Player Matchup

Neith
Neith
CoopDeville91
Neith
Level 10
God Stats
1W - 0L
1,708 SR
Queue Stats
7W - 4L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
DaTeamaSteel43
Aphrodite
Level 108
God Stats
5W - 2L
1,864 SR
Queue Stats
185W - 169L
1,673 Elo+
Party 1
Nemesis
Nemesis
JeekyWeeb
Nemesis
Level 5
God Stats
12W - 16L
1,500 SR
Queue Stats
43W - 53L
1,184 Elo+
Solo
Ra
Ra
ObscureGlint665
Ra
Level 18
God Stats
4W - 4L
1,419 SR
Queue Stats
184W - 209L
1,476 Elo+
Party 2
Mulan
Mulan
RenanMallet10
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 224L
1,458 Elo+
Party 2
Team Averages
Level 34
1,598 SR
1,472 Elo+

VS

Team Averages
Level 11
1,524 SR
1,487 Elo+
Kukulkan
Kukulkan
ACM R3fleX
Kukulkan
Level 10
God Stats
3W - 6L
1,514 SR
Queue Stats
5W - 12L
1,458 Elo+
Party 3
Neith
Neith
Big_Snake_24
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,473 Elo+
Solo
Cthulhu
Cthulhu
GreenLantern_52
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,473 Elo+
Solo
Nemesis
Nemesis
Lohharon
Nemesis
Level 6
God Stats
0W - 3L
1,592 SR
Queue Stats
1W - 5L
1,427 Elo+
Solo
Pele
Pele
S3AL Tango
Pele
Level 8
God Stats
2W - 8L
1,512 SR
Queue Stats
5W - 9L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
8,366
558
4,913
9,697
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
DaTeamaSteel43
Aphrodite
14
9 / 2 / 6
9,328
622
7,933
12,882
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JeekyWeeb
Nemesis
11
2 / 2 / 1
7,049
470
2,652
10,202
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 5
7,961
531
6,010
5,119
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 2
6,915
461
1,820
9,980
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACM R3fleX
Kukulkan
11
0 / 4 / 0
6,327
422
1,742
9,341
3,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 6 / 1
8,028
535
5,212
8,801
2,748
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 0
7,531
502
8,762
5,936
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Lohharon
Nemesis
11
3 / 4 / 3
7,081
472
4,680
8,163
2,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 6 / 0
6,293
420
974
8,119
2,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
9
10
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ACM R3fleX
Kukulkan
0
4
0
0
L
2
6
1
0.42
W
5
2
6
4
W
Aphrodite
DaTeamaSteel43
Aphrodite
9
2
6
6
L
3
0
0
3
W
Nemesis
JeekyWeeb
Nemesis
2
2
1
1.25
L
Nemesis
Lohharon
Nemesis
3
4
3
1.13
W
3
1
5
5.5
W
0
3
2
0.33
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
21,370
47,880
Taken
40,360
20,599
Mitigated
15,906
19,330
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ACM R3fleX
Kukulkan
1,742
219
0
3,175
9,341
3,157
168
6,858
2,458
23,456
0
L
5,212
3,807
0
1,243
8,801
2,748
189
4,211
4,590
0
38,053
W
4,913
2,349
0
3,421
9,697
3,486
2,051
0
9,697
0
39,704
W
Aphrodite
DaTeamaSteel43
Aphrodite
7,933
1,547
2,364
8,540
12,882
5,580
448
92
12,790
50,787
0
L
8,762
741
332
2,144
5,936
5,576
198
203
5,646
38,639
0
W
Nemesis
JeekyWeeb
Nemesis
2,652
1,250
0
3,385
10,202
3,416
0
1,615
8,487
0
35,716
L
Nemesis
Lohharon
Nemesis
4,680
2,268
0
349
8,163
2,321
1,424
1,384
6,754
0
23,906
W
6,010
318
250
1,031
5,119
1,715
1,013
1,689
3,430
40,358
0
W
1,820
374
0
339
9,980
6,402
0
6,594
2,972
0
28,626
L
974
222
0
2,026
8,119
2,104
34
1,287
6,832
0
15,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
35,260
363
Minions Killed
289
0
Camps Cleared
0
1,367,941
Distance Traveled
1,276,615
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,327
422
47
3
0
209,709
0
L
Neith
8,028
535
77
5
0
223,727
2
W
Neith
8,366
558
75
5
0
271,102
2
W
Aphrodite
9,328
622
84
6
0
263,538
0
L
Cthulhu
7,531
502
92
6
0
265,680
3
W
Nemesis
7,049
470
73
5
0
327,950
0
L
Nemesis
7,081
472
49
3
0
321,397
0
W
Ra
7,961
531
69
5
0
298,893
4
W
Mulan
6,915
461
62
4
0
206,458
2
L
Pele
6,293
420
24
2
0
256,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role