Player Matchup

Fenrir
Fenrir
Fathead XI
Fenrir
Level 100
God Stats
6W - 7L
1,507 SR
Queue Stats
43W - 35L
1,390 Elo+
Party 1
Serqet
Serqet
MSC0895
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,666 Elo+
Solo
Raijin
Raijin
YouRahht
Raijin
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 48L
1,596 Elo+
Party 1
Team Averages
Level 81
1,502 SR
1,551 Elo+

VS

Team Averages
Level 104
1,500 SR
1,426 Elo+
Erlang Shen
Erlang Shen
ST3VIEWONDER
Erlang Shen
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,359 Elo+
Party 2
Tyr
Tyr
TroollMaster
Tyr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,670 Elo+
Party 2
Nu Wa
Nu Wa
toria
Nu Wa
Level 104
God Stats
14W - 21L
1,500 SR
Queue Stats
95W - 121L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fathead XI
Fenrir
14
1 / 3 / 5
10,546
586
6,947
16,089
18,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
MSC0895
Serqet
11
1 / 9 / 4
10,241
569
5,284
14,808
4,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
YouRahht
Raijin
16
5 / 7 / 2
11,524
640
14,860
13,097
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ST3VIEWONDER
Erlang Shen
16
8 / 3 / 8
12,895
716
15,910
16,458
7,616
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 2 / 10
12,350
686
7,838
10,496
7,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
toria
Nu Wa
17
6 / 2 / 10
12,369
687
13,321
6,935
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
19
19
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fathead XI
Fenrir
1
3
5
1.17
L
Serqet
MSC0895
Serqet
1
9
4
0.33
W
Erlang Shen
ST3VIEWONDER
Erlang Shen
8
3
8
4
W
5
2
10
5
L
Raijin
YouRahht
Raijin
5
7
2
0.86
W
Nu Wa
toria
Nu Wa
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,091
Damage
37,069
43,994
Taken
33,889
27,894
Mitigated
17,079
3,957
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fathead XI
Fenrir
6,947
1,691
0
1,118
16,089
18,688
648
4,235
11,854
0
42,263
L
Serqet
MSC0895
Serqet
5,284
550
0
1,364
14,808
4,492
0
6,245
8,563
0
26,535
W
Erlang Shen
ST3VIEWONDER
Erlang Shen
15,910
7,987
0
4,844
16,458
7,616
1,876
6,848
8,806
0
54,398
W
7,838
1,702
0
485
10,496
7,212
509
4,305
5,086
0
24,339
L
Raijin
YouRahht
Raijin
14,860
883
0
1,475
13,097
4,714
460
2,897
10,200
63,374
0
W
Nu Wa
toria
Nu Wa
13,321
4,716
0
1,997
6,935
2,251
653
2,936
3,577
74,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
37,614
190
Minions Killed
194
0
Camps Cleared
0
875,093
Distance Traveled
966,181
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,546
586
52
3
0
350,535
3
L
Serqet
10,241
569
37
2
0
268,423
5
W
Erlang Shen
12,895
716
60
3
0
350,101
0
W
Tyr
12,350
686
23
1
0
330,539
2
L
Raijin
11,524
640
101
6
0
256,135
3
W
Nu Wa
12,369
687
111
6
0
285,541
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role