Player Matchup

Nemesis
Nemesis
Mehyarr
Nemesis
Level 24
God Stats
21W - 10L
1,729 SR
Queue Stats
89W - 76L
1,486 Elo+
Solo
Cernunnos
Cernunnos
TIMMEX
Cernunnos
Level 27
God Stats
24W - 24L
1,636 SR
Queue Stats
61W - 55L
1,571 Elo+
Solo
Scylla
Scylla
charliepollo
Scylla
Level 41
God Stats
7W - 12L
1,532 SR
Queue Stats
19W - 21L
1,470 Elo+
Party 2
Yemoja
Yemoja
gunny520
Yemoja
Level 18
God Stats
1W - 1L
1,342 SR
Queue Stats
17W - 15L
1,518 Elo+
Party 2
Anhur
Anhur
zB00s
Anhur
Level 3
God Stats
2W - 1L
1,258 SR
Queue Stats
6W - 4L
1,449 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,499 Elo+

VS

Team Averages
Level 29
1,588 SR
1,572 Elo+
Chaac
Chaac
Mecho69
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MetaMagi
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,666 Elo+
Party 1
Bakasura
Bakasura
Smyy
Bakasura
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 108L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
adrianoak4
Hou Yi
Level 28
God Stats
4W - 10L
1,715 SR
Queue Stats
12W - 19L
1,619 Elo+
Solo
Nu Wa
Nu Wa
thebaechu
Nu Wa
Level 41
God Stats
3W - 7L
1,724 SR
Queue Stats
76W - 90L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mehyarr
Nemesis
9
2 / 1 / 1
5,439
604
2,469
5,871
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TIMMEX
Cernunnos
9
3 / 0 / 4
5,346
594
4,704
4,066
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
10
4 / 0 / 0
5,874
653
4,362
2,872
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
gunny520
Yemoja
7
0 / 1 / 3
4,805
534
1,913
4,097
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
zB00s
Anhur
9
1 / 3 / 0
5,503
611
2,193
4,730
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mecho69
Chaac
8
3 / 2 / 1
5,127
570
4,625
6,708
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
MetaMagi
Yemoja
6
0 / 2 / 1
4,159
462
1,213
3,809
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Smyy
Bakasura
9
2 / 2 / 0
5,236
582
3,786
7,908
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
adrianoak4
Hou Yi
8
0 / 4 / 0
4,556
506
1,543
6,873
1,651
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
thebaechu
Nu Wa
1
0 / 0 / 0
3,249
361
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Mecho69
Chaac
3
2
1
1.75
W
Nemesis
Mehyarr
Nemesis
2
1
1
2.5
L
Yemoja
MetaMagi
Yemoja
0
2
1
0.25
L
Bakasura
Smyy
Bakasura
2
2
0
1
W
Cernunnos
TIMMEX
Cernunnos
3
0
4
5
L
Hou Yi
adrianoak4
Hou Yi
0
4
0
0
W
Scylla
4
0
0
4
W
Yemoja
gunny520
Yemoja
0
1
3
1.5
L
Nu Wa
thebaechu
Nu Wa
0
0
0
0
W
Anhur
zB00s
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,641
Damage
11,167
21,636
Taken
25,298
6,360
Mitigated
9,766
8,138
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Mecho69
Chaac
4,625
1,024
0
2,807
6,708
4,053
455
1,351
5,291
0
17,208
W
Nemesis
Mehyarr
Nemesis
2,469
1,356
0
2,538
5,871
1,650
91
66
5,576
0
26,089
L
Yemoja
MetaMagi
Yemoja
1,213
668
69
252
3,809
1,465
0
1,520
2,271
4,910
0
L
Bakasura
Smyy
Bakasura
3,786
2,370
0
3,121
7,908
2,597
0
2,719
4,961
0
20,005
W
Cernunnos
TIMMEX
Cernunnos
4,704
2,480
0
1,927
4,066
1,226
899
311
3,730
0
21,713
L
Hou Yi
adrianoak4
Hou Yi
1,543
723
0
1,845
6,873
1,651
418
373
6,500
0
23,748
W
Scylla
4,362
803
0
540
2,872
691
1,057
301
2,436
29,524
0
W
Yemoja
gunny520
Yemoja
1,913
467
508
1,170
4,097
1,612
519
535
3,562
6,112
0
L
Nu Wa
thebaechu
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
zB00s
Anhur
2,193
1,351
0
1,455
4,730
1,181
808
0
4,555
0
18,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
22,327
217
Minions Killed
140
0
Camps Cleared
0
810,110
Distance Traveled
696,316
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,127
570
30
3
0
172,408
2
W
Nemesis
5,439
604
65
7
0
164,625
2
L
Yemoja
4,159
462
7
1
0
185,066
0
L
Bakasura
5,236
582
61
7
0
186,645
3
W
Cernunnos
5,346
594
38
4
0
166,428
3
L
Hou Yi
4,556
506
42
5
0
150,333
3
W
Scylla
5,874
653
59
7
0
159,903
0
W
Yemoja
4,805
534
7
1
0
179,074
0
L
Nu Wa
3,249
361
0
0
0
1,864
0
W
Anhur
5,503
611
48
5
0
140,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role