Player Matchup

Merlin
Merlin
CptCoathanger
Merlin
Level 46
God Stats
3W - 4L
1,855 SR
Queue Stats
200W - 216L
1,461 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jbird95
Tsukuyomi
Level 29
God Stats
4W - 8L
1,414 SR
Queue Stats
519W - 575L
1,459 Elo+
Party 3
Anhur
Anhur
MellowPig
Anhur
Level 37
God Stats
3W - 6L
1,373 SR
Queue Stats
117W - 168L
1,476 Elo+
Party 3
Kali
Kali
NovaVI
Kali
Level 127
God Stats
15W - 12L
1,634 SR
Queue Stats
113W - 102L
1,487 Elo+
Party 1
Ymir
Ymir
σςDaneZσς
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 166L
1,442 Elo+
Party 1
Team Averages
Level 54
1,555 SR
1,465 Elo+

VS

Team Averages
Level 76
1,481 SR
1,699 Elo+
Anhur
Anhur
GROOVEBOI420
Anhur
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 41L
1,794 Elo+
Party 2
Loki
Loki
Numnutz
Loki
Level 106
God Stats
5W - 0L
1,500 SR
Queue Stats
50W - 35L
1,664 Elo+
Party 2
Janus
Janus
YOUNGDRAKE
Janus
Level 127
God Stats
2W - 2L
1,246 SR
Queue Stats
84W - 50L
1,698 Elo+
Party 2
Fafnir
Fafnir
magicwizardman
Fafnir
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 41L
1,794 Elo+
Party 2
Cu Chulainn
Cu Chulainn
niobé
Cu Chulainn
Level 34
God Stats
5W - 6L
1,659 SR
Queue Stats
25W - 31L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,754
520
5,337
5,661
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jbird95
Tsukuyomi
11
1 / 6 / 2
6,762
520
3,942
9,789
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
MellowPig
Anhur
9
2 / 6 / 1
5,859
451
4,028
8,180
2,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
NovaVI
Kali
15
5 / 1 / 0
8,652
666
7,366
8,007
3,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 5 / 2
5,674
436
4,291
12,263
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 7
7,835
603
9,775
8,293
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Numnutz
Loki
13
5 / 2 / 8
7,541
580
6,055
9,116
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
13
4 / 1 / 8
7,977
614
7,511
5,765
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 11
6,518
501
5,122
9,177
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
niobé
Cu Chulainn
12
1 / 4 / 1
6,825
525
2,249
8,742
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
20
20
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
8
0
7
11.5
L
Tsukuyomi
Jbird95
Tsukuyomi
1
6
2
0.33
L
Anhur
MellowPig
Anhur
2
6
1
0.42
L
Kali
NovaVI
Kali
5
1
0
5
W
Loki
Numnutz
Loki
5
2
8
4.5
W
Janus
4
1
8
8
W
2
1
11
7.5
W
Cu Chulainn
niobé
Cu Chulainn
1
4
1
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
30,712
43,900
Taken
41,093
17,542
Mitigated
23,880
7,760
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,337
368
0
484
5,661
1,690
0
2,585
2,902
42,707
0
W
9,775
4,543
0
4,434
8,293
2,595
919
3,096
5,099
0
38,556
L
Tsukuyomi
Jbird95
Tsukuyomi
3,942
490
0
2,824
9,789
2,617
0
1,880
7,861
0
33,102
L
Anhur
MellowPig
Anhur
4,028
1,214
0
575
8,180
2,069
0
3,537
4,579
0
19,984
L
Kali
NovaVI
Kali
7,366
3,249
0
3,098
8,007
3,090
124
1,406
6,561
0
55,027
W
Loki
Numnutz
Loki
6,055
2,187
0
2,892
9,116
2,917
0
1,659
7,367
0
40,125
W
Janus
7,511
657
106
1,543
5,765
2,052
0
1,360
4,189
53,761
0
W
5,122
1,751
0
1,119
9,177
9,255
0
3,034
6,068
19,070
0
W
Cu Chulainn
niobé
Cu Chulainn
2,249
572
0
2,366
8,742
7,061
0
0
8,742
5,662
25,030
L
4,291
778
0
779
12,263
8,076
0
3,302
8,893
19,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,701
Gold Earned
36,696
330
Minions Killed
344
0
Camps Cleared
0
1,178,934
Distance Traveled
1,280,961
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,754
520
88
7
0
230,243
0
W
Anhur
7,835
603
71
5
0
233,020
3
L
Tsukuyomi
6,762
520
68
5
0
258,706
4
L
Anhur
5,859
451
37
3
0
233,728
7
L
Kali
8,652
666
113
9
0
223,670
0
W
Loki
7,541
580
74
6
0
271,415
4
W
Janus
7,977
614
113
9
0
286,152
1
W
Fafnir
6,518
501
22
2
0
240,963
1
W
Cu Chulainn
6,825
525
64
5
0
249,411
0
L
Ymir
5,674
436
24
2
0
232,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role