromis529
Mulan
4
7
2
0.71
L
Neith
Psyco_86
Neith
3
0
4
5
W
Izanami
Sin Ruby
Izanami
4
2
2
2.5
W
Cthulhu
T Noble 19
Cthulhu
6
4
5
2.13
W
Merlin
The88Man
Merlin
2
4
3
0.88
L
Chronos
TheGuruGnu
Chronos
4
5
5
1.3
L
Yemoja
UmmDan
Yemoja
1
4
7
1.13
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,705
Damage
82,399
110,376
Taken
98,222
59,912
Mitigated
71,662
38,212
Healing
31,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Devotedd
Danzaburou
20,430
6,522
0
9,634
20,920
9,078
3,064
5,930
14,990
0
83,081
W
Cu Chulainn
NLFE REAPER
Cu Chulainn
17,714
4,917
0
7,434
25,513
29,452
663
4,165
21,348
347
84,951
L
Mulan
Oromis529
Mulan
14,836
2,717
0
6,341
22,035
14,366
0
6,305
15,664
7,259
89,024
L
Neith
Psyco_86
Neith
9,957
4,328
0
3,217
12,758
7,006
0
1,514
11,178
5,183
91,621
W
Izanami
Sin Ruby
Izanami
14,678
9,533
0
3,420
15,995
7,152
3,402
1,346
14,649
0
108,558
W
Cthulhu
T Noble 19
Cthulhu
13,956
1,853
887
3,674
19,555
18,695
111
6,005
13,550
57,320
0
W
Merlin
The88Man
Merlin
15,621
943
0
6,317
16,239
7,285
940
8,835
7,404
84,098
0
L
Chronos
TheGuruGnu
Chronos
17,002
6,009
0
8,720
20,524
7,196
756
7,528
12,896
59,313
0
L
Yemoja
UmmDan
Yemoja
8,625
2,016
1,067
7,122
24,509
14,678
204
13,688
10,771
42,742
0
L
14,285
4,961
0
11,745
30,550
16,666
436
839
29,165
0
71,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,843
Gold Earned
63,008
551
Minions Killed
672
0
Camps Cleared
0
2,113,196
Distance Traveled
2,075,194
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,593
525
113
5
0
429,496
3
W
Cu Chulainn
12,786
533
145
6
0
430,091
1
L
Mulan
11,369
474
127
5
0
439,629
1
L
Neith
12,110
505
138
6
0
423,867
6
W
Izanami
13,864
578
202
8
0
425,794
3
W
Cthulhu
11,678
487
75
3
0
451,501
5
W
Merlin
12,087
504
137
6
0
338,312
0
L
Chronos
11,034
460
106
4
0
394,556
4
L
Yemoja
11,665
486
63
3
0
439,022
0
L
Chaac
11,665
486
117
5
0
416,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role