Player Matchup

Hercules
Hercules
DaBeanieBaby
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 151L
1,489 Elo+
Solo
Anubis
Anubis
DuBz203
Anubis
Level 29
God Stats
5W - 6L
1,703 SR
Queue Stats
11W - 13L
1,455 Elo+
Solo
Apollo
Apollo
PMrD
Apollo
Level 30
God Stats
3W - 3L
1,691 SR
Queue Stats
15W - 16L
1,547 Elo+
Solo
Cerberus
Cerberus
ZakeJardon
Cerberus
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 166L
1,603 Elo+
Solo
Nemesis
Nemesis
leont24
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,579 SR
1,519 Elo+

VS

Team Averages
Level 21
1,426 SR
1,630 Elo+
Erlang Shen
Erlang Shen
DeZerT2000
Erlang Shen
Level 18
God Stats
2W - 3L
1,305 SR
Queue Stats
35W - 21L
1,818 Elo+
Party 2
Nu Wa
Nu Wa
NeedJungle
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,636 Elo+
Party 2
Artio
Artio
ShotPhoenix4
Artio
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
37W - 28L
1,506 Elo+
Party 1
Ullr
Ullr
gavdeady
Ullr
Level 26
God Stats
9W - 14L
1,500 SR
Queue Stats
317W - 261L
1,554 Elo+
Solo
Thanatos
Thanatos
mundoshen
Thanatos
Level 27
God Stats
6W - 3L
1,326 SR
Queue Stats
26W - 20L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaBeanieBaby
Hercules
12
0 / 3 / 0
6,284
483
1,451
7,294
4,525
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
DuBz203
Anubis
13
3 / 4 / 0
7,373
567
4,546
7,621
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
PMrD
Apollo
13
7 / 2 / 1
7,999
615
8,297
11,176
3,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
ZakeJardon
Cerberus
9
1 / 6 / 7
6,343
488
4,625
11,535
3,478
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
leont24
Nemesis
6
0 / 3 / 0
4,850
373
321
6,614
1,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeZerT2000
Erlang Shen
14
4 / 1 / 3
8,499
654
7,055
6,918
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
15
5 / 1 / 4
8,827
679
9,104
5,125
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 2
7,291
561
3,686
10,676
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ullr
11
1 / 3 / 4
6,911
532
5,585
8,099
1,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
mundoshen
Thanatos
11
6 / 2 / 1
7,470
575
5,129
9,043
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
18
18
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaBeanieBaby
Hercules
0
3
0
0
W
Erlang Shen
DeZerT2000
Erlang Shen
4
1
3
5.5
L
Anubis
DuBz203
Anubis
3
4
0
0.75
W
Nu Wa
5
1
4
7
L
Apollo
PMrD
Apollo
7
2
1
3.75
W
2
4
2
0.75
L
Cerberus
ZakeJardon
Cerberus
1
6
7
0.75
W
Ullr
1
3
4
1
L
Nemesis
leont24
Nemesis
0
3
0
0
W
Thanatos
mundoshen
Thanatos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
30,559
44,240
Taken
39,861
15,739
Mitigated
15,993
11,302
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaBeanieBaby
Hercules
1,451
216
0
1,266
7,294
4,525
0
1,633
5,625
0
28,027
W
Erlang Shen
DeZerT2000
Erlang Shen
7,055
4,199
0
2,690
6,918
4,860
1,016
1,842
4,907
7,649
44,489
L
Anubis
DuBz203
Anubis
4,546
41
0
2,190
7,621
2,620
0
3,856
3,611
38,843
0
W
Nu Wa
9,104
2,265
0
1,464
5,125
1,399
230
2,587
2,380
53,590
0
L
Apollo
PMrD
Apollo
8,297
5,567
0
4,715
11,176
3,772
170
2,244
8,906
0
39,859
W
3,686
972
568
3,820
10,676
5,169
175
1,444
9,232
16,373
0
L
Cerberus
ZakeJardon
Cerberus
4,625
263
78
3,053
11,535
3,478
0
3,953
7,488
25,425
0
W
Ullr
5,585
3,745
0
1,121
8,099
1,971
489
1,819
6,280
0
38,738
L
Nemesis
leont24
Nemesis
321
86
0
0
6,614
1,344
0
1,489
5,069
0
15,529
W
Thanatos
mundoshen
Thanatos
5,129
1,597
0
8,623
9,043
2,594
362
1,265
7,764
0
40,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
38,998
342
Minions Killed
373
0
Camps Cleared
0
1,148,833
Distance Traveled
1,240,300
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,284
483
72
6
0
220,679
3
W
Erlang Shen
8,499
654
107
8
0
254,131
1
L
Anubis
7,373
567
84
6
0
221,515
7
W
Nu Wa
8,827
679
109
8
0
234,628
1
L
Apollo
7,999
615
82
6
0
242,558
4
W
Artio
7,291
561
20
2
0
258,811
0
L
Cerberus
6,343
488
74
6
0
230,616
2
W
Ullr
6,911
532
71
5
0
212,447
1
L
Nemesis
4,850
373
30
2
0
233,465
4
W
Thanatos
7,470
575
66
5
0
280,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role