Player Matchup

Bakasura
Bakasura
Silver I
Amish_TTV
Bakasura
Silver I
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 128L
1,357 MMR
Party 2
Apollo
Apollo
Silver I
HahaByeNow10023
Apollo
Silver I
Level 153
God Stats
11W - 17L
1,598 SR
Queue Stats
475W - 480L
1,274 MMR
Party 1
Osiris
Osiris
Silver V
Raider NVK
Osiris
Silver V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,375 MMR
Solo
Persephone
Persephone
Silver I
SS-Beneficial
Persephone
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 107L
1,404 MMR
Party 2
Ares
Ares
Gold III
bricktop908
Ares
Gold III
Level 141
God Stats
7W - 12L
1,364 SR
Queue Stats
350W - 366L
1,478 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,492 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,577 SR
1,454 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Deferential
Danzaburou
Gold V
Level 127
God Stats
16W - 13L
1,544 SR
Queue Stats
157W - 169L
1,335 MMR
Party 3
Fenrir
Fenrir
Gold V
GoGetemCoach
Fenrir
Gold V
Level 128
God Stats
19W - 28L
1,548 SR
Queue Stats
294W - 296L
1,433 MMR
Party 3
Chaac
Chaac
Bronze III
Spaikk
Chaac
Bronze III
Level 115
God Stats
1W - 0L
1,793 SR
Queue Stats
10W - 8L
1,500 MMR
Solo
Khepri
Khepri
Silver I
katsuki1320
Khepri
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amish_TTV
Bakasura
12
1 / 6 / 2
6,988
466
5,779
12,177
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 0
5,991
399
837
7,172
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Raider NVK
Osiris
14
2 / 1 / 0
7,921
528
9,673
12,013
8,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
SS-Beneficial
Persephone
10
1 / 6 / 1
6,657
444
7,224
9,525
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 0
5,961
397
1,317
10,377
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CthulhuNu WaCu ChulainnNemesisJanus

VS

Bans
ArachneTsukuyomiSun WukongNe ZhaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 0 / 7
7,921
528
7,616
8,277
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Deferential
Danzaburou
14
8 / 0 / 4
9,142
609
6,690
7,991
2,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
15
8 / 2 / 4
8,886
592
7,005
9,165
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Spaikk
Chaac
14
0 / 2 / 1
8,320
555
6,084
12,630
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
12
1 / 0 / 12
7,979
532
4,955
6,371
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
21
22
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
7
7.5
L
Bakasura
Amish_TTV
Bakasura
1
6
2
0.33
W
Danzaburou
Deferential
Danzaburou
8
0
4
10
W
Fenrir
8
2
4
5
L
0
3
0
0
L
Osiris
Raider NVK
Osiris
2
1
0
2
L
Persephone
SS-Beneficial
Persephone
1
6
1
0.25
W
Chaac
Spaikk
Chaac
0
2
1
0.25
L
0
6
0
0
W
Khepri
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,830
Damage
32,350
51,264
Taken
44,434
21,103
Mitigated
29,517
14,844
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,616
1,067
0
3,366
8,277
2,890
2,041
2,729
5,136
39,590
0
L
Bakasura
Amish_TTV
Bakasura
5,779
4,311
0
1,912
12,177
4,009
0
3,595
8,315
0
36,248
W
Danzaburou
Deferential
Danzaburou
6,690
2,157
0
4,304
7,991
2,958
3,985
1,578
6,305
0
44,303
W
Fenrir
7,005
1,780
0
3,646
9,165
4,092
488
1,021
7,886
0
50,164
L
837
488
0
1,696
7,172
1,819
0
990
6,178
0
22,368
L
Osiris
Raider NVK
Osiris
9,673
4,058
0
7,903
12,013
8,397
0
0
11,457
0
50,266
L
Persephone
SS-Beneficial
Persephone
7,224
907
0
2,044
9,525
2,619
99
5,200
3,763
32,992
0
W
Chaac
Spaikk
Chaac
6,084
1,434
0
6,293
12,630
14,660
657
0
12,630
0
51,677
L
1,317
91
0
1,289
10,377
4,259
0
1,912
8,397
18,791
0
W
Khepri
4,955
406
0
1,860
6,371
4,917
180
2,634
3,500
16,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
42,248
320
Minions Killed
370
0
Camps Cleared
0
1,258,464
Distance Traveled
1,410,653
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,921
528
69
5
0
288,659
4
L
Bakasura
6,988
466
80
5
0
288,093
3
W
Danzaburou
9,142
609
81
5
0
271,668
2
W
Fenrir
8,886
592
90
6
0
302,603
1
L
Apollo
5,991
399
50
3
0
203,962
2
L
Osiris
7,921
528
102
7
0
265,814
2
L
Persephone
6,657
444
60
4
0
240,193
4
W
Chaac
8,320
555
104
7
0
263,164
2
L
Ares
5,961
397
28
2
0
260,402
1
W
Khepri
7,979
532
26
2
0
284,559
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role