Player Matchup

Danzaburou
Danzaburou
iHG Puma
Danzaburou
Level 102
God Stats
5W - 0L
1,500 SR
Queue Stats
129W - 101L
1,579 Elo+
Party 1
Chaac
Chaac
iHG ReX
Chaac
Level 87
God Stats
8W - 2L
1,760 SR
Queue Stats
107W - 85L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
iHG Trauuunt
Nu Wa
Level 98
God Stats
10W - 3L
1,728 SR
Queue Stats
60W - 60L
1,593 Elo+
Party 1
Team Averages
Level 96
1,663 SR
1,559 Elo+

VS

Team Averages
Level 25
1,571 SR
1,589 Elo+
Heimdallr
Heimdallr
J_Steil
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,499 Elo+
Solo
Chaac
Chaac
LEON-S-KENNEDYpd
Chaac
Level 29
God Stats
6W - 9L
1,664 SR
Queue Stats
38W - 52L
1,556 Elo+
Solo
Merlin
Merlin
SniperBlack18
Merlin
Level 19
God Stats
8W - 10L
1,550 SR
Queue Stats
233W - 211L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
iHG Puma
Danzaburou
13
2 / 1 / 6
10,148
725
9,552
12,821
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
iHG ReX
Chaac
13
3 / 3 / 4
9,321
666
7,522
12,430
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 5
9,075
648
11,231
5,020
1,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
J_Steil
Heimdallr
12
0 / 4 / 4
8,625
616
7,540
8,790
3,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 1
8,616
615
8,948
15,759
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 1
8,596
614
7,615
9,400
3,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
7
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
J_Steil
Heimdallr
0
4
4
0.5
L
3
1
1
3.5
L
1
4
1
0.38
W
Danzaburou
iHG Puma
Danzaburou
2
1
6
5
W
Chaac
iHG ReX
Chaac
3
3
4
1.67
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
24,103
30,271
Taken
33,949
18,718
Mitigated
22,167
13,395
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
J_Steil
Heimdallr
7,540
2,827
0
450
8,790
3,006
55
3,201
5,389
0
44,249
L
8,948
2,928
401
9,449
15,759
15,286
93
5,430
10,214
0
32,975
L
7,615
525
0
2,718
9,400
3,875
0
2,684
6,541
41,167
0
W
Danzaburou
iHG Puma
Danzaburou
9,552
3,834
652
6,049
12,821
5,453
1,921
3,567
8,954
0
62,196
W
Chaac
iHG ReX
Chaac
7,522
947
0
4,475
12,430
11,666
420
2,757
9,503
0
29,859
W
11,231
3,578
585
1,634
5,020
1,599
911
1,331
3,589
35,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
25,837
197
Minions Killed
187
0
Camps Cleared
0
806,383
Distance Traveled
789,068
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,625
616
64
5
0
246,711
2
L
Chaac
8,616
615
48
3
0
280,708
6
L
Merlin
8,596
614
75
5
0
261,649
3
W
Danzaburou
10,148
725
109
8
0
252,232
2
W
Chaac
9,321
666
35
3
0
309,042
1
W
Nu Wa
9,075
648
53
4
0
245,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role