Player Matchup

Hera
Hera
Dranteria
Hera
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 2
Anubis
Anubis
Pille___
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,210 Elo+
Party 3
Kali
Kali
Sharkofthebiss
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
WildMissingo
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,465 Elo+
Party 2
Merlin
Merlin
nurgbul
Merlin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 69L
1,210 Elo+
Party 3
Team Averages
Level 70
1,500 SR
1,363 Elo+

VS

Team Averages
Level 129
1,500 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
AimedTerror87
Tsukuyomi
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
313W - 326L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
Angélude
Kuzenbo
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 44L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
Bublinkaa
Baba Yaga
Level 149
God Stats
12W - 5L
1,500 SR
Queue Stats
515W - 523L
1,175 Elo+
Solo
Pele
Pele
Jean Gloehr
Pele
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 290L
1,441 Elo+
Solo
Scylla
Scylla
Sùki
Scylla
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 42L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 7 / 10
9,407
672
6,392
14,010
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Pille___
Anubis
18
11 / 7 / 6
11,497
821
12,392
18,553
9,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 11
9,193
657
4,860
9,737
4,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WildMissingo
Cthulhu
16
3 / 3 / 12
9,639
689
7,526
16,190
9,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
nurgbul
Merlin
19
4 / 3 / 12
10,927
781
12,239
12,463
5,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AimedTerror87
Tsukuyomi
16
3 / 5 / 8
10,236
731
9,719
10,205
4,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Angélude
Kuzenbo
18
5 / 4 / 15
11,249
804
12,175
18,706
23,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
Bublinkaa
Baba Yaga
17
3 / 4 / 16
10,513
751
17,207
12,425
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 6 / 10
11,268
805
14,475
12,659
8,473
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Sùki
Scylla
17
3 / 3 / 10
10,307
736
12,509
6,287
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
82
21
Kills
23
23
Deaths
22
51
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AimedTerror87
Tsukuyomi
3
5
8
1.4
W
Kuzenbo
Angélude
Kuzenbo
5
4
15
3.13
W
Baba Yaga
Bublinkaa
Baba Yaga
3
4
16
2.75
L
Hera
1
7
10
0.86
W
9
6
10
2.33
L
Anubis
Pille___
Anubis
11
7
6
2
L
2
3
11
2.5
W
Scylla
Sùki
Scylla
3
3
10
2.67
L
Cthulhu
WildMissingo
Cthulhu
3
3
12
3
L
Merlin
nurgbul
Merlin
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,409
Damage
66,085
70,953
Taken
60,282
35,108
Mitigated
43,505
21,562
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AimedTerror87
Tsukuyomi
9,719
930
330
823
10,205
4,047
1,728
7,081
3,064
0
22,678
W
Kuzenbo
Angélude
Kuzenbo
12,175
5,010
957
5,469
18,706
23,933
920
9,545
9,051
22,472
0
W
Baba Yaga
Bublinkaa
Baba Yaga
17,207
1,081
2,180
4,496
12,425
4,914
690
8,943
3,396
34,869
0
L
Hera
6,392
1,684
928
1,470
14,010
6,854
19
7,965
6,045
18,862
0
W
14,475
2,236
2,352
1,800
12,659
8,473
648
7,823
4,714
0
26,242
L
Anubis
Pille___
Anubis
12,392
338
2,843
5,376
18,553
9,791
454
10,166
8,387
26,768
0
L
4,860
2,084
1,695
2,658
9,737
4,208
558
3,801
5,936
0
7,589
W
Scylla
Sùki
Scylla
12,509
247
1,517
650
6,287
2,138
1,443
4,719
1,508
29,758
0
L
Cthulhu
WildMissingo
Cthulhu
7,526
179
813
1,628
16,190
9,148
0
11,056
5,134
14,522
0
L
Merlin
nurgbul
Merlin
12,239
1,258
1,716
2,435
12,463
5,107
658
8,903
3,560
36,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,663
Gold Earned
53,573
134
Minions Killed
131
0
Camps Cleared
0
1,195,064
Distance Traveled
1,273,088
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,236
731
19
1
0
242,767
0
W
Kuzenbo
11,249
804
19
1
0
264,269
0
W
Baba Yaga
10,513
751
24
2
0
265,922
1
L
Hera
9,407
672
32
2
0
224,024
0
W
Pele
11,268
805
27
2
0
259,567
0
L
Anubis
11,497
821
32
2
0
207,671
0
L
Kali
9,193
657
4
0
0
254,296
0
W
Scylla
10,307
736
42
3
0
240,563
1
L
Cthulhu
9,639
689
21
2
0
281,155
2
L
Merlin
10,927
781
45
3
0
227,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role