Player Matchup

Osiris
Osiris
Benjymon
Osiris
Level 86
God Stats
0W - 1L
1,267 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Thoth
Thoth
RashScorpion325
Thoth
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 24L
1,431 Elo+
Party 1
Scylla
Scylla
black_dem0n_1901
Scylla
Level 77
God Stats
1W - 3L
1,105 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Team Averages
Level 94
1,291 SR
1,477 Elo+

VS

Team Averages
Level 67
1,500 SR
1,393 Elo+
Anhur
Anhur
Alefrk
Anhur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 4L
1,619 Elo+
Solo
Tyr
Tyr
Aleks_Lord
Tyr
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 42L
1,107 Elo+
Solo
Nu Wa
Nu Wa
LeonaVingativa
Nu Wa
Level 155
God Stats
11W - 4L
1,500 SR
Queue Stats
415W - 375L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Benjymon
Osiris
12
2 / 4 / 5
8,228
633
3,999
10,513
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 3 / 4
8,070
621
6,085
7,159
1,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 6 / 3
8,333
641
4,263
8,321
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alefrk
Anhur
15
10 / 2 / 3
10,850
835
10,977
7,520
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 6
8,236
634
2,633
7,395
3,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 3 / 8
9,195
707
9,338
7,017
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
13
13
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alefrk
Anhur
10
2
3
5.75
W
0
2
6
1.5
L
Osiris
Benjymon
Osiris
2
4
5
1.13
W
3
3
8
2.33
L
2
3
4
1.33
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
22,948
25,993
Taken
21,932
10,672
Mitigated
9,473
1,759
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alefrk
Anhur
10,977
6,443
0
1,204
7,520
4,056
1,248
3,027
4,378
2,665
53,257
W
2,633
523
0
1,426
7,395
3,301
156
3,351
3,980
0
23,644
L
Osiris
Benjymon
Osiris
3,999
1,459
0
375
10,513
7,541
0
3,266
7,115
3,223
13,058
W
9,338
2,552
0
749
7,017
2,116
811
3,947
2,946
32,388
0
L
6,085
197
0
505
7,159
1,515
0
3,460
3,439
27,867
0
L
4,263
412
0
879
8,321
1,616
0
2,364
5,711
25,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
28,281
112
Minions Killed
171
0
Camps Cleared
0
641,236
Distance Traveled
672,479
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,850
835
91
7
0
225,822
4
W
Tyr
8,236
634
43
3
0
222,962
1
L
Osiris
8,228
633
22
2
0
244,581
3
W
Nu Wa
9,195
707
37
3
0
223,695
1
L
Thoth
8,070
621
38
3
0
201,884
1
L
Scylla
8,333
641
52
4
0
194,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role