Player Matchup

Chaac
Chaac
HTIAMATH
Chaac
Level 17
God Stats
4W - 7L
1,574 SR
Queue Stats
24W - 30L
1,509 Elo+
Solo
Izanami
Izanami
LuciousPuffer
Izanami
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,686 Elo+
Solo
Set
Set
SherryFack
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,474 Elo+
Solo
Anubis
Anubis
Tragnario
Anubis
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 36L
1,615 Elo+
Solo
Bellona
Bellona
chimic01
Bellona
Level 29
God Stats
24W - 32L
1,411 SR
Queue Stats
177W - 215L
1,495 Elo+
Solo
Team Averages
Level 22
1,497 SR
1,556 Elo+

VS

Team Averages
Level 22
1,588 SR
1,459 Elo+
Neith
Neith
HavelTheRook
Neith
Level 18
God Stats
16W - 12L
1,618 SR
Queue Stats
21W - 13L
1,582 Elo+
Party 1
Nemesis
Nemesis
MARKNUTTTT
Nemesis
Level 21
God Stats
21W - 11L
1,777 SR
Queue Stats
41W - 38L
1,446 Elo+
Party 1
Loki
Loki
T_Shuan
Loki
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
49W - 47L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
bitemyhair
Kuzenbo
Level 27
God Stats
8W - 10L
1,543 SR
Queue Stats
28W - 27L
1,446 Elo+
Party 1
He Bo
He Bo
rincls
He Bo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 68L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HTIAMATH
Chaac
13
1 / 2 / 3
10,363
370
5,578
10,561
8,610
Izanami
20
5 / 9 / 1
15,041
537
15,254
26,184
10,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 11 / 0
10,412
372
5,437
19,294
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Tragnario
Anubis
20
14 / 6 / 0
17,088
610
29,724
25,663
14,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
chimic01
Bellona
20
5 / 7 / 1
15,289
546
13,789
24,106
25,785
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 7
16,501
589
19,108
18,332
8,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
MARKNUTTTT
Nemesis
20
13 / 6 / 11
15,543
555
19,531
26,124
11,156
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
T_Shuan
Loki
20
9 / 5 / 12
14,358
513
17,344
20,747
13,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
bitemyhair
Kuzenbo
19
2 / 1 / 13
13,815
493
10,530
19,585
22,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
rincls
He Bo
19
2 / 9 / 5
12,991
464
9,105
20,658
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
25
Kills
35
35
Deaths
25
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
HTIAMATH
Chaac
1
2
3
1.25
W
9
4
7
3.13
L
Izanami
5
9
1
0.61
W
Nemesis
MARKNUTTTT
Nemesis
13
6
11
3.08
L
0
11
0
0
W
Loki
T_Shuan
Loki
9
5
12
3
L
Anubis
Tragnario
Anubis
14
6
0
2.33
W
Kuzenbo
bitemyhair
Kuzenbo
2
1
13
8.5
L
Bellona
chimic01
Bellona
5
7
1
0.79
W
He Bo
rincls
He Bo
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,782
Damage
75,618
105,808
Taken
105,446
68,659
Mitigated
63,840
33,780
Healing
30,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
HTIAMATH
Chaac
5,578
1,176
0
3,467
10,561
8,610
46
2,865
7,696
3,797
40,632
W
19,108
12,310
0
6,378
18,332
8,828
7,984
3,212
15,120
0
122,687
L
Izanami
15,254
11,793
0
8,960
26,184
10,375
4,553
7,144
19,040
0
127,245
W
Nemesis
MARKNUTTTT
Nemesis
19,531
9,805
2,737
11,180
26,124
11,156
3,883
9,232
16,892
0
88,008
L
5,437
2,168
0
1,414
19,294
8,925
451
1,952
17,342
0
49,491
W
Loki
T_Shuan
Loki
17,344
5,830
0
0
20,747
13,963
3,682
5,825
14,922
100
77,955
L
Anubis
Tragnario
Anubis
29,724
1,106
0
17,074
25,663
14,964
662
5,795
19,788
136,875
0
W
Kuzenbo
bitemyhair
Kuzenbo
10,530
4,160
1,218
5,620
19,585
22,865
1,540
3,157
16,428
28,059
0
L
Bellona
chimic01
Bellona
13,789
4,056
0
2,865
24,106
25,785
343
1,979
22,055
8,747
105,922
W
He Bo
rincls
He Bo
9,105
901
0
3,098
20,658
7,028
617
8,968
11,690
72,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,193
Gold Earned
73,208
797
Minions Killed
604
0
Camps Cleared
0
2,073,645
Distance Traveled
2,508,518
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,363
370
73
3
0
274,874
3
W
Neith
16,501
589
215
8
0
438,031
7
L
Izanami
15,041
537
235
8
0
443,113
1
W
Nemesis
15,543
555
122
4
0
557,619
1
L
Set
10,412
372
88
3
0
391,131
0
W
Loki
14,358
513
131
5
0
514,737
3
L
Anubis
17,088
610
201
7
0
419,970
5
W
Kuzenbo
13,815
493
41
1
0
576,648
9
L
Bellona
15,289
546
200
7
0
544,557
4
W
He Bo
12,991
464
95
3
0
421,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role