Player Matchup

Scylla
Scylla
Arbx
Scylla
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 15L
1,248 Elo+
Party 3
Rama
Rama
Gamsari
Rama
Level 29
God Stats
12W - 6L
1,586 SR
Queue Stats
162W - 141L
1,299 Elo+
Party 2
Erlang Shen
Erlang Shen
Krieg90
Erlang Shen
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
17W - 32L
1,248 Elo+
Party 3
Zhong Kui
Zhong Kui
bunscent
Zhong Kui
Level 27
God Stats
16W - 15L
1,469 SR
Queue Stats
124W - 127L
1,232 Elo+
Party 2
Bellona
Bellona
popesock22
Bellona
Level 6
God Stats
1W - 2L
1,139 SR
Queue Stats
27W - 30L
1,257 Elo+
Party 2
Team Averages
Level 20
1,439 SR
1,257 Elo+

VS

Team Averages
Level 23
1,662 SR
1,566 Elo+
Danzaburou
Danzaburou
FurFocalor
Danzaburou
Level 24
God Stats
1W - 4L
1,474 SR
Queue Stats
42W - 35L
1,500 Elo+
Solo
Arachne
Arachne
HiaGoober
Arachne
Level 18
God Stats
2W - 1L
1,844 SR
Queue Stats
48W - 57L
1,538 Elo+
Party 1
Cupid
Cupid
Seliene
Cupid
Level 22
God Stats
35W - 34L
1,688 SR
Queue Stats
408W - 395L
1,622 Elo+
Party 1
Hel
Hel
bloodNii
Hel
Level 25
God Stats
3W - 4L
1,799 SR
Queue Stats
130W - 147L
1,760 Elo+
Party 1
Ymir
Ymir
kabthenab
Ymir
Level 26
God Stats
1W - 2L
1,505 SR
Queue Stats
63W - 87L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arbx
Scylla
20
8 / 3 / 28
14,460
1,205
37,804
7,680
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Gamsari
Rama
20
27 / 0 / 16
18,286
1,524
60,694
15,084
7,822
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Krieg90
Erlang Shen
19
5 / 7 / 20
12,040
1,003
10,729
22,355
15,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
bunscent
Zhong Kui
19
4 / 7 / 20
12,621
1,052
20,516
18,066
16,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
popesock22
Bellona
19
2 / 2 / 23
11,727
977
14,045
17,061
18,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FurFocalor
Danzaburou
18
2 / 11 / 8
12,046
1,004
19,376
30,374
11,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
HiaGoober
Arachne
18
4 / 12 / 9
12,169
1,014
8,824
32,698
12,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Seliene
Cupid
18
7 / 7 / 8
12,310
1,026
15,231
23,607
8,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 8 / 8
11,476
956
13,656
25,567
11,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
3 / 8 / 12
12,937
1,078
16,099
36,871
38,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
64
46
Kills
19
19
Deaths
46
107
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arbx
Scylla
8
3
28
7.33
L
Danzaburou
FurFocalor
Danzaburou
2
11
8
0.55
W
Rama
Gamsari
Rama
27
0
16
35
L
Arachne
HiaGoober
Arachne
4
12
9
0.71
W
Erlang Shen
Krieg90
Erlang Shen
5
7
20
2.14
L
Cupid
Seliene
Cupid
7
7
8
1.57
L
3
8
8
0.88
W
Zhong Kui
bunscent
Zhong Kui
4
7
20
2
L
Ymir
3
8
12
1.13
W
Bellona
popesock22
Bellona
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,788
Damage
73,186
80,246
Taken
149,117
61,910
Mitigated
81,942
19,355
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arbx
Scylla
37,804
1,298
0
0
7,680
3,556
0
3,491
4,189
60,181
0
L
Danzaburou
FurFocalor
Danzaburou
19,376
11,777
0
1,828
30,374
11,627
0
12,585
17,712
0
59,034
W
Rama
Gamsari
Rama
60,694
54,384
0
12,318
15,084
7,822
0
6,222
8,862
0
92,302
L
Arachne
HiaGoober
Arachne
8,824
6,626
0
1,716
32,698
12,054
0
12,315
20,116
0
18,046
W
Erlang Shen
Krieg90
Erlang Shen
10,729
5,584
0
2,320
22,355
15,464
0
7,048
15,307
0
21,407
L
Cupid
Seliene
Cupid
15,231
10,185
943
724
23,607
8,611
0
7,480
16,052
0
37,884
L
13,656
1,053
7,865
4,384
25,567
11,513
0
9,742
15,708
25,677
0
W
Zhong Kui
bunscent
Zhong Kui
20,516
1,440
0
3,788
18,066
16,254
0
5,299
12,767
41,637
0
L
Ymir
16,099
1,759
0
1,141
36,871
38,137
0
16,198
20,379
30,477
0
W
Bellona
popesock22
Bellona
14,045
4,175
0
929
17,061
18,814
0
7,695
9,366
0
28,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,134
Gold Earned
60,938
252
Minions Killed
219
4
Camps Cleared
4
1,157,017
Distance Traveled
1,162,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,460
1,205
68
6
0
223,567
0
L
Danzaburou
12,046
1,004
82
7
2
213,352
1
W
Rama
18,286
1,524
81
7
1
212,893
0
L
Arachne
12,169
1,014
29
2
1
272,473
0
W
Erlang Shen
12,040
1,003
24
2
1
226,486
0
L
Cupid
12,310
1,026
52
4
0
229,183
0
L
Hel
11,476
956
24
2
1
235,314
0
W
Zhong Kui
12,621
1,052
48
4
2
225,761
0
L
Ymir
12,937
1,078
32
3
0
212,380
0
W
Bellona
11,727
977
31
3
0
268,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role