Player Matchup

Danzaburou
Danzaburou
NH Frenchie
Danzaburou
Level 22
God Stats
8W - 3L
1,500 SR
Queue Stats
67W - 75L
1,500 Elo+
Party 2
Set
Set
NH Trademark
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Hera
Hera
TheBigSpunkus
Hera
Level 25
God Stats
6W - 10L
1,397 SR
Queue Stats
119W - 175L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
XxLaTRuNxX
Guan Yu
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 113L
1,401 Elo+
Solo
Ymir
Ymir
blackninja094
Ymir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 166L
1,500 Elo+
Party 2
Team Averages
Level 26
1,479 SR
1,494 Elo+

VS

Team Averages
Level 23
1,553 SR
1,405 Elo+
Ra
Ra
Abel_dzb
Ra
Level 27
God Stats
3W - 6L
1,740 SR
Queue Stats
3W - 10L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
Darkmoonboid
Ao Kuang
Level 29
God Stats
0W - 2L
1,537 SR
Queue Stats
30W - 24L
1,526 Elo+
Party 1
Hel
Hel
El Reaper02
Hel
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,526 Elo+
Party 1
Thanatos
Thanatos
Jasonator95
Thanatos
Level 14
God Stats
0W - 4L
1,523 SR
Queue Stats
4W - 11L
1,075 Elo+
Solo
Rama
Rama
Nicer Dicer7656
Rama
Level 18
God Stats
13W - 22L
1,467 SR
Queue Stats
530W - 561L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NH Frenchie
Danzaburou
20
7 / 3 / 8
15,271
509
19,509
15,444
6,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 6 / 12
15,500
517
15,080
26,904
13,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 4
16,265
542
24,733
16,256
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
XxLaTRuNxX
Guan Yu
20
10 / 8 / 8
16,063
535
21,551
35,198
42,434
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 2 / 7
15,479
516
15,657
19,422
21,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 5
12,854
428
14,786
19,044
10,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Darkmoonboid
Ao Kuang
20
14 / 7 / 4
16,282
543
29,027
36,968
18,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 10 / 8
12,264
409
12,529
30,617
13,925
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Jasonator95
Thanatos
20
4 / 9 / 1
12,882
429
6,587
23,281
9,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 6 / 1
10,726
358
8,934
20,946
7,338

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
38
Kills
22
22
Deaths
39
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Ao Kuang
Darkmoonboid
Ao Kuang
14
7
4
2.29
L
1
10
8
0.5
L
Thanatos
Jasonator95
Thanatos
4
9
1
0.5
W
Danzaburou
NH Frenchie
Danzaburou
7
3
8
3.67
W
4
6
12
1.67
L
2
6
1
0.42
W
10
3
4
4
W
Guan Yu
XxLaTRuNxX
Guan Yu
10
8
8
1.75
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,530
Damage
71,863
113,224
Taken
130,856
91,225
Mitigated
60,448
32,889
Healing
56,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,786
545
1,559
2,547
19,044
10,322
0
8,167
10,877
93,511
0
L
Ao Kuang
Darkmoonboid
Ao Kuang
29,027
7,182
0
15,553
36,968
18,964
933
10,403
26,565
89,645
0
L
12,529
1,265
4,381
12,509
30,617
13,925
433
12,333
18,284
70,703
0
L
Thanatos
Jasonator95
Thanatos
6,587
878
0
13,993
23,281
9,899
2,965
3,902
19,379
0
71,675
W
Danzaburou
NH Frenchie
Danzaburou
19,509
10,120
0
4,840
15,444
6,126
4,745
7,408
8,036
0
78,512
W
15,080
6,574
0
11,299
26,904
13,900
7,084
8,315
18,589
0
128,218
L
8,934
7,482
0
5,794
20,946
7,338
0
5,585
15,361
0
44,530
W
24,733
6,018
164
3,034
16,256
7,130
2,823
10,773
5,483
128,290
0
W
Guan Yu
XxLaTRuNxX
Guan Yu
21,551
5,653
2,331
9,386
35,198
42,434
596
19,024
16,174
0
79,560
W
15,657
2,988
0
1,835
19,422
21,635
940
10,822
8,600
56,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,578
Gold Earned
65,008
675
Minions Killed
588
0
Camps Cleared
0
2,635,512
Distance Traveled
2,405,489
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,854
428
164
5
0
598,546
3
L
Ao Kuang
16,282
543
117
4
0
511,227
3
L
Hel
12,264
409
99
3
0
442,088
4
L
Thanatos
12,882
429
123
4
0
452,384
0
W
Danzaburou
15,271
509
119
4
0
447,278
2
W
Set
15,500
517
146
5
0
531,664
0
L
Rama
10,726
358
85
3
0
401,244
0
W
Hera
16,265
542
216
7
0
526,530
5
W
Guan Yu
16,063
535
121
4
0
568,727
1
W
Ymir
15,479
516
73
2
0
561,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role