Player Matchup

Chang'e
Chang'e
AHAMSAMMY
Chang'e
Level 23
God Stats
10W - 15L
1,313 SR
Queue Stats
208W - 195L
1,372 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Genbu22
Tsukuyomi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Solo
Odin
Odin
koloritnbli
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
prenutbutter8
Danzaburou
Level 16
God Stats
19W - 25L
1,500 SR
Queue Stats
168W - 209L
1,142 Elo+
Party 1
Ymir
Ymir
ps1hh
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,463 SR
1,403 Elo+

VS

Team Averages
Level 17
1,525 SR
1,422 Elo+
Cerberus
Cerberus
ItsJesusCuuh
Cerberus
Level 18
God Stats
25W - 34L
1,423 SR
Queue Stats
255W - 296L
1,311 Elo+
Solo
Scylla
Scylla
SackMeCack
Scylla
Level 14
God Stats
2W - 1L
1,685 SR
Queue Stats
12W - 13L
1,448 Elo+
Solo
Odin
Odin
TATSURObb
Odin
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Nemesis
Nemesis
ehb14
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,398 Elo+
Solo
Artemis
Artemis
tacotim33
Artemis
Level 25
God Stats
20W - 15L
1,518 SR
Queue Stats
30W - 28L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AHAMSAMMY
Chang'e
9
0 / 5 / 0
5,350
446
3,764
7,401
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Genbu22
Tsukuyomi
9
1 / 5 / 1
5,790
483
1,358
7,746
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 5 / 1
5,219
435
2,367
6,385
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
prenutbutter8
Danzaburou
7
0 / 4 / 0
4,895
408
3,231
7,142
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
ps1hh
Ymir
6
0 / 9 / 0
4,587
382
1,012
10,413
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsJesusCuuh
Cerberus
9
4 / 0 / 8
6,349
529
3,338
7,129
3,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
SackMeCack
Scylla
11
5 / 1 / 4
6,542
545
6,515
3,818
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
8
3 / 2 / 7
5,874
490
4,864
5,211
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ehb14
Nemesis
12
9 / 1 / 1
7,424
619
5,288
6,747
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
tacotim33
Artemis
10
7 / 0 / 6
6,885
574
6,402
5,200
1,593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
28
28
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AHAMSAMMY
Chang'e
0
5
0
0
L
Tsukuyomi
Genbu22
Tsukuyomi
1
5
1
0.3
W
Cerberus
ItsJesusCuuh
Cerberus
4
0
8
8
W
Scylla
SackMeCack
Scylla
5
1
4
7
W
Odin
3
2
7
3.25
W
Nemesis
ehb14
Nemesis
9
1
1
9.5
L
3
5
1
0.7
L
Danzaburou
prenutbutter8
Danzaburou
0
4
0
0
L
Ymir
ps1hh
Ymir
0
9
0
0
W
Artemis
tacotim33
Artemis
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,732
Damage
26,407
39,087
Taken
28,105
12,296
Mitigated
11,243
4,761
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AHAMSAMMY
Chang'e
3,764
486
491
1,808
7,401
1,685
0
2,126
5,093
29,918
0
L
Tsukuyomi
Genbu22
Tsukuyomi
1,358
391
0
2,021
7,746
2,001
0
683
7,027
0
27,375
W
Cerberus
ItsJesusCuuh
Cerberus
3,338
500
0
2,919
7,129
3,639
429
1,929
5,110
15,833
0
W
Scylla
SackMeCack
Scylla
6,515
1,005
0
302
3,818
940
332
838
2,946
33,301
0
W
Odin
4,864
2,576
0
360
5,211
2,917
254
817
4,255
0
11,154
W
Nemesis
ehb14
Nemesis
5,288
2,435
0
2,645
6,747
2,154
0
0
6,697
0
38,921
L
2,367
1,306
0
200
6,385
3,234
0
1,336
4,736
0
7,998
L
Danzaburou
prenutbutter8
Danzaburou
3,231
781
0
181
7,142
1,425
0
2,371
4,558
0
15,495
L
Ymir
ps1hh
Ymir
1,012
480
0
60
10,413
3,951
234
2,737
7,233
9,910
0
W
Artemis
tacotim33
Artemis
6,402
2,549
0
2,689
5,200
1,593
1,066
974
4,156
0
28,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
33,074
184
Minions Killed
239
0
Camps Cleared
0
990,188
Distance Traveled
1,165,736
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,350
446
60
5
0
180,774
2
L
Tsukuyomi
5,790
483
63
5
0
212,604
1
W
Cerberus
6,349
529
35
3
0
236,828
1
W
Scylla
6,542
545
59
5
0
219,457
2
W
Odin
5,874
490
13
1
0
267,765
3
W
Nemesis
7,424
619
79
7
0
244,566
2
L
Odin
5,219
435
12
1
0
212,323
1
L
Danzaburou
4,895
408
29
2
0
207,795
2
L
Ymir
4,587
382
20
2
0
176,692
1
W
Artemis
6,885
574
53
4
0
197,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role