Player Matchup

Mercury
Mercury
GROGMAKEF1RE
Mercury
Level 160
God Stats
18W - 14L
2,023 SR
Queue Stats
660W - 391L
1,546 Elo+
Party 1
Sobek
Sobek
RankedCommander
Sobek
Level 156
God Stats
11W - 3L
1,754 SR
Queue Stats
826W - 233L
1,826 Elo+
Party 1
Nu Wa
Nu Wa
kisdu
Nu Wa
Level 121
God Stats
14W - 14L
1,212 SR
Queue Stats
292W - 285L
1,537 Elo+
Party 1
Team Averages
Level 146
1,663 SR
1,637 Elo+

VS

Team Averages
Level 119
1,642 SR
1,553 Elo+
Ra
Ra
Coughee Bean
Ra
Level 124
God Stats
2W - 1L
1,844 SR
Queue Stats
7W - 14L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
DanyALS363
Kuzenbo
Level 82
God Stats
3W - 5L
1,583 SR
Queue Stats
13W - 17L
1,653 Elo+
Solo
Set
Set
Gifted Ally
Set
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
1,088W - 1,086L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GROGMAKEF1RE
Mercury
12
2 / 2 / 3
8,539
712
6,496
12,205
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 3
9,719
810
9,646
14,099
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
kisdu
Nu Wa
11
1 / 1 / 4
8,088
674
7,578
5,125
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,502
625
7,597
6,427
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
DanyALS363
Kuzenbo
11
0 / 1 / 3
7,586
632
6,448
12,450
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 3 / 0
8,225
685
7,476
9,078
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Kuzenbo
DanyALS363
Kuzenbo
0
1
3
1.5
W
Mercury
GROGMAKEF1RE
Mercury
2
2
3
1.75
L
3
3
0
1
W
4
0
3
5.5
W
Nu Wa
kisdu
Nu Wa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
21,521
31,429
Taken
27,955
19,947
Mitigated
18,740
15,265
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,597
411
2,075
1,935
6,427
2,372
0
3,254
3,173
41,358
0
L
Kuzenbo
DanyALS363
Kuzenbo
6,448
1,809
0
3,846
12,450
12,235
0
7,743
4,707
26,406
0
W
Mercury
GROGMAKEF1RE
Mercury
6,496
3,974
0
4,646
12,205
6,596
809
6,205
5,758
4,312
40,555
L
7,476
3,032
0
1,247
9,078
4,133
0
6,571
2,507
2,188
28,487
W
9,646
639
0
8,709
14,099
11,925
0
5,693
8,156
31,173
0
W
Nu Wa
kisdu
Nu Wa
7,578
2,969
0
1,910
5,125
1,426
593
1,903
3,097
29,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
23,313
147
Minions Killed
149
0
Camps Cleared
0
743,304
Distance Traveled
750,588
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,502
625
75
6
0
236,516
6
L
Kuzenbo
7,586
632
26
2
0
254,974
2
W
Mercury
8,539
712
69
6
0
289,995
1
L
Set
8,225
685
48
4
0
259,098
4
W
Sobek
9,719
810
28
2
0
251,590
4
W
Nu Wa
8,088
674
50
4
0
201,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role