Player Matchup

Anubis
Anubis
Cageymuffin412
Anubis
Level 19
God Stats
18W - 15L
1,724 SR
Queue Stats
30W - 20L
1,867 Elo+
Solo
Yemoja
Yemoja
CjHeyes
Yemoja
Level 8
God Stats
8W - 11L
1,490 SR
Queue Stats
157W - 174L
1,454 Elo+
Solo
Chang'e
Chang'e
Natsumi454
Chang'e
Level 20
God Stats
3W - 2L
1,774 SR
Queue Stats
17W - 30L
1,394 Elo+
Solo
Neith
Neith
x Kuffi x65
Neith
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,683 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x ShowTime x65
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,683 Elo+
Party 1
Team Averages
Level 17
1,598 SR
1,616 Elo+

VS

Team Averages
Level 21
1,390 SR
1,478 Elo+
Chang'e
Chang'e
Anxious_Alien_
Chang'e
Level 28
God Stats
0W - 2L
1,441 SR
Queue Stats
119W - 142L
1,498 Elo+
Solo
Hera
Hera
Apollotheos
Hera
Level 26
God Stats
3W - 10L
1,260 SR
Queue Stats
413W - 410L
1,307 Elo+
Solo
Medusa
Medusa
DaCouZ25340
Medusa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Glumigirl
Nu Wa
Level 16
God Stats
27W - 22L
1,468 SR
Queue Stats
121W - 139L
1,585 Elo+
Solo
Cthulhu
Cthulhu
rappel21
Cthulhu
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 14
13,971
1,075
34,720
20,216
10,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
CjHeyes
Yemoja
20
3 / 1 / 27
14,285
1,099
11,849
16,982
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Natsumi454
Chang'e
20
7 / 0 / 27
13,817
1,063
14,812
16,313
7,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 1 / 20
12,716
978
16,971
11,445
4,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
x ShowTime x65
Tsukuyomi
18
7 / 5 / 16
12,440
957
16,542
14,803
5,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
11,613
893
17,955
15,861
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 10 / 4
10,996
846
9,801
18,970
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
17
3 / 7 / 4
12,169
936
16,410
17,146
4,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nu Wa
Glumigirl
Nu Wa
19
3 / 4 / 5
12,761
982
23,763
16,185
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
rappel21
Cthulhu
17
0 / 16 / 4
11,034
849
6,358
33,087
21,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
29
41
Kills
9
9
Deaths
41
104
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
0
10
4
0.2
W
18
2
14
12.5
W
Yemoja
CjHeyes
Yemoja
3
1
27
16.5
L
Medusa
3
7
4
0.71
L
Nu Wa
Glumigirl
Nu Wa
3
4
5
1.38
W
Chang'e
Natsumi454
Chang'e
7
0
27
20.5
L
Cthulhu
rappel21
Cthulhu
0
16
4
0.13
W
6
1
20
16
W
Tsukuyomi
x ShowTime x65
Tsukuyomi
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,894
Damage
74,287
79,759
Taken
101,249
49,179
Mitigated
40,816
34,514
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,955
691
2,797
4,445
15,861
4,834
0
7,966
7,895
39,340
0
L
9,801
3,150
0
106
18,970
5,719
0
7,869
11,101
33,442
0
W
34,720
460
0
9,162
20,216
10,853
0
11,884
7,982
72,859
0
W
Yemoja
CjHeyes
Yemoja
11,849
1,385
3,003
2,164
16,982
21,239
0
10,839
5,691
35,554
0
L
Medusa
16,410
8,599
0
1,844
17,146
4,555
0
10,870
6,276
0
38,289
L
Nu Wa
Glumigirl
Nu Wa
23,763
7,378
90
1,665
16,185
4,484
0
12,207
3,978
55,151
0
W
Chang'e
Natsumi454
Chang'e
14,812
1,509
10,580
7,466
16,313
7,538
0
13,022
2,996
69,774
0
L
Cthulhu
rappel21
Cthulhu
6,358
426
1,074
1,247
33,087
21,224
0
22,469
10,618
22,011
0
W
16,971
7,306
703
1,227
11,445
4,122
0
9,662
1,574
0
49,636
W
Tsukuyomi
x ShowTime x65
Tsukuyomi
16,542
5,522
0
209
14,803
5,427
0
10,880
3,639
0
28,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,229
Gold Earned
58,573
333
Minions Killed
252
7
Camps Cleared
7
1,111,536
Distance Traveled
1,027,591
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,613
893
53
4
2
231,417
0
L
Hera
10,996
846
47
4
5
186,803
4
W
Anubis
13,971
1,075
78
6
1
214,182
0
W
Yemoja
14,285
1,099
49
4
3
229,258
1
L
Medusa
12,169
936
44
3
0
216,878
0
L
Nu Wa
12,761
982
76
6
0
235,753
1
W
Chang'e
13,817
1,063
115
9
0
281,139
0
L
Cthulhu
11,034
849
32
2
0
156,740
3
W
Neith
12,716
978
67
5
3
177,805
2
W
Tsukuyomi
12,440
957
24
2
0
209,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role