Player Matchup

Zhong Kui
Zhong Kui
Arllekin021
Zhong Kui
Level 49
God Stats
7W - 6L
1,612 SR
Queue Stats
381W - 368L
1,433 Elo+
Party 1
Zeus
Zeus
LINKIN18337
Zeus
Level 127
God Stats
5W - 2L
1,743 SR
Queue Stats
144W - 125L
1,500 Elo+
Party 1
Neith
Neith
Luiis Olivares
Neith
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 37L
1,500 Elo+
Party 1
Team Averages
Level 106
1,618 SR
1,478 Elo+

VS

Team Averages
Level 84
1,641 SR
1,621 Elo+
Bellona
Bellona
Glizzatron
Bellona
Level 66
God Stats
0W - 1L
1,700 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Hachiman
Hachiman
censarin
Hachiman
Level 88
God Stats
0W - 1L
1,644 SR
Queue Stats
6W - 3L
1,660 Elo+
Solo
Hades
Hades
theCzarNik06
Hades
Level 99
God Stats
6W - 6L
1,580 SR
Queue Stats
16W - 24L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arllekin021
Zhong Kui
9
1 / 2 / 10
7,080
708
3,404
10,042
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
9 / 0 / 6
8,608
861
11,295
4,668
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 7
8,196
820
7,328
5,000
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Glizzatron
Bellona
8
0 / 6 / 1
6,098
610
3,485
8,042
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
censarin
Hachiman
11
1 / 3 / 1
6,563
656
4,114
7,272
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 6 / 1
6,372
637
5,250
10,088
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Arllekin021
Zhong Kui
1
2
10
3
L
Bellona
Glizzatron
Bellona
0
6
1
0.08
W
9
0
6
12
W
5
0
7
8.5
L
Hachiman
censarin
Hachiman
1
3
1
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
12,849
19,710
Taken
25,402
10,869
Mitigated
14,469
8,934
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Arllekin021
Zhong Kui
3,404
1,081
0
3,862
10,042
6,805
609
2,689
6,929
16,778
0
L
Bellona
Glizzatron
Bellona
3,485
1,423
0
1,284
8,042
5,856
0
4,770
3,111
3,155
18,504
W
11,295
1,458
0
3,104
4,668
1,439
594
1,143
3,469
36,330
0
W
7,328
3,257
0
1,968
5,000
2,625
1,203
1,707
3,196
2,539
25,250
L
Hachiman
censarin
Hachiman
4,114
1,022
0
1,103
7,272
3,487
0
3,583
3,495
1,524
24,893
L
5,250
87
115
2,418
10,088
5,126
0
6,174
3,628
19,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
19,033
118
Minions Killed
116
0
Camps Cleared
0
491,545
Distance Traveled
473,982
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,080
708
26
3
0
165,002
2
L
Bellona
6,098
610
32
3
0
135,039
3
W
Zeus
8,608
861
44
4
0
161,837
5
W
Neith
8,196
820
48
5
0
164,706
2
L
Hachiman
6,563
656
50
5
0
178,592
1
L
Hades
6,372
637
34
3
0
160,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role