Player Matchup

Merlin
Merlin
BigDog765675
Merlin
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
27W - 38L
1,338 Elo+
Party 2
Scylla
Scylla
DOUDOU11
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 71L
1,532 Elo+
Solo
Chiron
Chiron
Gambit171
Chiron
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Santi201417
Kumbhakarna
Level 27
God Stats
2W - 3L
1,725 SR
Queue Stats
21W - 29L
1,665 Elo+
Solo
Medusa
Medusa
WtfxAlexio
Medusa
Level 7
God Stats
6W - 5L
1,659 SR
Queue Stats
34W - 48L
1,314 Elo+
Party 2
Team Averages
Level 22
1,624 SR
1,470 Elo+

VS

Team Averages
Level 52
1,540 SR
1,580 Elo+
Chaac
Chaac
DatSauceTho
Chaac
Level 13
God Stats
19W - 12L
1,773 SR
Queue Stats
48W - 58L
1,638 Elo+
Party 1
Artemis
Artemis
LambiBambiSlayer
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,654 Elo+
Party 1
Da Ji
Da Ji
Misfats
Da Ji
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,654 Elo+
Party 1
Zhong Kui
Zhong Kui
RUDEAGENT69
Zhong Kui
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,654 Elo+
Party 1
Neith
Neith
jailsoncabral
Neith
Level 26
God Stats
4W - 2L
1,425 SR
Queue Stats
58W - 63L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 9 / 8
12,427
956
11,116
16,285
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
DOUDOU11
Scylla
18
1 / 7 / 6
11,421
879
6,750
21,100
17,652
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
Gambit171
Chiron
19
4 / 3 / 6
12,644
973
20,202
15,072
8,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Santi201417
Kumbhakarna
17
0 / 3 / 6
10,921
840
3,893
17,432
6,813
Medusa
WtfxAlexio
Medusa
19
11 / 10 / 6
14,985
1,153
25,541
21,551
8,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
11,947
919
11,838
17,237
18,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
6 / 6 / 15
13,214
1,016
17,679
16,269
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Misfats
Da Ji
20
11 / 1 / 13
14,445
1,111
16,811
13,090
6,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
RUDEAGENT69
Zhong Kui
20
9 / 1 / 19
15,721
1,209
22,016
14,223
13,011
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 11
11,957
920
13,464
14,050
6,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
18
Kills
32
32
Deaths
18
32
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
9
8
0.67
L
Scylla
DOUDOU11
Scylla
1
7
6
0.57
W
3
4
8
1.75
L
Chiron
Gambit171
Chiron
4
3
6
2.33
W
6
6
15
2.25
W
Da Ji
Misfats
Da Ji
11
1
13
17.5
W
Zhong Kui
RUDEAGENT69
Zhong Kui
9
1
19
18.5
L
Kumbhakarna
Santi201417
Kumbhakarna
0
3
6
1
L
Medusa
WtfxAlexio
Medusa
11
10
6
1.4
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,502
Damage
81,808
91,440
Taken
74,869
47,521
Mitigated
50,769
5,050
Healing
20,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,116
2,452
0
353
16,285
5,905
0
4,702
11,408
33,424
0
L
Scylla
DOUDOU11
Scylla
6,750
976
0
0
21,100
17,652
0
1,641
19,359
15,636
0
W
11,838
2,134
207
3,419
17,237
18,702
0
5,420
11,817
0
25,595
L
Chiron
Gambit171
Chiron
20,202
13,389
1,311
3,039
15,072
8,273
0
3,795
11,252
0
53,552
W
17,679
13,440
0
4,621
16,269
6,940
0
3,890
12,379
0
25,707
W
Da Ji
Misfats
Da Ji
16,811
5,567
880
1,402
13,090
6,070
0
6,704
6,386
0
35,527
W
Zhong Kui
RUDEAGENT69
Zhong Kui
22,016
3,050
279
8,197
14,223
13,011
0
3,540
10,683
67,045
0
L
Kumbhakarna
Santi201417
Kumbhakarna
3,893
230
0
0
17,432
6,813
0
6,177
11,080
8,870
0
L
Medusa
WtfxAlexio
Medusa
25,541
14,787
0
347
21,551
8,878
0
5,176
16,325
0
34,536
W
13,464
7,274
0
1,352
14,050
6,046
0
2,205
11,845
0
27,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,398
Gold Earned
67,284
166
Minions Killed
246
7
Camps Cleared
9
1,058,204
Distance Traveled
1,045,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,427
956
49
4
3
191,706
0
L
Scylla
11,421
879
12
1
0
185,738
0
W
Chaac
11,947
919
30
2
0
214,782
0
L
Chiron
12,644
973
88
7
2
231,847
0
W
Artemis
13,214
1,016
24
2
0
184,604
0
W
Da Ji
14,445
1,111
46
4
5
254,432
0
W
Zhong Kui
15,721
1,209
130
10
2
219,803
0
L
Kumbhakarna
10,921
840
4
0
0
196,574
0
L
Medusa
14,985
1,153
13
1
2
252,339
0
W
Neith
11,957
920
16
1
2
171,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role