Player Matchup

Ymir
Ymir
Gold III
Rankiiine
Ymir
Gold III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,828 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
harveyelias1
Ao Kuang
Gold II
Level 101
God Stats
1W - 3L
1,499 SR
Queue Stats
15W - 12L
1,862 MMR
Solo
Bellona
Bellona
Platinum II
letzpanic
Bellona
Platinum II
Level 160
God Stats
6W - 4L
1,604 SR
Queue Stats
145W - 127L
1,871 MMR
Party 3
Apollo
Apollo
Platinum III
xIKanox
Apollo
Platinum III
Level 160
God Stats
13W - 14L
1,854 SR
Queue Stats
284W - 221L
1,871 MMR
Party 3
Scylla
Scylla
Platinum III
zoroter
Scylla
Platinum III
Level 156
God Stats
32W - 33L
1,361 SR
Queue Stats
355W - 343L
1,841 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,564 SR
1,854 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,681 SR
1,793 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum V
Exitium-Ant
Artio
Platinum V
Level 145
God Stats
15W - 12L
1,571 SR
Queue Stats
237W - 221L
1,777 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Klettekop
Danzaburou
Platinum III
Level 146
God Stats
8W - 7L
1,701 SR
Queue Stats
65W - 52L
2,008 MMR
Party 2
Mercury
Mercury
Platinum III
MNonXbox
Mercury
Platinum III
Level 156
God Stats
17W - 10L
1,948 SR
Queue Stats
347W - 292L
1,800 MMR
Solo
Tyr
Tyr
Platinum V
muriana3
Tyr
Platinum V
Level 130
God Stats
16W - 12L
1,686 SR
Queue Stats
263W - 249L
1,878 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 8 / 5
9,349
425
4,080
21,683
17,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
harveyelias1
Ao Kuang
15
0 / 5 / 7
9,335
424
7,444
15,613
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
letzpanic
Bellona
17
1 / 3 / 1
10,552
480
7,116
20,329
15,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
xIKanox
Apollo
17
0 / 6 / 4
10,636
483
15,358
21,291
10,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
zoroter
Scylla
17
7 / 6 / 2
11,083
504
16,061
15,266
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
NemesisPersephoneSetCu ChulainnJanus

VS

Bans
TsukuyomiCthulhuBakasuraGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
4 / 6 / 11
12,377
563
14,332
13,150
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 14
11,748
534
8,641
17,252
13,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Klettekop
Danzaburou
20
10 / 2 / 7
15,249
693
20,845
15,081
6,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
MNonXbox
Mercury
20
7 / 1 / 12
14,473
658
20,028
15,637
8,159
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 9
12,831
583
10,203
26,711
25,725
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
12
Kills
28
28
Deaths
13
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
6
11
1.58
W
5
2
14
6
W
Danzaburou
Klettekop
Danzaburou
10
2
7
6.75
W
Mercury
MNonXbox
Mercury
7
1
12
13
L
Ymir
4
8
5
0.81
L
Ao Kuang
harveyelias1
Ao Kuang
0
5
7
0.7
L
Bellona
letzpanic
Bellona
1
3
1
0.5
W
2
2
9
3.25
L
Apollo
xIKanox
Apollo
0
6
4
0.33
L
Scylla
zoroter
Scylla
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
74,049
94,182
Taken
87,831
56,717
Mitigated
57,820
27,211
Healing
33,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,332
961
255
2,569
13,150
4,732
2,787
7,746
5,038
81,782
0
W
8,641
313
1,901
6,101
17,252
13,084
390
7,229
9,805
27,644
0
W
Danzaburou
Klettekop
Danzaburou
20,845
10,558
0
9,055
15,081
6,120
4,625
2,617
12,424
0
128,572
W
Mercury
MNonXbox
Mercury
20,028
10,087
0
1,648
15,637
8,159
2,052
4,966
10,641
0
141,211
L
Ymir
4,080
119
0
3,493
21,683
17,839
0
7,165
14,518
19,838
0
L
Ao Kuang
harveyelias1
Ao Kuang
7,444
877
0
4,236
15,613
6,560
0
3,471
12,142
60,616
0
L
Bellona
letzpanic
Bellona
7,116
2,660
0
9,122
20,329
15,923
825
3,056
17,273
0
67,348
W
10,203
1,080
0
11,580
26,711
25,725
670
5,659
20,873
0
79,235
L
Apollo
xIKanox
Apollo
15,358
9,405
0
8,178
21,291
10,226
1,020
2,351
18,940
0
90,260
L
Scylla
zoroter
Scylla
16,061
1,297
0
2,182
15,266
6,169
0
6,967
8,299
78,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
66,678
590
Minions Killed
681
0
Camps Cleared
0
1,992,703
Distance Traveled
2,395,036
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,377
563
126
6
0
452,321
4
W
Artio
11,748
534
29
1
0
458,661
11
W
Danzaburou
15,249
693
182
8
0
408,523
6
W
Mercury
14,473
658
185
8
0
548,781
9
L
Ymir
9,349
425
23
1
0
407,682
11
L
Ao Kuang
9,335
424
109
5
0
362,576
5
L
Bellona
10,552
480
153
7
0
443,213
1
W
Tyr
12,831
583
159
7
0
526,750
1
L
Apollo
10,636
483
164
7
0
381,164
3
L
Scylla
11,083
504
141
6
0
398,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role